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86

Generally favorable reviews - based on 45 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 1351 Ratings

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  • Summary: Saints Row IV is an open world game that continues the story of the Third Street Saints by elevating their status to the highest level - the leaders of the free world. After a catastrophic alien invasion occurs where the aliens trasnport the Saints to a bizarro-Steelport simulation, you mustSaints Row IV is an open world game that continues the story of the Third Street Saints by elevating their status to the highest level - the leaders of the free world. After a catastrophic alien invasion occurs where the aliens trasnport the Saints to a bizarro-Steelport simulation, you must fight to free humanity from alien grandaddy Zinyak's mental grasp by ultiziling gargantuan superpowers. Escape the simulation that's trapped the Saints crew, or die trying. Collapse
Score distribution:
  1. Positive: 42 out of 45
  2. Negative: 0 out of 45
  1. Aug 19, 2013
    100
    The consistent thrill of Saints Row IV is how it constantly, eagerly, happily, accommodatingly asks you “Hey, how do you want to break the game now?” And for a game so colossal, so occasionally dumb, so often colossally sharks-with-laser-beams-on-their-heads-that-can-also-breathe-fire-and-fly-and-turn-invisible-and-you-can-even-ride-them dumb, what an incredibly smart thing to do with an open world, a franchise, and a story.
  2. Sep 9, 2013
    98
    Volition it seems has made a new standard in over the top…no really I don’t think you understand… they went over the top before. Now they had to raise the bar in standards as well, just so they could go over the top of that.
  3. Oct 28, 2013
    90
    A combination of sublime and ridiculous, Saints Row IV is outlandish fun. [Nov 2013, p.97]
  4. Sep 1, 2013
    88
    Overall Saints Row IV is a marvellously enjoyable game, while still suffering from a few of the complaints that the series has always had. The main quests are great, and although the side missions are not painful to play, they don’t pack the same punch. If you played and enjoyed Saints Row The Third, then picking up this sequel is a must. Equally if you’re looking for a game that lets you act like a badass with special powers, this might be a better superhero game than many others that are actually billed as such.
  5. Aug 14, 2013
    85
    Saints Row IV doesn't excel in terms of gameplay, but it hits a home run in terms of fun and laughter. The plot is both absurd and beautiful and the activities are so varied that one can easily forgive its faults. If you want a sandbox and you don't take yourself too seriously, Saints Row IV is a game you don't want to miss.
  6. Aug 15, 2013
    80
    We think there's a story in there somewhere. Saints Row IV is weird. Too weird, in fact. And we love it for that exact reason.
  7. Aug 14, 2013
    70
    The Saints Row saga can still be considered the most debauched franchise that lovers of free roamers could dream of. It has some good new ideas and the same shortcomings of the previous game, but it's a funny game nonetheless.

See all 45 Critic Reviews

Score distribution:
  1. Negative: 67 out of 317
  1. Aug 20, 2013
    10
    A LOT of people will be mad at this game. It is completely different from all of the ones before it, and it really shares little with theA LOT of people will be mad at this game. It is completely different from all of the ones before it, and it really shares little with the previous games in the series. If you didn't like SR 3 due to the sci-fi and super hero aspects, you might hate this game... a lot. If you're looking for something in the realistic criminal vein (ala Grand Theft Auto), you might hate this game.

    The changes here are immense. It's like being in a mish-mash of every science fiction movie out there, with lots of elements/ideas coming straight from the Matrix.

    Before you buy, check out some of the YouTube gameplay videos and make sure you're not going to hate it. If you go into this with the wrong expectations, you're going to be very disappointed.
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  2. Sep 14, 2013
    10
    Saints Row IV is like if Saints Row The Third and Crackdown got married, had a child, and genetically enhanced it with more superpowers! FunSaints Row IV is like if Saints Row The Third and Crackdown got married, had a child, and genetically enhanced it with more superpowers! Fun game, will be playing through it again.
    jdshep[dot]wordpress[dot]com
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  3. Aug 20, 2013
    9
    Now here is a game with a premise. The (fully customisable) protagonist of Saints Row IV is a former gang leader-turned-president of theNow here is a game with a premise. The (fully customisable) protagonist of Saints Row IV is a former gang leader-turned-president of the United States. Aliens invade, trapping the people of earth in a matrix-esque simulated prison, leaving a superpowered commander-in-chief to save the world. The game's first mission involves a nuclear terrorist threat and the action actually escalates from there, eventually reaching dizzyingly surreal heights. In gameplay terms, the Saints Row series has never been revolutionary. It started life as a Grand Theft Auto clone, and that's still obvious here, though the superpowers are well-handled, fun and easy to use. The real strength is the writing, which is second to none. Saints Row IV is a brilliantly sharp cavalcade of pop-culture parody, showing a care for good dialogue and wit rarely seen in games. It may be immature, but that doesn't mean it isn't clever. Expand
  4. Dec 22, 2014
    8
    This game was a lot of fun. It may have just started as DLC using basically the same game world as Saints Row III, but who cares? If it ain'tThis game was a lot of fun. It may have just started as DLC using basically the same game world as Saints Row III, but who cares? If it ain't broke, don't fix it. Saints Row IV is a bit too wacky with the whole sci fi space invasion story, but the zaniness still makes me laugh. Watching my character blow up the town in some hologram of what looks like an episode of Leave it to Beaver is just the first of many hilarious moments. The action is as smooth and adrenaline-fueled as ever, amplified by your new superpowers. The problem is that these powers make the game too easy and also causes you to bypass certain gameplay elements that made Saints Row III such a blast. For example, I didn't bother to collect and upgrade cars in SR IV because of my super speed and ability to fly long distances, so why bother? Still a great time to be had, though, with plenty of jokes and sight gags, hysterical interactions between your character and the SR crew (Shaundi, Kinzie - who's a riot, Johnny Gat, etc.), a fun if ridiculous story, and of course, getting to blast tons of enemies and blow things apart in every way imaginable. And if you think the main plot is absurd, play the DLC How The Saints Saved Christmas, it doesn't get any loonier than that! Expand
  5. Sep 2, 2013
    7
    the idea is actually really good where you can have fun with your superpowers kicking zin's asses
    but as the game goes on it gets pretty
    the idea is actually really good where you can have fun with your superpowers kicking zin's asses
    but as the game goes on it gets pretty repetitive and annoying
    mission like disable 3 generators used again and again
    and your superpower like super sprint can get really annoying if maxed because you're just moving too fast lol
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  6. Dec 2, 2013
    6
    While this is a fun game to play it doesn't have that drive in it that lets you play it for hours, i recently bought it and after 2.9 hr iWhile this is a fun game to play it doesn't have that drive in it that lets you play it for hours, i recently bought it and after 2.9 hr i really had enough of it. Expand
  7. Oct 31, 2013
    0
    This was short, shallow and felt like SRIII DLC.

    The world was shallow and depressing (a la The Matrix), the music was genuinely bad and
    This was short, shallow and felt like SRIII DLC.

    The world was shallow and depressing (a la The Matrix), the music was genuinely bad and there was ZERO end game. The days don't pass and it's always dark. You can do something about that later, but not automatically.

    Even while playing the campaign I felt alone; your associates are made of paper and lack the personality and humour they had in III. At one point you and your associate get into a discussion over an actual plot hole the writers thought it'd be cute to acknowledge the plot hole, make a joke of it and steamroll it rather than fix it. How insulting like I'd just pay for DLC and not care anyway because I'm too stupid. After all, all a blind consumer needs is someone to kill and something shiny to kill them with.

    I really felt as though this were less a game and more an interface for DLC. They just made this game so they could sell me some imaginary clothes and cars for real money. I mean, that's quite often the case but you really FEEL it here- there's no attempt to finesse it, no effort put into earning it.

    Time wasted on this "game" is time better spent learning something new or improving a real world skill. This pissed me off.
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See all 317 User Reviews