Revenge of the Titans Image

Generally favorable reviews - based on 11 Critics What's this?

User Score

Mixed or average reviews- based on 76 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Construct and command your ground defences in a series of increasingly massive battles across the solar system, in our frenetic arcade mash-up of Real Time Strategy and Tower Defence!
Score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. Jun 1, 2011
    Revenge of the Titans is a nearly perfect game. It will annihilate all of your free time for as long as you're consumed by it. It will also make you want to punch your screen at least once. If you missed out on the opportunity to get it in the Humble Bundle, you can get the game on Steam for $14.99, or check the official website for special deals. Either way, it's worth your time, money, and occasional frustration.
  2. May 18, 2011
    A chaotic(yet surprisingly deep)tower defense game, Revenge of the Titans is as charming as it is challenging. [July 2011, p.76]
  3. Jul 6, 2011
    Revenge of the Titans is what you get when you inject some real indie love into a tired genre - style, innovation, experimentation and instant playability. Some may find themselves frustrated with a customization approach that leaves room for epic failures, but most will find the open-ended nature of it all quite refreshing.
  4. Apr 5, 2011
    A clever, huge and charming strategy game. While the puritanical focus on retro minimalism means it might not be as rich in visual variety as its contemporaries, the breadth of the strategy coolly grants it safe harbour from the grey reaper of rinse'n'repeat boredom.
  5. Jul 21, 2011
    Revenge of the Titans bring something new to the table, which can be dubbed as an achievement in and of itself, considering the slowly flooding tower defense-genre. It defines itself with challenging gameplay, an amazing visual style, which results into a fast, intense and refreshing game.
  6. May 5, 2011
    It's simple, well executed and, so long as you're not bothered by a little trial and error with your research, good fun.
  7. May 25, 2011
    Does a lot of clever stuff within the tower defense genre, emulating the same rules-based gameplay that made the genre popular while adding new complications. But it is also let down by the flaws that plague the genre -- the snowball effect of mistakes, the necessity to plan and build for specialized enemies at the cost of overall effectiveness.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 17 out of 23
  2. Negative: 4 out of 23
  1. Sep 2, 2014
    This game is truly not for everybody but it is for me. I find this game to be funny and addictive, what more can I want? The game can be challenging but not frustratingly so, at least that's the way I feel about it. Graphics are not important on this type of game so they will do as they are, there is no need for the next gen 3D on this one, 2D works just fine here. There are some good new ideas that get time to get used to but in the end they work really good on this game. I really can't seem to find anything to complain about so that makes me give it 10/10. Expand
  2. Apr 22, 2013
    Would have rated this as 6 a year ago for incosistent difficulty and need to backtrack, but the developers really polished it since then. Now, in 2013., it's a wonderful game. Great visual style, brilliant soundtrack, plays really quickly, no fussing to get to the point. Also, sandbox mode editor is great DLC. Expand
  3. Oct 27, 2012
    Very interesting game-play, keeps you thinking about not just the approaching enemies but also your resource supply and income (you need this to build). Like what's been said; it's tower defence and RTS combined so it's hard even calling it "tower defence" in the first place. It's more like "base defence".. Why? Instead of monsters just running through the level to get to the other side, they are instead aiming for your main base in which you have to defend. This game gets challenging for sure but you are also rewarded unlock-able tower weapons, defence buildings and repair units to make life a bit easier. That also depends on how one uses these properly by placing them in their most effective areas to get maximum efficiency. That's where the RTS comes in.

    Way more interesting than normal straight tower defence, I bought this game a while ago and still find myself playing it. It's got huge re-playability which is also a huge plus personally. GET IT!
  4. May 15, 2011
    A simple, hilarious, good looking step back from complicated strategy on tower defence games, it's too expensive but the upgrade trees, sense of humor and challenging difficulty curve make this a definite buy if it's on sale Expand
  5. Mar 20, 2011
    Tower Defense type game with some RTS elements mixed in make this a refreshing game to play in small sittings. This game is marketed as a Tower Defense type game, but the reason I say RTS elements is that in any other Tower Defense game the enemy approaching is on a linear path. However, this game the bad guys have almost free range of where they want to move. The starting points are visible, but the enemy after moving in to the starting path can move more or less where they want. 3 modes are playable: Campaign, Endless, and Survival. The campaign mode is a little different than other similar games because you can pick and choose what goodies to acquire after each level as opposed to forcing you to have any particular weapon, defense tool, etc. The game play is basically you plant some refineries to obtain cash to purchase blasters to kill the enemy. Simple and fun in small spurts. However, the game isn't very satisfying overall. There are some big boss type enemies that you will focus on once in awhile, but usually it's a small horde of aliens for a very short amount of time and then the level is over. In a better Tower Defense called "Defense Grid", that game will have you go on a arduous journey setting up so many different towers and after awhile you can almost sit back and watch the mayhem ensue. This game not so much. It seems to be over right after it gets going. I suppose endless or survival would be better suited for that purpose, but it seems that the campaign mode should have more to it then what it currently offers. I bought the game for about 14 bucks, which is a fair price. However, I would wait for this to go on sale for even cheaper before purchasing. Expand
  6. Jan 16, 2012
    A slick, good humored game with a lot of character; this is why we love indie developers. My only real complaint is how fast the difficulty ramps up, and the fact that you have to take a very specific route through the technology tree, which you'll only figure out after re-starting the campaign four or five times. Expand
  7. Jan 29, 2012
    Regrettably, the game is flawed in quite a few ways. Mainly, lack of variation. All enemies look pretty much the same, and behave identically. Some are armored, others are not, thats about the only difference. Any of your towers will do the job, just build enough of them. Thus, there is no paper/stone/scissors principle at work here. And indeed there couldn't be, considering the fact that you don't have all your different weapons available in the campaign. Instead, you decide to focus on one particular area of research, and whatever weapons you get out of it will have to do the job. Then its just spamming turrets of whatever variety you decided to research, and the rest of the level is spent frantically replacing barricades all around. The game is hectic, there's little tactics to it, and every level looks the same and plays the same. I like the retro-look, but thats about it. If you want a really good and enjoyable TD game, go play Orcs Must Die instead. Collapse

See all 23 User Reviews