Scratches Image

Mixed or average reviews - based on 18 Critics What's this?

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Generally favorable reviews- based on 37 Ratings

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  • Summary: This atmospheric point and click adventure game finds you cast as famed horror writer Michael Arthate just arriving at Blackwood Manor, your newly acquired Victorian home lost in the outskirts of a small English market town. Soon after your arrival, a terrible secret from the manor’s past emerges to haunt the present. Now isolated by a washed out road, you are stranded with a telephone as your only means of contact with the outside world. As the odd noises echoing throughout the walls of this mysterious mansion grow ever louder, you must set about solving your home’s long-held mystery. Examining, probing, and hunting your way through musty rooms, an overrun greenhouse, a sinister chapel, and a forbidding crypt, your investigation deepens, and you slowly become aware of one terrifying fact: you are not alone. [Got Game] Expand
Score distribution:
  1. Positive: 9 out of 18
  2. Negative: 3 out of 18
  1. They have really pulled out all the stops with their first effort and created one classic piece of Adventure gaming. Just don’t get too used to that luxury called sleep.
  2. Scratches won't appeal to everyone, but for fans of quaint English ghost stories/mysteries, it's to die for. [May 2006, p.102]
  3. With an original concept and less cliché-mongering, we could be bearing witness to a rising star. For now, though, it flickers with dim promise on the horizon, catching our eye but not holding us long enough to do much more than raise a finger and point.
  4. It's the standard point-and-click adventure/horror/mystery game that has been around for years. The ability to look around to several different areas of the same area is a welcomed feature but results in some problems in moving to different areas in the game.
  5. Scratches would have been a runaway hit … 10 years ago. Today? It’s just fairly tedious. This one’s only for die-hard point-and-click fans; others will be bored stiff.
  6. It's shame that the ending is so inadvisably abrupt, opting for a limp 'shock' finale rather than a satisfying closure that would have sat so much better with the game's slow-burning narrative.
  7. Scratches is dull, ugly, a bit short, and a perfect example of exactly why traditional adventure games have fallen out of favor.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 13 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 3 out of 16
  1. Feb 3, 2014
    Scratches creates an immersive feeling that creeps along building suspense and at times has you gasping at the edge of your seat, afraid of what is around the next corner or door. The beautiful ominous environment along with a deep dark haunting story sucks you into this puzzling thriller with lingering chilling fright. Play at night with the lights out, if you dare.

    However, this point-and-click adventure game is for people that have more than average patience; those who don’t mind taking time searching, clicking, exploring, reading, studying clues, solving brain-scratching puzzles, and figuring out the mind-bending actions to advance the story line. Many fans of the game admit using an online guide to complete certain game sections – while still enjoying the beautiful haunting suspenseful atmosphere and the creepy engrossing story while having frightful fun in trying to solve a good horror mystery.

    This game is not for those who do not have a great deal of patience, get frustrated in taking time trying to figure out how to manipulate things to progress a story, find difficulty immersing themselves in a subtle slow suspenseful environment, and/or have trouble putting themselves in a character's shoes.
  2. Sep 20, 2013
    Although the title font and color might lead one to assume that this is just a throwaway horror flick, Scratches actually provides a compelling game experience. While it may not add much to the point-and-click adventure scene, this really ought not count against it; in a time when point-and-clicks are really made purely for the sake of classicism more than innovation, this game does a great job of capturing the spirit of the genre. This set aside, the game offers a story which keeps the player guessing through the end, and provides a good dose of suspense and an occasional jump to go with it. The visuals are stunning, as well as the sound layers; both do a good job of attaining a solid feeling of immersion, very similar to reading a good suspense novel. All in all, this game may not look like much from the outset, but it has a lot to offer to the right player. Expand
  3. Apr 22, 2013
    Very good game, very creepy and isolated. You feel vulnerable, and alone as you move through the house. I was seriously creeped out after the first night. When a game makes you terrified to go into the living room, you know it's good. Excellent puzzles and unwinding story. Great music too! Expand
  4. Sep 11, 2010
    A genuinely creepy game, thanks to a fully realized disturbing setting and some very creepy ambient music. The first phase of the game can get a little tedious (you have to search the entire house before it will allow the story to move forward), but once it starts going the mystery will engross you. There was one very good scare in the game, and one sequence near the end that was somewhat disturbing. In the final analysis, a very good game. Expand
  5. Apr 21, 2011
    This game is NOT for people with short attention-spans or intolerance for progressive gameplay. This game starts off slow but interesting, you need to be attentive and observant to notice what you need to do next. Reading and conceiving a story is part of the game as well, it's more about being involved rather then getting some gold sparkly achievement.

    And when it starts getting creepy, you WILL know, Dead Space or Silent Hill can't creep/scare the crap out of you like this game when it begins sinking its teeth in. Haven't felt this creeped out since Amnesia: The Dark Decsent. I only mentioned Dead Space as a marker for certain people. Dead Space is pretty tame, the type of game that 'might' of scared me when I was 12 =p

    Oh and yeah, I love this game! If only I had this game sooner.

    MUST: Play the game at night, with headphones on, with the lights off.
  6. Jan 12, 2013
    An absolutely enthralling storyline, and the whole setting is very atmospheric; it feels like you're in the shoes of the main character. I would've easily given this game a 10/10 if it weren't for it's disgustingly specific puzzles and the fact that you can't walk freely. As other people have said, you WILL need a walkthrough for this, unless you're either the developer of the game himself, or some kind of mastermind. The puzzles have extremely specific solutions that about 99.99% of people can't figure out, but even with a walkthrough this game is totally worth it! Now if you could walk around freely this would be so much better, I get that walking step by step may have made the game easier to make, and slowed it down so you don't rush through it, but seriously, if you could walk around it would feel so much more like you were in the character's shoes instead of watching a panoramic slideshow. The game (while using a walkthrough) is amazing, has perfect timed discoveries to keep you entertained and addicted and wanting to know more, has awesome voice acting, and can scare the hell out of you at some points. And who doesn't like a good scare? It took me about 6 hours to complete it with a walkthrough. Without one, you just have to go through countless trial and error for tens of hours and at that point it takes a lot away from the overall effect the game will have on you, if you don't just trash it and never play it again. Use a walkthrough, and immerse yourself in an atmospheric and mysterious world and discover the murder of Mrs. Blackwood. Do yourself a favor and buy this game! Expand
  7. Apr 29, 2011
    It's impossible without a walkthrough. Linear storyline in an open "world" means lots of wasted time looking stuff over and over. The story, voice acting, and especially the music are good, but this is just a terrible "game". It would be quite entertaining to watch it unfold as some veteran played through it. But the puzzles are too hard. You have to know what to do. I have two dozen items and a hundred interactive points. Mostly the puzzles don't make sense. But the music and sound effects are phenomenal. They are they only redeeming factors to give it two points. And story. That is three. Expand

See all 16 User Reviews