- Summary: Shadow Warrior is reimagining of 3D Realms' cult classic shooter from developer Flying Wild Hog (Hard Reset) and independent game label Devolver Digital (Serious Sam 3: BFE, Hotline Miami, LUFTRAUSERS) for PC and next-gen consoles. Blending the viciously over-the-top gunplay of its predecessor with the elegant precision of the powerful katana, Shadow Warrior promises to be an imaginative take on the classic arcade-style shooter.… Expand
Oct 24, 2013Flying Wild Hog has topped their previous game, Hard Reset, in nearly every respect with Shadow Warrior. A myriad of beautiful environments, crazy but balanced and innovative combat, and a smoother difficulty curve prove that the Polish studio has graphical, level and gameplay design talent to spare. Don’t miss this one.
Oct 8, 2013Shadow Warrior does exactly what it should. It's an ode to the authentic shooter genre like we've known it from Duke Nukem, Serious Sam or the original Shadow Warrior. Shadow Warrior is a surprise that remains interesting 'til the credits start rolling. The humor and story will keep your attention from dwindling, but the gameplay can get repetitive at times. The most important thing is that it's simply fun, from start to finish.
Oct 7, 2013Without any doubt, Shadow Warrior, is a great reimagining of the old classic. The game is brutal in many ways, with one-liners reminding us of Duke Nukem. It’s a bit repetitive and some variation wouldn’t kill the mood. Overall it is a good game with a lot of blood and a great fighting system. In the words of Wang: it’s wangtastic!
Nov 16, 2013Well, that was a good game.
Classic, pure fun gameplay, with hardcore elements. Long story driven campaign with LONG, and I mean LONG levels. Lots of secrets, easter eggs and humor.
And how do I love to listen to those stupid dialogs. Laughed my back off many times.
Weapons feel powerful(finally!), swordplay is juicy and badass and there is (anti?)hero to save the....day?
Very catchy soundtrack, crysis-like visuals(although demanding) and good performance.
There is one bad thing about this game. It has to end.
Flying Wild Hog made Game Of the Year. Thank you.… Expand
Oct 18, 2013Finished Today.
It's a very good experience for old school players.
17 chapters of Single Player, in an era where Call Of Duty (From Call Of Duty 2) set a poor standard of longevity.
The gameplay is caothic, like good old school games... yes it's a rail game but doesn't matter, it's an amazing jump in the past, where blood, bullets and enemies are everywhere.
Graphics it's not excellent in all the game, but there are some location that are full of details (like the caves).
The sound part of the game reach the top, with a full set of good samples.
Musics are epic (especially the opening Theme).
Amazing Reboot...… Expand
Sep 27, 2013Shadow Warrior was an attempted reboot at the 1997 classic. Even though it deviates pretty far from its roots, it still manages to keep the humor.
A gorefest in every sense of the word, Shadow Warrior puts you in the boots of a reimaged Lo Wang, a younger, if much snarkier swordsman. Lo Wang still delivers those one liners that will make you crack a grin or a gufaw, at least now he's figured out how to spread them out to not ruin their effectiveness.
Plenty of weapons are in the game, and not restricted to the two hold limit, but can be some really far flung ideas, a few even making a comeback from teh 1997 original. Though the weapons lack any real impressive power at start, once upgraded, they become a real beast in their own rights. However the weapon that really stands out in the game is the Katana. Swordplay has been made to be fun and engaging this time, the distance of the strikes, the feedback of impact, and the falling pieces of the enemies make it a rather surprisingly satisfying weapon.
Speaking of the enemies, they're plentiful, but a bit repetitive. You'll never be short of fodder to slaughter, but you'll be finding yourself moving room to room, alley to alley, house to house, dungeon to dungeon, fighting similar looking mobs of strengthening difficulty. This is one of the big detractors from the game as things can get a bit dull when you hack apart the same demon for the umpteenth time, but in that same mind, if you're in it just to go wild and hack n' slash to your hearts content, this game is perfect.
Areas are varied, and very well designed, if sometimes little maze-like, often having you lost, or making unncessary backtracking to find a key or something you may have missed. In that same light, though, secrets are back with a vengance, each chapter containing a hearty number of them that will have you searching every nook and cranny. That said, though, the areas feel more like arenas to fight in, rather than just streamed locales, but this doesn't neccessarily hurt the game, as it constrains the enemies as well so you can be sure the fight never gets dull, or that you're hunting for that one elusive enemy.
The writting and humor still manages to hit right where it matters, surprisingly, even for a slightly more serious reboot. Some of the shine from the old game is still there, but a lot of the nostalgia you might be looking for, if you played the original, is rather lacking, but looking past that, the story and the jokes still hits the target to keep a grin on your face as you play through.
While Shadow Warrior is not breaking any records or ground on gameplay, it definately focuses on what it wants to be a really fun game. Its emphasis on having fun, and keeping that steady roll going, is what makes it shine through all 17 chapters. Though a few might find the game slightly dulled by the constant repetitiveness, you may wanna play this game in short bursts. However, if you're in it for a good bit of wild combat and swordplay, step right up, grab a blade and go to town. Multiplayer is missing this time, the reason for it has made the game stand out, the developers instead focusing on a great single player experience.
Overall, Shadow Warrior isn't the perfect game or reboot, but it does deliver a tight fun, humorous, and entertaining package for someone who enjoys the First Person Shooter Genre of the 90s. It has a few detracting points, it does well to make up for it all in the long run.… Expand
Nov 9, 2013Now here is a guilty pleasure.
At first, Shadow warrior appears like a retarded, borderline racist remake of a retarded, plain racist game from the 90's. The plot at first appears contrived and simplistic but as you play it, you realise there's something far more deep in there.
The game appears to have that cringe-worthy western ability of confusing Chinese and Japanese culture, but as you progress through the game, wading through Wang and Confucius jokes, you start to get the feeling it is all intentional and very tongue in cheek.
It is all very frivolous and funny but in the background, a very sad and tragic story is revealed. Very, very well done.
You get a few guns and weapons but the real star of the game is your katana. This has to be some of the best sword play mechanics I have ever come across. Dare I even say it holds the game together.
The enemies don't change much and the basic of the game remain the same throughout, but the levels are nicely designed and it does allows for some exploration.
I really felt that by the end, the game had gone a few chapters too long, but it was certainly a very fun ride.
A very, very good budget title. If you enjoy sword fights, get this one.… Expand
Sep 27, 2013Not a bad game. Looks very nice maxed out, gameplay is pretty spot on I feel not being able to jump while sprinting hinders the game and also how jumping is implemented just feels weird for me). Using the katana is very satisfying once unlocking more moves. Although not expensive, I still feel it is more a game worth a lower price. It does have a few humorous comments (some not so funny). If you just want a run and gun, simplistic game this is great.… Expand
Oct 2, 2013No optimization for quad-core (tri-core will have same performance as quad ones), no official SLI support. Potential FPS drop on some scenery due to lazy work on poor optimization. Game play is boring and linear, player still have to keep on finding keys in the year of 2013? Painkiller or Serious Sam will give you more fun than that.… Expand
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