- Publisher: Denby / Raze
- Release Date: Feb 21, 2013
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May 31, 201380For the first pixelated, point-and-click adventure game from a tiny, two-man studio, Richard & Alice is complex in ways that transcend its mechanics. The story is deep, thoughtful and not at all whitewashed – which is more than can be said for the snowy world in which it takes place.
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Mar 9, 201380Uninspired puzzles and weak art might put some folk off, but they'd be missing out on a thoughtful, slow-burning tale that opens up into something poignant, even though it never stops being bleak.
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Mar 7, 201380Richard & Alice may have a generic name, but it is anything but generic.
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Feb 21, 201380There is plenty to like and the plot takes some riveting turns towards the end, but make sure you can look past its minimalistic visual presentation first.
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Mar 11, 201377A strong narrative clashes with superficial gameplay mechanics.
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Mar 30, 201375A game like this lives on the quality of its script, and Denby and Raze have written a tender, human story that doubles up as the game's primary puzzle. [Apr 2013, p.91]
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Mar 22, 201370A suggested short story that speaks of loneliness, desperation, and a world that has to fight against two inexorable enemies: nature and human kind. If you look at the gameplay, there's not such a great challenge, but, on the other hand, you may find dramatic and deep storytelling.
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Feb 27, 201370Thankfully Richard and Alice do manage to engage, the awkward stiltedness to their early conversations naturally easing into a more flowing rapport. Neither are as a delight to read as Alice’s son Barney, however, whose perfectly captured five-year-old’s speech patterns provide both humour and heartbreaking moments of poignancy.
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Mar 19, 201360Richard & Alice both have their stories to tell in a dying world covered in snow. But the story is too obviously trying too hard to bring forth emotions, and the point & click gameplay is far from being perfect. This clearly undermines the global experience.
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Mar 15, 201350It isn’t a terrible game by a long stretch, and it is possible to like it if you don’t mind playing through what amounts to an interactive novel. It does have a few memorable moments.
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Mar 6, 201350Haters of happy endings—or happiness in general—are in luck, because Richard & Alice is a game so bleak and dreary that it’s hard to find any other purpose for seeing it through to the bitter end.