Rogue Legacy Image
Metascore
85

Generally favorable reviews - based on 43 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 577 Ratings

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  • Summary: Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?

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Score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Oct 16, 2013
    100
    Roguelike games have become increasingly popular of late and it’s great to see one which rewards you for all the time spent by allowing a form of character progression. It’s mitigated to a point by having you lose all your money before entering a castle and each purchased bonus makes all the others more expensive.
  2. Jul 8, 2013
    90
    A difficult, but at the same time very rewarding rogue-like platformer. It won’t be the best choice of entertainment for the impatient or people who get easily frustrated, but if you like a challenge then you should definitely check out Rogue Legacy.
  3. Jul 30, 2013
    90
    Rogue Legacy is a true masterpiece, backed by a meticulous balancing.
  4. Jul 25, 2013
    85
    Dying, again and again, every time in an unknown world. Roguelikes are tough, but Rogue Legacy makes the journeys slightly lighter with rpg elements that make progress attainable every single run. Rogue Legacy also gets a lot of personality and humor from the addition of character specific traits, like a handicap or disability. Rogue Legacy is tough, hard and unforgiving, but still very accessible thanks to these additions. Just what this genre needed.
  5. PC Gamer
    Aug 16, 2013
    84
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
  6. Jul 25, 2013
    80
    Rogue Legacy offers the silly, slapstick cruelty of the best roguelikes, but twins it with something just as appealing: a tantalising hint of control over your fate.
  7. CD-Action
    Aug 2, 2013
    70
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]

See all 43 Critic Reviews

Score distribution:
  1. Positive: 76 out of 131
  2. Negative: 22 out of 131
  1. Jun 29, 2013
    10
    Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience.Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks.

    In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun.

    RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal."

    I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.
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  2. DDP
    May 3, 2015
    10
    Fast and fun, on top of that hard to leave XD. This game is one of the best examples of 2D games and manages to reach levels of fun you wouldFast and fun, on top of that hard to leave XD. This game is one of the best examples of 2D games and manages to reach levels of fun you would have got only with the Ghost and Goblins games! One of the best purchases ever made! Expand
  3. Aug 5, 2013
    9
    Fascinating!
    Nice Graphics, good Gameplay, cool ...diseases? Really Fascinating at all!
    I will have to play this game for a long time "with
    Fascinating!
    Nice Graphics, good Gameplay, cool ...diseases? Really Fascinating at all!
    I will have to play this game for a long time "with a few issues"
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  4. Jul 8, 2013
    8
    The game is lots of fun, and very addicting. Its offers that just one more round kind of game play.

    There is also a new game+ mode that
    The game is lots of fun, and very addicting. Its offers that just one more round kind of game play.

    There is also a new game+ mode that keeps you going after your beat it the first time.
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  5. Oct 13, 2013
    7
    Game Play- 10 ]
    controls 10 ]
    contactable easter Eggs 0 ] Innovation 8 ] graphics 4 ] sounds 1 ] replay Value 10 ] gaming
    Game Play- 10 ]
    controls 10 ]
    contactable easter Eggs 0 ]
    Innovation 8 ]
    graphics 4 ]
    sounds 1 ]
    replay Value 10 ]
    gaming Satisfaction 10 ]
    price playtime 8 ]
    technical Issues 10 ]
    ------------------------------------
    Over All 7.1
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  6. Jun 6, 2014
    6
    First of all, if you do not have a controller do not bother with this trash game. I would assume that this game would be pretty fantastic withFirst of all, if you do not have a controller do not bother with this trash game. I would assume that this game would be pretty fantastic with a proper controller, however the default controls that come with it are some of the most ridiculous rubbish I've ever played with in my life. Common sense and my history of gaming make me wonder if the creator even played his own game before releasing it.

    So, with that tidbit out of the way, I will admit that I really WANT to like this game. It has a good premise for an indie game and the concept is solid. However the control scheme makes me tend to quit after about 2 playthroughs due to the sheer stupidity of it. Basically, this game is a side-scrolling Metroid-esque game with hack'n'slash features. What you see is what you get really. It has quite a lot of replay value as long as you have some alternate method of control or you enjoy being defeated due to poor control schemes (looking at you Resident Evil, can't run while shooting. Makes sense in a zombie game...)

    Basically you start out as some sort of 'knight' that has no real background or story and the main goal of the game is to wrack up as much gold as possible. The gold is used for progression AFTER dying. Yeah, you heard me, Not going to use that gold while you're alive. The only way to access the 'store' (dubbed 'The Manor') in which to spend all your hard (read: VERY HARD) earned gold is to perish. Once you perish, you get to pick one of three 'descendants' that have varying abilities and skills (called traits).

    There is a wide array of these traits that keep it fresh and replayability high and subsequence playthroughs amusing. After perishing you are brought back to 'The Manor', a series of unlockable options, such as a blacksmithy, more health or mana, additional abilities, etc. They build off one another, with the player unlocking one making it so that three more are able to be looked at and purchased.

    The monsters are pretty standard fare, hailing from NES and SNES times with predictable patterns and bullet-hell firing paths that are usually dodgable sans the terrible controls.
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  7. Jul 29, 2014
    0
    Such a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really funSuch a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really fun experience. Expand

See all 131 User Reviews

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