Metascore

Generally favorable reviews - based on 22 Critics What's this?

User Score

Generally favorable reviews- based on 629 Ratings

  • Summary: Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you. The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to a new city, playing out the most outlandish gameplay scenarios ever seen. Strap it on. Expand
Score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Nov 11, 2011
    93
    Saints Row The Third surprised the heck out of me. The GTA comparisons are inevitable, but they are vastly different games. While both hold a mirror up to reality, the reflections are vastly different. As absurd as GTA gets, it still keeps one foot firmly planted in reality. Saints Row has taken a flying leap off the roof of reality, howling the F-bomb while chugging a licensed energy drink all the way down… and I wouldn't have it any other way.
  2. Feb 29, 2012
    86
    The main difference between GTA and Saints Row is that, while Rockstar's infamous franchise seems to grow and mature as the years go by (like whiskey), Volition's sandbox follows the exact opposite path. Each chapter is more wacky than the last, its satirical approach uses extreme, adult- even vulgar humor and intense violence, to the point where one can only childishly giggle.
  3. Dec 19, 2011
    85
    When it comes down to it, Saints Row the Third, is a rather unique getaway from reality, the mix of scenarios and mission will keep you entertained, and in many cases challenged.
  4. 70
    Remarkable and technically excellent urban action game comes with hilarious characters and catchy cooperative mode. Passive environment and repetitive content sunk the final verdict down. [Christmas 2011]

See all 22 Critic Reviews

Score distribution:
  1. Negative: 18 out of 197
  1. 10
    Just fun, plain and simple. My only problem is that there is not quite enough of the story and the city take over gameplay is a bit meh. All in all there is a certain crazyness to the game which will make you smile. Expand
  2. My biggest gripe is the performance. It's so imbalanced and erratic, that I wonder why the developers even bothered pretending to brush the console port abomination Saints Row 2 under the rug! The game auto-detects to HIGH settings for my PC with lovely DX11 features turned on High with one on Medium. It still runs at between 25 frames to 50, never going below 25 luckily. As for things not graphics-related... prepare to have your mind blown by over the top insanity at every turn. Solid, fun shooting. Crazy, fun characters. Insane scenarios. Geez, there is so much packed into this game! Only one word can sum it up: FUN! Expand
  3. Saints Row 3 is basically GTA IV taken to the extreme, in a good way. This is one of the most fun games you can play, because there are just no limits to its madness. Hit people with giant **** in place of a baseball bat. Shoot people while stark naked. The gameplay itself is good fun, but gets old a bit too quickly. Thankfully, the variety of missions mean that you are never bored while playing through the campaign. It's even got zombies in it. And Burt Reynolds. And zombies combined with Burt Reynolds.
    The customisation is done well, with a wide variety of clothes and car mods for all sorts of details, right up to the colour of your underwear and the wing mirror shape of a lorry.
    Voice acting is class, the shooting mechanics are decent enough (and good fun when you are given infinite ammo in missions) and the graphics are okay too.
    Where the game is let down, however, is the side missions. This is an open world game with hundreds of side missions, but they are boring as hell. The TRON one looks cool, then gets annoying after the first 20 seconds. The helicopter missions are too predictable, and the tiger escort ones are just plain nonsense. Having a tiger in your car is a fun concept no doubt, but it is hopelessly ruined when you have no idea what you're meant to be doing and the mechanics do not work.
    There is a serious lack of multiplayer where there is great potential, and Whored Mode is tiresome (though in fairness, that is the point of it).
    In one line, the game is absurdly fun and should be experienced by everyone because of its extremity, but it simply does not last.
    Expand
  4. Enough with the GTA comparisons. Having played every single GTA and Saints Row game, I can assure you that they aren't even close to competitors.

    The Saints Row series has really declined over the year, yet everyone hails this game as being a savior simply because GTA IV was too boring. Most of the people who are reviewing this game never played SR1, so they think Saints Row was always this ultra silly, casual alternative to the slightly more serious GTA. In the first game, the whole focus was the 3rd Street Saints. You weren't a Gary Stu, you were just a wild card in the gang. Most of the gameplay revolved around following your Lieutenant's orders. You actually had to use gang members, play the activities, and gain territory. It wasn't simple, nor was it easy. Level 8 Snatch activities, I rest my case. Those were infuriatingly impossible.

    In the first game, we had more clothing customization. We had more layers of clothes to choose from. We could zip and unzip outfits, turn hats, put up our hoods, lower our pants, and frankly do whatever the hell we wanted. There was more intricate jewelry, a wider variety of clothing stores, and most importantly of all, colors mattered. Nowadays, respect is nothing more than some **** equivalent of levels in your average RPG.

    In SR1, you could rob stores at different times of the day. If you burglarized stores at night, you broke in to the back, cracked the safe, and carried out boxes of goods. You then had to load them into trucks and drive them to a fence.

    In SR1, you could buy liquor and joints. Not that getting high or drunk was all that important, but it made you feel more like a gangster and it also allowed you to punch people ridiculous distances.

    In SR1, activities had 8 levels instead of 6. The final 2 levels of practically every activity were absurdly challenging, even on Normal.

    In SR1, respect and money didn't grow on trees. You couldn't just buy meaningless properties that sit there in a static environment and do nothing. You actually had to play the activities and contribute to the well being of your gang to continue to do missions. In SR3 respect is thrown at me for taking a piss on the sidewalk.

    In SR1, there was an actual story worth following. Los Carnales, the Rollers, and the Vice Kings put the SR2 and SR3 gangs to shame. Benjamin King alone is a better character than the combined cast of SR3. The narrative isn't limited to LOL SO RANDUMB kind of humor made for 12 year olds who are convinced that GTA is some ultra silly casual party game.

    In SR1, there were stronghold missions. Even these were kept in SR2. In SR3, a stronghold is some useless building with nothing to do in it that sits around and makes you more money to spend on absolutely nothing.

    In SR1, your phone was actually useful. There were phone numbers all throughout the game that made Stilwater feel much more alive and real. It wasn't limited to 911, taxis, and other dumb ****

    I could continue to go on about all the features that SR1 had that were stripped away in SR2 and further removed in SR3, but I'll end with this. I 100% completed Saints Row The Third in 17 hours and 40 minutes. If you actually think this game deserves anything more than a 6, you must have the lowest standards on the planet. There is no new content to this game. The more serious tone has been completely abandoned for stupid kiddie humor and bland characters with absolutely no development. The whole community is filled with idiots who want furries and ponies and random **** they find online. The quality of game was sacrificed for slightly improved graphics in a boring, static city with no exploration allowed. The worst part is that there is genuinely no content. Once you beat the missions, clear the activities, and get the collectibles, you're done. The activities are so short, I have 100% control of the city before the story even ends.

    Saints Row 3 is a bastardization of the previous two Saints Row games. The worst part is, this game is a pile of rubbish BEFORE the season pass bull**** I can only hope this was a product of mismanagement at THQ, and that Volition will do better in the future like we know they can.
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See all 197 User Reviews

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