Sacred Image

Mixed or average reviews - based on 37 Critics What's this?

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Generally favorable reviews- based on 110 Ratings

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  • Summary: Sacred's Dynamic World of Exploration. Unlike any other fantasy action RPG, Sacred offers players an enormous world comprised of 16 regions with virtually unlimited opportunities for exploration. This world contains highly detailed landscapes, complete with villages and towns and even a day/night cycle with varying weather systems. Regions vary from forests and mountains to deserts, catacombs and ice-covered landmasses. More than three quarters of the world are open to the players from the very start - no unlocks needed. [Encore Software] Expand
Score distribution:
  1. Positive: 20 out of 37
  2. Negative: 1 out of 37
  1. Sacred made me forget how disappointed I have been with many RPG’s over the last few years, was wonderful to play, and provided many hours RPG paradise.
  2. The sheer amount of content alone and the general high quality feel of the game is enough to make this a must have for most RPG fans. If it wasn't for the bugs and the glitches, this is an easy 90+ game.
  3. People don't typically play action-RPGs for their riveting narratives. They want fast-paced combat, lots of environments and beasties, and tons of cool magic weapons, armor, and loot. Sacred's got all that in spades. [June 2004, p.69]
  4. A great-looking, generally solid action role-playing game that provides a few interesting gameplay innovations...But its combat system is also somewhat finicky and unrewarding, which is a significant problem for what's fundamentally a hack-and-slash RPG.
  5. The sheer size of the game and the time it will take to play through should keep the average player occupied for months and it moves with a steady pace that should keep most players interested.
  6. The character development system seems a little basic and unfinished and the amount of bugs in the game really is unacceptable.
  7. 45
    A somewhat interesting action/RPG title underneath all the terrible flaws.

See all 37 Critic Reviews

Score distribution:
  1. Positive: 15 out of 25
  2. Negative: 6 out of 25
  1. Nov 24, 2010
    I LOVED IT, it was on it's time one of the best games RPG I've played, excellent quest I even restarted the game a couple of times. The internet part is very good aswell and the game is really good Expand
  2. TravisH.
    Oct 4, 2004
    Awesome reamped diabloII game with horses.
  3. Aug 17, 2014
    Talk about classic. For some of us, Sacred equals to Diablo. Yeah, I'm willing to admit it's flaws like the bugs, the comical approach of some parts that make it not serious, but they do not appear too often, most of the bugs didn't pop up in my experience and the funny stuff like Jason's machete and hockey mask are in location that do not afect the storyline, it's all a bunch of optional easter eggs, like the cave that resembles Pacman. Of course some characters were flat out uninteresting, but they were classic and with enough backstory to make them iconic: the Gladiator is a badass that gets beatrayed by it's master, the Dark Elf betrays it's race by being a good guy, the Mage has it's own master, the Dwarf accidentaly breaks into a forest with his hellicopter, the Wood Elf helps the Dark Elf escape form his race, the Seraphim is kinda... there with the preachy stuff while she's showing everybody her goodies, and the Vampiress wakes up like every normal vampire, but with a desire to travel and explore. Oh, and the Succubuss... She comes from Hell through a Graveyard and explores the world. Sacred equals classic in all levels. Expand
  4. May 2, 2012
    I enjoyed this game very much. It has some minor issues that other like games have, such as not being able to choose the sex of the class but those are cosmetic. Great storyline and fun quests. It never hurts to be able to trample the bad guys with your horse either. Expand
  5. DregothVanT.
    Apr 24, 2005
    It's a diablo-style game that introduces a few original gameplay concepts. It's only fault is lack of game balance (i.e. you are far superior in power than any enemy you will ever encounter) causing the game unchallenging and repetitive. Nice touches are horses and spells with a recharge time rather than mana (features that should really be introduced in all future RPG). My verdict: around 60% Expand
  6. KelemvorT.
    Apr 19, 2004
    This game has potential but it seems somewhat upolished. The graphic engine is far from optimized, pathfinding is horrible, the skill-system is bad and sometimes next to useless. Nvertheless the game is fun to play, but the mentioned flaws prevent the game from beeing a good game. Expand
  7. Brad
    Jun 12, 2005
    Won't load and full of errors...can't play....wasted $30.

See all 25 User Reviews