User Score
7.4

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 14 out of 19
  2. Negative: 3 out of 19

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  1. Jan 15, 2014
    0
    Way too expensive for the content it has. Here's a list of the stuff that should be in the game but somehow isn't: - replays - an option to base spawning on the proximity of the enemy, so that you won't spawn near players and be able to instakill them just because you got lucky. - tournament mode in which you choose how many matches you want to play and the winner will be the one who wins the most. There could be some stats shown between each match. You could choose which levels you want to play or have the game randomise them.
    - an option to play continuously, without being thrown to main menu after the match.
    - an option to choose whether I want to see the menu instantly or wait for it to fade in (the former, the effect is cool the first time but it's tedious to wait for the menu to pop up after being thrown to it after a finished match).

    I can't recommend getting the game at it's basic price. It's really fun and has a great soundtrack but at the same time it feels like an early beta at this point. Wait for a sale.
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Metascore
78

Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 9 out of 11
  2. Negative: 0 out of 11
  1. Mar 2, 2014
    60
    If the combat system had more depth to it, Samurai Gunn would have been much more enjoyable.
  2. Feb 21, 2014
    80
    An exciting, kinetic single-screen multiplayer with excellent level design, but little to reward the solo player.
  3. Feb 12, 2014
    80
    The great level design, accompanied by charming 8-bit style artwork, an incredible soundtrack and the fact that you need to be very quick-thinking and account for every centimetre of space, really make this a special game in its genre.