User Score
2.3 out of 10

Generally unfavorable- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 5 out of 6

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  1. DickWeed
    May 16, 2008
    0
    An absolute piece of garbage. You should take it outside, lay it on the sidewalk and hit it with a sledgehammer or you could find a sucker.. buyer on EBay, but you should expect angry email saying you should have taken this outside, put it on the sidewalk and hit it with a sledgehammer!!! PS I coming for you.
    • 0 of 0 users said yes
  2. SinAJ
    Jun 14, 2008
    0
    This game is now making the most expensive coaster to adorn my living room table. Being a huge fan of Seven Kingdoms, and, too a lesser extend, Seven Kingdoms 2, I was looking forward to the release of this addition to the franchise: I couldn't even complete the tutorial without running into a bug: An impossible tutorial which would not allow you to progress after a certain point My idealistic views of anything good coming out of Enlight are now in ruins. The most pathetic excuse for a sequal I have ever had the misfortune to purchase. Expand
    • 0 of 0 users said yes
  3. AdamM.
    May 7, 2008
    0
    I already tossed the game out the window... I mean some people say of doing that as an expression but really tossed it out my window, thats how angry I was with it!
    • 0 of 0 users said yes
Metascore

Generally unfavorable - based on 14 Critics

Critic score distribution:
  1. Positive: 0 out of 14
  2. Negative: 11 out of 14
  1. It's simply unacceptable for a retail game to have a major component of gameplay be as broken as Seven Kingdoms' pathfinding and unit AI.
  2. Believe me, Seven Kingdoms Conquest is a wreck you want to avoid.
  3. When you get down to it, Conquest feels more like a cousin to the series than a true follow-up. It certainly leans towards the traditional side of the genre with more of an emphasis on battle than on construction and micromanagement.