Generally favorable reviews- based on 117 Ratings
[Anonymous]Feb 3, 2005The last truly innovative game I have played. An all-time favorite with great production values and gameplay.
DarkfallW.Aug 20, 2009A True Classic. They don't make games like this anymore, and it's a true shame. This game is challenging and addictive, worth at A True Classic. They don't make games like this anymore, and it's a true shame. This game is challenging and addictive, worth at least five playthroughs in single player mode and providing skirmish type maps in multi-player mode. Unfortunately the Internet Server is down for good, but you can still match up against the computer and enjoy a good skirmish in Multi-Player mode. For only eight dollars on steam you have got to give this game a try.… Full Review »
Sep 3, 2013This long winded VA circle jerk of a game hardly bares any revolutionary gameplay. The irony that such a title barely made a dent in theThis long winded VA circle jerk of a game hardly bares any revolutionary gameplay. The irony that such a title barely made a dent in the industry- being to coin a phrase: "unique when compared to its superiors only in terms of art design." Its not a good way to start off when your title starts at the end with whats-their-face Protoss campaign narrator prattling on about some overly long and boring mystery plot. The core gameplay is incredibly simple to explain to even a 5 year old. That doesn't mean its actually fun though, just piss easy to explain how it works to others. That in itself would prove challenging as nobody has really even heard about the game or played it. It would also appear that the ten people have played such a game are probably talking about incredibly rich the lore and character designs are even when people have made legitimate arguments that the gameplay is pretty boring. These people were snubbed by such "normal" fun games as *insert any Command & Conquer title here. The very fact that this kinda of gameplay never caught on within the genre is a clear sign that A. the development team put far too much work into something and then steered the focus away from the Adventure game they were planning to release it as and B. The people that talk like this game is the "bees knees" are absolute wankers who have no business playing games or commenting on them.
Good models, environments and lighting for the time of its release
Good atmospheric soundtrack
Terrible fans that have never gotten over the fact that the game sold like a box of chocolate covered turds
"wacky" character designs- Surprised Tim Burton didn't self-insert himself anywhere in the production
Terrible user interface, looks like World of Warcraft, which isn't a compliment to WOW, but one has a lot
more going on than the other
Boring dialogue sequences
Simple "Real time strategy" combat- you can swarm every other group with a bigger one and win.
Unclear tutorials on some missions as to what you need to actually do
Story could have used some editing and had far too much focus when compared to the generic gameplay
No modern hardware support
No support for Multi-core processors
No support for Windows XP, Windows 7 and 8
Takes its rightful place alongside other such failures that never garnered much attention i.e. Homeworld 2, Battlezone II (which had ten times the better user interface than Sacrifice), Battle Realms, Earth 2150, and Dark Reign 2.… Full Review »