Metascore
85

Generally favorable reviews - based on 43 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 533 Ratings

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  • Summary: Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?
Score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Oct 16, 2013
    100
    Roguelike games have become increasingly popular of late and it’s great to see one which rewards you for all the time spent by allowing a form of character progression. It’s mitigated to a point by having you lose all your money before entering a castle and each purchased bonus makes all the others more expensive.
  2. Jul 8, 2013
    90
    A difficult, but at the same time very rewarding rogue-like platformer. It won’t be the best choice of entertainment for the impatient or people who get easily frustrated, but if you like a challenge then you should definitely check out Rogue Legacy.
  3. Jul 30, 2013
    90
    Rogue Legacy is a true masterpiece, backed by a meticulous balancing.
  4. Jul 25, 2013
    85
    Dying, again and again, every time in an unknown world. Roguelikes are tough, but Rogue Legacy makes the journeys slightly lighter with rpg elements that make progress attainable every single run. Rogue Legacy also gets a lot of personality and humor from the addition of character specific traits, like a handicap or disability. Rogue Legacy is tough, hard and unforgiving, but still very accessible thanks to these additions. Just what this genre needed.
  5. Aug 16, 2013
    84
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
  6. Jul 25, 2013
    80
    Rogue Legacy offers the silly, slapstick cruelty of the best roguelikes, but twins it with something just as appealing: a tantalising hint of control over your fate.
  7. Aug 2, 2013
    70
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]

See all 43 Critic Reviews

Score distribution:
  1. Positive: 90 out of 126
  2. Negative: 21 out of 126
  1. Jun 29, 2013
    10
    Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience.Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks.

    In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun.

    RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal."

    I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.
    Expand
  2. Jul 6, 2014
    10
    Rouge Legacy does everything Megaman with more variance. The constant change in weapons, characters, and skills require consistent adjustmentRouge Legacy does everything Megaman with more variance. The constant change in weapons, characters, and skills require consistent adjustment of playstyle with each life. The heir continue system is a unique approach that keeps this platforming powerhouse fresh. Could not be happier. Full review later. Expand
  3. Aug 7, 2013
    9
    This game is pure awesome. So addictive! It is pretty challenging at first until you level up your abilities and get some decent gear but theThis game is pure awesome. So addictive! It is pretty challenging at first until you level up your abilities and get some decent gear but the difficulty is what makes it great. Just be nice if you could leave the dungeon and buy stuff/change gear without having to die. Also, the sounds affects are pretty naff and the music can get seriously annoying. Almost finished it 3 times through now and still can't get enough. Expand
  4. Jul 12, 2013
    8
    A rather difficult but rewarding game, It gives you a sense of great accomplishment at times but it can also be quite frustratingly hard. ItsA rather difficult but rewarding game, It gives you a sense of great accomplishment at times but it can also be quite frustratingly hard. Its rather simple but with with layers of complexity to keep you interested and invested. Defiantly a must buy game for those looking for a challenge. Expand
  5. Sep 12, 2013
    7
    Kudos to the designers for trying something new; a rogue-like with progression from game to game. The graphics and feel of the game are veryKudos to the designers for trying something new; a rogue-like with progression from game to game. The graphics and feel of the game are very good. I was totally hooked for the first eight hours of play maybe... but the flaws of the design started to become apparent as I was preparing for the second boss. There is not enough content to keep the player entertained between frustrating deaths... this should be the highlight of the rogue-like, weird diverse content that keeps you surprised. Not a lot of surprises here. The character classes are bland, some of them entirely worthless. Gear progression is predictable and dull. Still deserves a high rating given the slick production, originality, and true thrill that the first third or so of the games presents. Expand
  6. Aug 5, 2013
    6
    Play Spelunky instead. This game is not very good. How well you do depends 90% on the amount of upgrades and items you have collected inPlay Spelunky instead. This game is not very good. How well you do depends 90% on the amount of upgrades and items you have collected in previous lives. It starts off impossible and gets easier over time. That is the opposite of how a game should be. They should start fairly easy and get harder once you beat the easier levels. Expand
  7. Jul 29, 2014
    0
    Such a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really funSuch a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really fun experience. Expand

See all 126 User Reviews

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