Rome: Total War Image

Universal acclaim - based on 58 Critics What's this?

User Score

Universal acclaim- based on 835 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Rome: Total War is the next generation in epic strategy gaming from the critically acclaimed and award winning Total War brand. The aim of the game is to conquer, rule and manipulate the Roman Empire with the ultimate goal of being declared as the "Imperator" of Rome. Set in a time when the mighty Roman Empire emerged to conquer the known world against powerful enemies; when gladiators fought to a bloody death in the Coliseum; when Spartacus defied the might of the empire; when Hannibal led his invincible army and his war elephants across the Alps to strike fear into the very heart of Rome itself; and when Julius Caesar finally smashed the Barbarian Gauls. This was a time of brutal confrontation between civilisation and barbarism, and of civil war as the ancient world's only superpower turned on itself. A completely new Total War engine uses innovative technology and groundbreaking design to bring the world of ancient Rome to life to deliver the biggest and most cinematic battles ever seen in a videogame. So the battles in Rome: Total War maintain the epic scale that fans of Total War are used to, but now use high-detailed 3D polygonal troops and allows huge cities to be displayed on the battlefields. The result is truly spectacular. [Activision] Expand
Score distribution:
  1. Positive: 58 out of 58
  2. Mixed: 0 out of 58
  3. Negative: 0 out of 58
  1. It has so much depth and aptitude that you'll find yourself drawn in for hours, which will quickly turn into days, months and, dare I say, years. There's been so much effort put into every single aspect of the game that it's hard not to admire the hard work of the developers behind it.
  2. Without a doubt one of the best strategy games I’ve played. Activision has successfully combined full RTS and turn based genres in one game while maintaining the balance between them, putting any serious strategy fan to the test.
  3. Combining a powerful turn based engine for the management, and an insanely enjoyable RTS engine for the battles, Activision and The Creative Assembly have produced what could easily be the best strategy game of 2004.
  4. 92
    If you loved "RISK," you’ll feel right at home with this title.
  5. The multiplayer could use a few more game options, like allowing players to actually play the campaign rather than only skirmishes. Still, for anyone who wants strategic depth with their RTS game, there's no better title out there. [Dec 2004, p.131]
  6. 90
    A stunning title... Sure, it might be a little complex for the casual gamer, and it might be a little rough in places, but Rome is as deep and as satisfying as they come.
  7. As it stands, Rome: Total War is merely a good empire simulation with a minor real-time strategy diversion built in. [Nov 2004, p.165]

See all 58 Critic Reviews

Score distribution:
  1. Negative: 10 out of 162
  1. Oct 27, 2014
    My personally greatest strategy franchise of all time and the best strategy game of all time.Rome:Total War is one big masterpiece of strategy games!!
  2. PatrickT
    Oct 29, 2009
    One of the greatest Strategy games of all time
  3. Sep 15, 2013
    2013 and it still the best strategy game eaven after the release of the crapy Rome 2 total war this one still own them along with shogun 2 and napoleon Expand
  4. KingethJ.
    Sep 4, 2007
    Amazing! Nearly flawless! The depth of this game is amazing, tedious negotiations, rebellious citizens, and many many people to conquer. The battles are reallistic (if not, then turn up the difficulty) and very controllable with a simple to use interface. The makers did an excellent job of fusing the campain map and the battle fields to the point that in the first week I had this, I believe I logged over FORTY hours on one campain. You truly face highs and lows of your millitary strengh and strategising. When I first started playing this game I wished to make peace with the surrounding nations and build my armies up, but several backstabbings later I felt no mercy for those who broke their allegances to me as my troops trampled them underneath their feet. This is honestly the first game I actually lost myself in. With constant audible explanations of anceint terms, strategies, and history, it is definately worth 20, 30, 40, even 50 dollars. Plus the historical battles make it even more worth while! Expand
  5. GregA
    Sep 25, 2004
    Another leap ahead in the series. Simply a fantastic game - hope to see more like!!!
  6. Apr 25, 2013
    A great game with awesome climate, also even today quite appealing to the eye. The strategic options are wide and enjoyable and battle simulation, when it came out, was absolutely amazing.

    The amount of factions and huge differences in troops they can field make it a little unbalanced (especially when it comes to late-period roman troops, obviously [and somewhat realistically] overpowered), but makes the whole thing even more interesting and make you use different strategies, when using different troops or facing different foes.

    The main downside is the amount of micromanaging that will bore less patient players, especially when combined with slow troop training and pretty slow army movement. If you don't mind that, the game can give you hundreds of hours of enjoyable gameplay.
  7. May 30, 2014
    Absolutely useless. Nothing to do with strategy. This game is clearly an unfinished project. Bought in 2014 and it still drops out for no reason, due to its programming and despite two patches. Graphics can not be adjusted even with a new powerful machine. If your idea of a fun strategy game is to babysit every single unit and issue orders to run three to four times to each unit and then still find them walking -loosing every single opportunity for advantage in open battle or defense. Also the AI is utterly unreasonable, while apathetic in battles with large numbers, the game allows a single defending missile horseman to venture out of guarded gates and attack 80 arches surrounded by other friendly units, and risk routing them! 3 missile horsemen against 80 javelin men completely routing them, again, while surrounded by friendly units, such as multiple phalanx units chasing them, to which the horsemen pass neatly at the edges of the spears without being engaged and rout your weakest units without even have a reasonably sized force. In the meantime of course none of the attacked units thinks about eliminating their single attacker. Other occasions missile horsemen reduced to 4 units surrounded by 30 heavy cavalry units with General and taking ages to eliminate them, you have to constantly click on them. In the meantime other bigger forces approach and your units are still dealing with the one unit that had been also routed previously. The turn based map is ridiculous also, there is no undo if you accidentally move a unit wrongly and as your turn ends, the next turn's events could be detrimental. You have to be precise with every move to the degree of being impractical. The economy can not really be managed efficiently due to being non intuitive , obscured and embellished with information that does not help the game, you have to try hard all the time for the simplest tasks and you rarely know how economy in some cities will go in the next turn. The impact of each decision is not visible and it can not be managed well. All this while battles, enemy alliances and own expanses are ongoing. The auto management does not seem to achieve much especially in military build. Some cities build more others less with no clear indication. It is a total waste of time. Honestly the one thing this game deserves credit for, is that it forces you to spend hours playing despite immense frustration and upset because you just can not believe that it can be so bad and you keep trying in the hope that it was only one frustrating mission or a particular element that was bad. Unfortunately this game is a constant source of never ending frustration. It feels like its been designed to keep you occupied rather than allow you to have fun. It is definitely worth an uninstall. There is no cure, newer versions in the series maintain the same problems. Graphics are not great, unit management could not be any worse, economies and user interfaces perplexing. The first thing that is needed in order to be on the road of fixing this game is for units to obey orders. Very few other games do not give you even this basic control. This game is the worst I have ever encountered in this respect. Literally unplayable. No amount of patience can solve the problems of this game. Expand

See all 162 User Reviews

Related Articles

  1. Ranked: Best and Worst Computer Strategy Games

    Ranked: Best and Worst Computer Strategy Games Image
    Published: July 26, 2010
    How good must the new "StarCraft II: Wings of Liberty" be to crack our list of the best PC strategy games of all time? Here's how our top ten list currently stands.