- Summary: How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozensHow long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games. … Expand
May 24, 2014Serena, по сути, не игра - это коротенькая интерактивная история. Здесь нет ни паззлов, ни выбора реплик - геймплейно это такая кастрированнаяSerena, по сути, не игра - это коротенькая интерактивная история. Здесь нет ни паззлов, ни выбора реплик - геймплейно это такая кастрированная поинт-энд-клик адвенчура с неспешным кликаньем на все предметы по многу раз. Единственное что от вас требуется - быть достаточно внимательным, чтобы собрать отдельные кусочки мазайки в единую картину.
Однако, что касается сюжета, тут нет никаких нареканий. История вышла вполне интересной и атмосферной, а неожиданная концовка лишь добавляет проекту шарма. Благодаря короткой продолжительности (прохождение займет у вас около получаса) однообразный игровой процесс не успевает надоесть, а бесплатность и низкие требования позволяют порекомендовать ее к прохождению любому владельцу ПК.… Expand
Feb 3, 2014I will try and keep this review short, just like the game. It took me about one hour to complete and let me tell you: it was an hour wellI will try and keep this review short, just like the game. It took me about one hour to complete and let me tell you: it was an hour well spent. Considering the fact that it is free, and that it is an effort to keep the always-struggling adventure genre alive, you should really give it a chance. Now...let's see...
The colorless graphics are perfect for telling this kind of story. They look almost sepia and I feel they really reinforce the atmosphere in the game. The sounds are just the bare necessities like creaking floorboards, ticking clocks and of course: the voice acting (which is well done). All of them serve their purpose well.
And then... the story itself... what can I say? It is short, dark and powerful. Part of it resonated with me, and at times I was shocked at how much the protagonist thought like I, and probably like we all, sometimes do.
This game isn't asking you to solve puzzles, it's not trying to blow you away with state-of-the art graphics or sounds, nor is it trying to entice you by offering endless online multiplayer, it is not even very long. "But, what is left then?" you may ask. Well, for me that's the feeling I'm left with after playing it. I will be taking a lesson away from this. I won't tell you which one. Play the game. Maybe you'll know. Maybe you'll find your own lesson. Whatever... I can only say there is something there. Something I don't see very often in video games.
Feb 1, 2014Let me sum up this game:
You walk around in a wooden cabin, examining stuff. Reading letters. Opening drawers. Not solving any puzzles.Let me sum up this game:
You walk around in a wooden cabin, examining stuff.
Not solving any puzzles.
Hearing the comments of the main characters with a good voice acting.
Unfolding the story, which gets creepier and creepier.
I bet this sounds familiar to some of you...
Anyway, graphics are very good, length is about 45min/1 hour if you listen to everything, but never gets boring and it's pretty interesting how the mood (and thus the comments of the character and the graphical appearance of the cabin) changes during the course of the game and gets, like I said above, more and more creepier and darker.
But the best thing about this is, you haven't paid 20$ for it.
Or anything, since it's FREE.… Expand
Feb 17, 2014Serena é um jogo com um conceito muito básico, és um homem que esta numa cabana numa floresta e não te lembras da Serena, a tua mulher.Serena é um jogo com um conceito muito básico, és um homem que esta numa cabana numa floresta e não te lembras da Serena, a tua mulher.
Tropecei neste jogo por estar à procura de algo gratuito para jogar na steam e decidi experimentar, nunca tinha ouvido falar, não sabia do que se tratava, fiz download e joguei. É um jogo pequeno que demorei cerca de uma hora a terminar, onde andamos por uma pequena cabana de madeira à procura de pistas para nos relembrarmos de Serena.
Visualmente não é nada do outro mundo, é tudo muito estático e bonito com umas partículas a flutuar no ar e basicamente a única coisa que se move é o relógio, mas mesmo assim consegue criar um ambiente intimo e reservado para contar a sua historia, que é narrada cada vez que interagimos com um objecto sempre dando mais detalhes sobre o que se passou e quem era a Serena.
É uma historia que muda de direcção algumas vezes durante a nossa estadia na cabana e que acaba de uma forma inesperada.
Apesar de no principio andar perdido numa cabana com duas divisões e sem saber o que fazer, depois de começar a interagir com os objectos e a historia se começar a desenrolar não consegui resistir de jogar até ao fim. Aconselho a quem tenha uma horinha livre a ir passa-la para esta cabana e descobrir o que se passou com Serena.
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Feb 5, 2014this is game have endless imagination.
But except that imagination,there is no entertainment.
This is one of the major drawback of thisthis is game have endless imagination.
But except that imagination,there is no entertainment.
This is one of the major drawback of this game.
sound:8 story:8 funny:3 grapic:5… Expand
Nov 16, 2014Considering that it's free and takes about 30-60 minutes to complete, you can't say that it's a waste of either money or time. There are someConsidering that it's free and takes about 30-60 minutes to complete, you can't say that it's a waste of either money or time. There are some nice ideas in it, visually it is very well done and the genre isn't overpopulated just yet, so there's room for titles like Serena.
But if you like unsettling horror adventure games, both Gone Home and Dear Esther offer a better experience. The immersion in Serena just isn't there; too many goofy references to gaming history on the bookshelf that have no place in the game and clash with the atmosphere. The voice acting of the main character isn't the worst, but since it conveys half the story, it could have been far better.
And as a game it fails because you feel yourself stumbling through the story more than finding your way, play Stanley's Parable for a game that shows you what can be done in that sense.
There's a few nice moments in here and the price is right, but if you have a long backlog of unplayed adventure games, odds are most of them will be more rewarding.… Expand
Aug 23, 2014Extremely modern and pretentious. It borders on masturbatory. Even the genre on Metacritic begs my loathing "Modern". Yeah, alright.
I'mExtremely modern and pretentious. It borders on masturbatory. Even the genre on Metacritic begs my loathing "Modern". Yeah, alright.
I'm the first to step up and say that video games need to start breaching more serious territory if they wish to be considered "art", but the main point of the medium should not be forgotten: to be a game. This game follows a trend of "artsy fartsy" games on Steam that, frankly, would only entice the imagination of the clueless.
The game is hardly a game at all, and what of its architecture that -IS- a game is horribly boring and dull.
You cannot sacrifice your narrative for gameplay, a faux pas Blizzard constantly makes, but likewise, you cannot sacrifice your gameplay for narrative, especially when the narrative isn't a very good one. The voice acting of the main character is sometimes painfully awkward and feels artificial, like the actor is not really identifying with his scene.
In the end the game tries way too hard and fails. The storytelling is boring, the graphics are offensively ugly, and the controls are pretty poor for a release on M/Kb in 2014.
What potential the story could have had, and what level of "art" the game could have achieved is all but lost in a poor foundation for a game.
Sorry, Serena!… Expand