Generally favorable reviews - based on 13 Critics What's this?

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Generally favorable reviews- based on 92 Ratings

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  • Summary: Written in collaboration with best-selling Quebec author Bryan Perro (Amos Daragon and Wariwulf), Sang-Froid: A tale of werewolves transports players into the 19th century, to a Canada of legend populated with will-o'-the-wisps, Windigos and werewolves, in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself. Expand
Score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
  1. Apr 8, 2013
    Something as imaginatively conceived and cunningly executed as Song-froid needs a longer lifespan than its 20 calendar days. Games this good don’t come around often enough, and this one could probably only come from a group of independent and inexperienced developers who don’t know enough to know that what they’re doing is, well, kind of unprecedented.
  2. Jun 27, 2013
    This is a rare game that feels like it was made because its creators simply had to execute on the idea, even if that meant they had to teach themselves how to do it. With that kind of foundation, it's more than worth the effort of teaching yourself how to play it properly.
  3. Mar 25, 2014
    Sang-Froid is a tower defense and action game fun mix that will suck you in. Its always the same setting won't annoy you until you hit the very ending. However, thanks to its constant additions of new traps and creatures, the game stays entertaining till the end where you get roughly after six or seven hours.
  4. Apr 17, 2013
    The mechanics will keep you hooked with a fresh mix of strategic planning and real time action. Unfortunately the presentation can’t keep up.
  5. Aug 6, 2013
    Sang-Froid has its share of flaws, most of which are typical for indie games, but it is easy to overlook them – after all, not every ‘tower defense’ offers an original concept, cool gameplay mechanics, and a captivating story.
  6. Aug 2, 2013
    Despite the simplicity of the combat system it’s hard to quit this game. [CD-Action 09/2013, p.71]
  7. Apr 11, 2013
    It's difficult to grade games that are as good, as they are bad (and vice versa). You need to consider how certain good and bad parts are important to you. In that case Sang-Froid looks better, than you might think. You need to keep a blind eye for the graphics, some unfortunate mechanics and take long breaks between sessions - then the game can be pleasant. Of course it's still not a AAA game, but it should provide some satisfaction.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 28 out of 35
  2. Negative: 3 out of 35
  1. Nov 1, 2013
    Unique game! I couldn't stop playing til I finished it. Highly recommend especially for the price. Cant wait til next tomb and looking forward to dev's other projects as well. Easy paced and excellent tutorials. Even if you dont really like the supernatural elements like I do...this game is just pure fun. Music and artwork alone would have sold it for they both are just awesome! Expand
  2. Apr 12, 2013
    Game is amazing, go buy it now, not much else to say!

    Amazing music, good gameplay, some great ideas, good atmosphere and it is a hell of
    alot of fun to play. Yet another great indie game for PC, if you own a gaming PC and enjoy defense games or strategy games like Xcom, check this out!

    Oh yeah, it is also hilarious and is canadian, check it out!
  3. Apr 5, 2013
    One of the best takes on Canadian Quebecois folklore intertwined into a RTS setting. Didn't know what to expect from this game but I'm impressed, especially by the storyline Expand
  4. Jan 29, 2014
    This is a pretty good game. It is a tower defense game with the addition of a player controlled character that must be used in conjunction with traps in order to defeat the waves of enemies. Enemies follow set rules that you can reliably count on, but your own interaction with the enemies as well as your traps influences the way a stage plays out. It slowly introduces you to its available arsenal while also introducing new enemies. There are short, very bearable tutorials which also slowly introduce you to the somewhat surprising number of factors that can influence your strategy. You gain experience and levels which are used to gain skills - there are enough skill choices that you can customize your play style accordingly. The difficulty on normal is pretty standard and if you run into trouble with a stage, you can restart after making small adjustments, or choose to start fresh and try an entirely new strategy. The game has a currency system which is used for both placing traps and purchasing weapons, potions (in the form of alcoholic drinks), and equipment.

    The gameplay is "repetitive" only in the sense that each stage follows the same formula - analyze your enemy waves, place traps, plan your strategy, and carry it out in action. However, the same stage can be handled several different ways and your own playstyle can easily shine through. You can be trap heavy, focus on attacking from range, or depend on your own two hands and axe as you melee the enemy waves.

    While some may find the story, voice acting, and animation to be tacky or dull, it is actually rather stylistic and adds a quirky sort of charm to the game. The plot is rather immersive and sometimes the storyline sets you up for a surprise twist in your upcoming map. It has a lot going for it when you realize that similar games actually tend to have little to no story.

    Sang-froid falls a bit short due to it only having a good 8-12 hours of gameplay and standard replayability.
  5. Apr 26, 2013
    Neat game that goes in my list of "good indie games" from the last 16 months or so with FTL, Hotline Miami and Legend of Grimrock. The mechanics are simple, but solid. The story is quite goofy, but dark. The graphics are cartoony, but not terrible, especially for a low-budget 3d game. Quite enjoying it. I hope there's some more added later. Expand
  6. Jul 19, 2014
    A Fantastic indie game! A fantastic story, fantastic gameplay, but poor on animations for the characters and enemies, hopefully Artifice Studios will fix that problem, also you will experience a certain amount of problems, like the game trying to verify the Steam integration which didn't work for almost 3 times and also you may experience cut scene problems that a certain Windows update causes, but overall a fun strategy game Expand
  7. Aug 23, 2013
    Trash, complete and utter trash. The game starts off easy, then around level 6 (or whatever level ziplines are introduced) it gets impossible. Literally impossible. I'm a huge fan of hard games, but this game is so stupidly hard it's frustrating. I havn't seen this bad of a job at voice acting since my childhood school play. The gameplay is as repetitive as can be, and the graphics aren't even unique. Go buy something else, not this garbage. Expand

See all 35 User Reviews