Scrolls PC

Scrolls Image
Metascore
73

Mixed or average reviews - based on 14 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 45 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Scrolls is Mojang's next game and offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls. Tear your opponent limb from limb with the might of your summoned armies, lay waste to theScrolls is Mojang's next game and offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls. Tear your opponent limb from limb with the might of your summoned armies, lay waste to the defenses with the obliterating power of your siege weapons or open up the very skies and let bolts of lightning shower his minions until only ash remains. The road to victory is yours to choose. Obtain the powerful scrolls and decide which ones you will take to battle as you fight to become the mightiest Magician of all. Expand

Trailer

Please enter your birth date to continue:
You are not allowed to view this material at this time.
Autoplay: On | Off
Score distribution:
  1. Positive: 8 out of 14
  2. Negative: 0 out of 14
  1. CD-Action
    Mar 4, 2015
    80
    I strongly urge you to give Scrolls a chance, especially that there’s a free demo available and the full game costs next to nothing. [02/2015, p.54]
  2. Games Master UK
    Feb 22, 2015
    79
    A clever card battler that's fantastic for genre fans, but too hard to pick up to win many new ones. [Mar 2015, p.70]
  3. Dec 22, 2014
    78
    If you can stomach the plodding matches, Scrolls delivers a rewarding melange of collectible card and tabletop gameplay.
  4. Dec 22, 2014
    75
    Scrolls has a great system, with old and new rules that work perfectly combined. It needs a more intuitive deck builder and a way to attract new audience, for a game that can take a bit long to begin to enjoy.
  5. Dec 22, 2014
    74
    Scrolls delivers a well-executed digital marriage of a collectible card game and board game with the potential for deep strategic play in the way those parts work together.
  6. Feb 13, 2015
    70
    While its an advancement on Hearthstone mechanically, if Hearthstone is the standard for the genre these days, then invariably Scrolls becomes one for CCG veterans only.
  7. Jan 25, 2015
    60
    I can’t shake the feeling that Mojang lives (or, rather, lived before the Microsoft buyout) in the perpetual brainstorm mode, as if everyone on the development team shouts their suggestions, and then, instead of sifting through them and selecting the best ones, they just go ahead and cram everything in the final product. Maybe Minecraft actually benefited from this chaos, but for Scrolls, which has been stuck in a quagmire of half-baked ideas for two years, this approach brings nothing but death.

See all 14 Critic Reviews

Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 4 out of 18
  1. Jan 6, 2015
    10
    Played scrolls for about 18 month now and still excited to play after having played several thousand games. Content unlocking is incrediblyPlayed scrolls for about 18 month now and still excited to play after having played several thousand games. Content unlocking is incredibly generous and you can buy the full version of the game for 5$ (there is a free demo version). The community is super friendly and helpful and the game has great potential to become even better with more people joining and tournament scene developing further. Fully recommend it. Expand
  2. Jan 2, 2015
    10
    I really love this game. It combines a traditional card game with a board game mechanic, that makes this game very strategical.
    You build
    I really love this game. It combines a traditional card game with a board game mechanic, that makes this game very strategical.
    You build your deck and start a game, place units, cast spells and enchanments and try to destroy the oppenents idols, while keeping your own safe.

    At the beginning you start with just one Growth Starter Deck. So, what to do?
    You can play Trials, which have custom rules. Beating them not only rewards you a lot of money, but alos shows you the mechanics of the game.
    I'd recommend doing a couple of those, for you get new starter decks for beating other factions.
    That way you can easily test all other factions and pick one to dive in.
    You can spend your gold then on booster packs, or preconstructed decks, to further enhance your library.

    If you feel you need a human to test your deck against, go into a quick match.
    Feeling already experienced enough? Go Ranked, which is tougher, of course, but you learn a lot about other cards, factions and playstyles that way.
    You can also compete in Judgement. Though, there you get a random selection of cards and try to build the best deck possible with these limited cards. Each win with this deck grants you more rewards (more gold and more cards to keep from the random deck you build).

    There's also Crafting, Black market, Watch Live Games, but I won't explain everything at this point.
    Pay to Win? Not a chance. You earn gold in game quite easy and there is a limitation on real-money transactions. I have never had the need to pay some real money and already got 75% of the cards at least once (playing since release).

    All in all, it's an addictive game, with a deep level of strategy involved and a lot of stuff to get into.
    Try the demo, it's free and offers you already a lot. 4,50 € isn't much to spend and keeps ragers and people of that sort away.
    Now that I think about it, the community is really great. Never in a game have I experienced such a friendly atmosphere.

    Well, again: Try the demo yourselves! :)
    Expand
  3. Dec 15, 2014
    10
    Scrolls is an great, deep strategy game that I recommend to everyone! At the very least you can try the free demo version and get hooked. AtScrolls is an great, deep strategy game that I recommend to everyone! At the very least you can try the free demo version and get hooked. At only 5 USD, Scrolls offers enough content to keep you occupied for a long time. You will have fun collecting all the Scrolls, beating trials, and unlocking achievements. What sets Scrolls apart from other TCGs is the board. It adds a whole new element of strategy, and the little creatures look awesome as they are summoned too! The game has a lot of social aspects like chats, trading with other players, and multi-player quick and ranked matches for a high replay value. I've been playing Scrolls for a year and a half and I still can't get enough of it. The people in the community are incredibly nice and helpful compared to other games too. Fun, varied gameplay will have you Scrolling for months! Expand
  4. Mar 16, 2015
    9
    Excellent!
    Great twist on the TCG. Good, clear graphics and intuitive interface. This game is very generous with the gold-gathering unlike
    Excellent!
    Great twist on the TCG. Good, clear graphics and intuitive interface. This game is very generous with the gold-gathering unlike may other TCG's and you certainly don't get the feeling that you won't get anywhere unless you spend real money.
    There's good variety in the decks and play-styles available and the game has one of the nicest community's out there!
    Highly recommended to TCG fans who wants something a bit more cerebral than Hearthstone!
    Expand
  5. May 13, 2015
    7
    Scrolls is a very cheap and generous, yet extremely deep, beautiful and professionally made card and board game. Still in very activeScrolls is a very cheap and generous, yet extremely deep, beautiful and professionally made card and board game. Still in very active development, Scrolls has already developed and improved tremendously and offers a high amount of content and worth:
    4 very different and complex factions, many different scrolls, a draft mode, daily quests, generous rewards for winning and losing, a tutorial, missions, tactical gameplay, great mechanics, comfortable interface and design, great balancing, a nice and friendly community, a real observer mode and unlimited replayability, available for both PC and Tablets.

    Still, only 7 points you ask?
    Which brings us to the big downside of the game: Unpredictable gameplay!
    There are too many cards, which are able to change the board situation drastically, and which can turn the tide within one single round. You could dominate the whole game and still lose, because a single card or combination has taken your whole army apart.
    That means, that no matter how perfect your skill, deck and strategy might be: You will always have to hope that the opponent doesnt have this or that card(s) in his deck and hand, or you might lose.
    For newcomers, it just feels like the outcome is decided by draws, not skill, which of course isnt completely true, but still much closer to the truth than it should.

    And thats the point where i stopped playing. After a game, where i outplayed and dominated my opponent from the start, just to have my army destroyed by a ridiculous combination of cards that improve speed and grant mass destruction.

    For me, good play and thinking is just not rewarding in this game...

    Therefore, sadly not recommended.
    Expand
  6. Dec 19, 2014
    6
    Scrolls has a ton of cool cards, cool game design ideas, and a terrible pacing. The game was during the beta a chore to play, and it remains aScrolls has a ton of cool cards, cool game design ideas, and a terrible pacing. The game was during the beta a chore to play, and it remains a chore to play with some matches seemingly dragging on forever.

    A simple comparison to Magic the Gathering. A magic the gathering a strong slowly kill the enemy enchantment might deal 4 damage to the enemy player per turn out of probably less than 20 hp. In scrolls a similar card randomly deals 2 damage to one out of five 10 hp idols, killing them in anywhere from 15 to 22 turns. To make matters worse interrupting this kind of combo is easy with most decks in scrolls, while setting it up can be difficult, making players only very slowly wear each other down.

    The unit gameplay is similarly slow, and games can drag on forever as you both try to whittle down the units of the other side in order to chip away at the enemy's idols.
    Expand
  7. May 17, 2015
    0
    Wow. Just... wow. I have been playing this failed attempt of an online TCG for several hours now because i couldn't believe the negative votesWow. Just... wow. I have been playing this failed attempt of an online TCG for several hours now because i couldn't believe the negative votes this game has gotten. I couldn't believe that a developer would be so dumb to put the most basic, fundamental features behind a paywall.

    Just let me count off the things you cannot do in the "demo"/"free" version:

    - upgrade/craft scrolls/cards.
    - buy anything else than the most basic, randomized cards/booster packs in the in-game store
    - edit&save your in-game avatar that you also have to pay for with in-game currency as well.
    - sell&buy scrolls to&from other players.
    - play ranked matches.
    - choose your own starter deck/faction. (I got Growth even though i've read on the internet several times that it's one of the weakest factions of the game. The starter deck is horrible, and even after buying several scrolls and packs from the store plus having read the strategy hints at the "scrolls academy" the AI still curbstomped me in the skirmish mode on easy because the AI gets the better cards and also when it needs them at the right time.
    - play against other players in ranked matches.

    I cannot understand why someone would prefer this over Hearthstone, for several reasons.

    True, Hearthstone may be simpler at first glance, but with Hearthstone you don't have to grind and/or pay to get promised features.

    Hearthstone has free ranked matches, you can buy booster packs with ingame currency and you can use the crafting system without having to pay to unlock the feaure.

    Additionally, the number of players online is a good indicator as well... the most recent number being around 2000 players. No, not in an hour or so, but... yesterday. Whole day. Hearthstone comparatively has a player base of around 30 million in total. Not because the game is made by Blizzard Entertainment, but because Hearthstone can be fun to play, offers a fair and square pay model and because it doesn't put up a pay wall for basic features.

    Don't waste your time with Scrolls. Go play a fun game, even if it's not Hearthstone.
    Expand

See all 18 User Reviews

Trailers