Mixed or average reviews- based on 34 Ratings
Oct 3, 2011Incomplete sums up the experience well enough. Some reviewers are forgetting that the contemporaries (DotA, League, and Heroes) all startedIncomplete sums up the experience well enough. Some reviewers are forgetting that the contemporaries (DotA, League, and Heroes) all started off at a lower quality than they are at now. All three games were once like this. The difference between the three and Rise is that they were at the same quality as Rise when they were in development, whereas Rise chose to ship.
Rise has an awkward interface, with imbalanced gameplay and odd design choice. The genre is not new to using tropes for characters (the typical "walking tree" has been featured in every game of the genre so far), but some of the designs are directly copied, and awkwardly implemented. Netheurgist and Nysuss not only look poorly designed, but their aesthetic doesn't fit the rest of the characters.
The leveling system is interesting, and I appreciate more games trying to do something outside of the typical experience, but so far it is at best not polished enough. I hope more studios attempt to do things like this to innovate the genre, but so far the leveling just prevents you from learning multiple characters.
If League of Legends, Heroes of Newerth, and Defense of the Ancients are any example, this game can thrive with more time and testing. The core mechanics work, they have a solid platform to build from. Unfortunately, the product is already out there so there isn't much they can do, save some grand re-release, to be a grand competitor in a niche market.… Full Review »
May 7, 2013Between the unique Signature ability and White Knight system, the simple item system, and the well built Immortals, this game is a very funBetween the unique Signature ability and White Knight system, the simple item system, and the well built Immortals, this game is a very fun play. If you've played any MOBA before, this one won't be hard to learn, and it's well worth your time. Many of the common tenets of the genre exist, but it has a couple things that make it unique.
The once-a-game use of Signature abilities (extra strong spells that, when used correctly, change the outcome of battles and even matches) is a really good take on hero or champion passives from other games. Plenty of diverse items exist, but their upgrade path is simple and very easy to learn. Rather than making recipes like LoL or DotA 2, you just buy an item and upgrade it directly. They range in price from cheap to expensive, and their benefits go from minor to incredible. All together, the item list is very good, and is very welcoming to new players. The Immortals (heroes or champions or gods, from other games) are also well built. You have the standard DPS and caster and support roles, and a lot of the Immortals may seem similar to others in different games. But each has its own special twist, and their kits are well thought out, and work very well together. I highly recommend this excellent game, and it comes with a great community to boot.… Full Review »
May 7, 2013this game is total re-design got new system, more immortal (known as hero or champion), as a game release date is may 1, 2013, the otherthis game is total re-design got new system, more immortal (known as hero or champion), as a game release date is may 1, 2013, the other review of date is before 2012.....
it's a new brand of MOBA, and i got many fun from these one, (and yes, i tried dota2 & lol & smite also) but this one is my most recommend
if you like moba, try this one, you won't be regreat… Full Review »