Rush for Berlin PC

Rush for Berlin Image

Generally favorable reviews - based on 26 Critics

User Score

Generally favorable reviews- based on 9 Ratings

Summary: From the creators of "Codename: Panzers", Rush for Berlin is a tactical real time strategy game, set on the European battlefields of World War II, during 1944-45. The player’s goal; to capture the German capital, as either the British/US/French alliance or the Red army of the Soviet Union. The act symbolizes the total defeat of the Third Reich and means the end of the war on the European continent. Players face more and more challenges, as they get closer to the capital. The game is based on historical facts and gives wide possibilities for changing history and playing an alternative reality. [Deep Silver]
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Rating: T
Official Site:
Developer: Stormregion
Genre(s): Strategy
Number of Players:1 Player
ESRB Descriptors:Blood Violence
Online Modes:Competitive Cooperative Team Oriented
Number of Online Players:6 Players Online
Cast Credit
Laszlo Peller Concept
Laszlo Peller Project Leader
Laszlo Peller Project Leader
Zoltan Gonda Scripter
Zsolt Klutsik 3d Artist
Csaba Zsilvolgyi 2d Artist
Endre Szamel 3d Artist
Tamas Szeremy Technical Director
Peter Nyester Concept
Gyula Nagy Map Builder
Gabor Komor Scripter
Kamilla Kubisch Map Builder
Peter Kurdi Map Builder
Csilla Vereb Map Builder
Peter Tolnay Sound & Music
Lajos Nadasi Programmer
Istvan Cseh Programmer
Zoltan Toth Programmer
Zsolt Molnar Programmer
Tamas Rabel Programmer
Andras Acsai Lead Programmer
Szabolcs Jozsa Lead Artist
Szabolcs Jozsa Mocap Coordinator
Gergely Buttinger 2d Artist
Peter Szegedi 3d Artist
Tamas Peto 3d Artist
Tamás Szerémy Technical Director
László Peller Concept
László Peller Project Leader
László Peller Project Leader
Péter Nyester Concept
András Deierl Concept
András Gáspár Concept
András Gáspár Writing
Csilla Veréb Map Builder
Péter Kurdi Map Builder
Andrea Kirkovits Cutscenes
Andrea Kirkovits Map Builder
Miklós Hetei Map Builder
Bence Demjén Map Builder
László Gombosi Map Builder
János Ibrányi Scripter
Zoltán Gonda Scripter
Dénes Kácsor Scripter
Krisztián Kiss Scripter
Gábor Komor Scripter
József Mocsáry Scripter
Péter Zalabai Scripter
András Acsai Lead Programmer
Zoltán Tóth Programmer
István Cseh Programmer
Endre Vass Programmer
László Cziglédszky Programmer
Balázs Nagy Programmer
Péter Szabady Programmer
Tamás Rábel Programmer
Zsolt Molnár Programmer
Lajos Nádasi Programmer
Róbert Nagy Programmer
Zoltán Molnár Lead Artist
Szabolcs Józsa Lead Artist
Szabolcs Józsa Mocap Coordinator
Csaba Zsilvölgyi 2d Artist
László Fejes 2d Artist
Anna Bacsó 3d Artist
Dániel Cseuz 3d Artist
Patrice Creusot 3d Artist
Tamás Csige 3d Artist
Gábor Erdélyi 3d Artist
Zoltán Kecskeméti B. 3d Artist
Tamás Peto 3d Artist
Zoltán Ruzsányi 3d Artist
Endre Számel 3d Artist
Péter Szegedi 3d Artist
Gyula Andrási 3d Effect Artist
Krisztina Vári Mocap Cleaning
Andrea Bonczföldi Key-Frame Animation
István Erdos Key-Frame Animation
Tamás Molnár Key-Frame Animation
Barnabás Ábrai Cutscenes
Dániel Baticz Cutscenes
Ádám Horváth Cutscenes
Tibor Szijjártó Cutscenes
Róbert Vári Cutscenes
Péter Tolnay Sound & Music
Balazs Nagy Programmer
Robert Nagy Programmer
Zoltan Molnar Lead Artist
Andras Deierl Concept
Andras Gaspar Concept
Andras Gaspar Writing
Miklos Hetei Map Builder
Bence Demjen Map Builder
Laszlo Gombosi Map Builder
Janos Ibranyi Scripter
Denes Kacsor Scripter
Krisztian Kiss Scripter
Jozsef Mocsary Scripter
Peter Zalabai Scripter
Laszlo Czigledszky Programmer
Peter Szabady Programmer
Laszlo Fejes 2d Artist
Anna Bacso 3d Artist
Daniel Cseuz 3d Artist
Tamas Csige 3d Artist
Gabor Erdelyi 3d Artist
Zoltan Kecskemeti B. 3d Artist
Zoltan Ruzsanyi 3d Artist
Gyula Andrasi 3d Effect Artist
Krisztina Vari Mocap Cleaning
Andrea Bonczfoldi Key-Frame Animation
Istvan Erdos Key-Frame Animation
Tamas Molnar Key-Frame Animation
Barnabas Abrai Cutscenes
Daniel Baticz Cutscenes
Adam Horvath Cutscenes
Tibor Szijjarto Cutscenes
Robert Vari Cutscenes
Designer/Producer/Programmer credits provided by GameFAQs.
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