Mixed or average reviews - based on 7 Critics What's this?

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Mixed or average reviews- based on 50 Ratings

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  • Summary: Sequence is a rhythm-based RPG in which you battle a series of opponents to escape from a mysterious tower.
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Nov 7, 2011
    Play Sequence well and you'll fall into Zen bliss, forgetting all your problems and applauding yourself after every victory. Fumble and you'll swear in grunts, hating yourself until you get it right. Perseverance is hard, but worthwhile.
  2. Jan 6, 2012
    Quotation forthcoming.
  3. Feb 7, 2012
    Overall, I was mildly entertained by Sequence, with its good points making up for the repetition, and leaving a bit little left over. Sequence only costs $5 (from Steam or Xbox Live), and it might take you up to 15 hours to complete, so along with it being odd and unique, it's also a pretty good deal. So if you have dexterous fingers and a weekend that you don't know what to do with, then there are certainly worse ways that you could spend your time.
  4. Jun 19, 2012
    It's a fun game with some great mechanics and intriguing ideas going for it. If there was reduced experience gambling, less incessant grinding and a few additional songs, it could have been a far superior game.
  5. 70
    If you are not afraid of rhythmic games Sequence should definitely find the way to your screen. You get interesting musical title spiced with RPG elements. [Jan 2012]
  6. Nov 3, 2011
    Sequence is sort of like serving someone a ham sandwich on a silver tray with all sorts of accoutrements. It's nice that it's a silver tray and not a paper plate, but I'm still eating a ham sandwich here.
  7. Nov 22, 2011
    Sequence is a disappointment--a game with some good ideas that fails to build on its initially impressive showing.
Score distribution:
  1. Positive: 20 out of 28
  2. Negative: 3 out of 28
  1. Nov 2, 2011
    Amazing game, bought it earlier today and I have been unable to take a break. As a fan of all sorts of RPGs, I can appreciate those elements. but the way they have been meshed together with rhythm gameplay is wonderful. A completely unique experience any rhythm game or RPG junkie should check out Expand
  2. Mar 3, 2012
    This is really a fascincating game.
    The game dragged me into playing till i finished the game in one week.
    The story is good, the music
    so go get and play it!
  3. Oct 25, 2011
    For me, it's a 10 for concept, and a 10 for execution. The 'battles' are fast paced and engaging in a completely new way, and the combat system is so intuitive (especially when using a controller/gamepad as Iridium recommends) that you should find that your proficiency will improve quite rapidly. The art, voice acting/dialogue (particularly the humour), and character of the game is so charming, it's something that's difficult to pull yourself away from, and can't wait to jump back into. At only $5 (or less), this game is an absolute steal. Expand
  4. Jul 12, 2013
    I am a rhythm game fanatic. I've played Through Fire and Flames on Guitar hero on expert, and I play StepMania, one of the most intense rhythm games out there. When I saw this game I was kinda disappointed at first because the notes (arrows) looked very simple, and at first glance it looks MUCH too simple in comparison to something like Dragonforce on guitar hero, but when combined with the RPG mechanic, and having to switch between 3 screens, it ended up being surprisingly challenging.

    The crafting system could use some tweaks, and the overall gameplay is somewhat repetitive (as to be expected of a rhythm game) but I absolutely loved the story line, and the songs. One of the only indie games that I've enjoyed.

    Gameplay: 8/10
    Storyline: 9/10
    Repetitiveness: 5/10
    Price: 5/10 ($5 is meh, not good but not terrible)
  5. Nov 24, 2012
    Sequence is a fun but simple DDR-style rhythm game with just enough uniqueness to keep the 10 hours it takes to reach 100% completion interesting. Its voice acted narrative, level-up system, and loot and inventory elements help it rise above its fundamentally repetitive nature. Several NPCs have some really great dialogue, which kept me eager to push through to the next story scene. It would have been nice to have a lot more variety in the music, but thankfully the handful of tracks, especially Ronald Jankee's work, are all great. Considering only two people made the game (and it only cost me $1.25), Sequence was and is a memorable experience worth playing. Expand
  6. Mar 7, 2012
    If you've ever seen or played Dance Dance Revolution, that kind of sums up the fundamentals of this game. But it is slightly deeper than just hitting the right button with the song rhythm because they throw in some RPG elements like spells, armor, and weapons alongside some basic character stats like hit points and mana. The music is the strong part of the game although so far it's been mostly techno type stuff. The story is vague and dumb. Overall, it's a bizarre attempt at mixing these two game genres together and the execution comes off pretty weak. It's definitely different...I'll give it that. Expand
  7. Jan 21, 2013
    The music is bland save a few tracks and it becomes very repetitive. There is too much of a grind for items and with this silly "spend xp and have a chance to fail at crafting and learning scrolls" thing just adds more grinding. The story is also lame. Expand

See all 28 User Reviews