- Publisher: Gathering
- Release Date: Oct 23, 2001
- Critic Score
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88Remains a relatively shallow hackfest.
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A must-have for Rune fans, Vikings, berserkers, Mongol warlords and those with an unhealthy cutlery fixation. Added modes and features and improved control revitalizes an already solid game.
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80Some Rune fans might be a bit disappointed by the lack of single player modes in the expansion pack, but if you're just looking for more ways to kill your friends you won't be let down.
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70If you are new to the game, buy Halls of Valhalla the expanded multiplayer options will make the overall experience more enjoyable.
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A solid title and those with the appropriate means will find it challenging until the bloodlust has worn off and repetition sets in, which, for some, will take quite a while. For the rest of the population hemmed in by slow ISPs, the game will be little more than a source of frustration.
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If you enjoyed Rune but wanted more multiplayer play, these two new modes offered in Halls of Valhalla will likely do very little to satiate your needs. Action fans should pass on this game altogether and put that same $20 towards "Serious Sam."
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60If you loved the multiplayer part of "Rune" -- go for it. If you're hoping it improves Rune sorry.
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50It simply takes the weakest part of the original game and repackages it with a few ultimately inconsequential bonuses--and then it ends up being even less impressive than that description.
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50Fleeting fun.
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46Sure, it's a stand-alone expansion, but it's not a good stand-alone expansion. Rune was all about the single-player experience.
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You sever someones head and you need to lob it into a goal! Sounds fun? Yup, right up there with watching grass grow.
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