Shadowrun Returns Image
Metascore
76

Generally favorable reviews - based on 54 Critics

User Score
7.4

Mixed or average reviews- based on 800 Ratings

Summary: Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the Mayan Calendar (and lots of tabloids), the world will end on December 21, 2012. Its part a 5,200 year cycle of death and rebirth that, in Shadowrun, actually charts the ebb and flow of magic from the Earth. So, on 12/21/12 magic will return, end this world, and wreak holy havoc while starting the next. Aboriginal cultures, who maintained their mystical traditions, are the first to feel the return of magic and use their newfound power to reshape the political, financial, and physical world around them. As the magic increases, Elf and Dwarf babies are born to very surprised parents who carry the right combination of long-dormant genes. But all of these events pale in comparison to the horror of "goblinization", which painfully reshapes the teenage bodies of those unlucky enough to carry dominant Ork or Troll genes. And then the first Great Dragon rises from its 5,200 yearlong hibernation and circles over Tokyo, signaling that the world has truly AWAKENED. Fast forward two generations, to a world transformed not only by the growth of magic but by the acceleration of cyber technologya continual effort to improve upon the gifts that nature gave humanity; by the inevitable maturation of the World Wide Web into the Matrixa network directly accessible by the human brain; and by the near elimination of governments as they are replaced megacorporationsmonolithic entities who see only customers, not citizens. And moving through the dark shadows cast by the gleaming towers of the corps, are Shadowrunners disposable assets and corporate pawns scratching out a living using a combination of technology, magic, and street smarts. Shadowrunners live between the cracks and operate outside the law, doing the dirty work that corporate wage-slaves wont soil their hands with and occasionally acting as the only protection the citizenry can turn to. Welcome to the world of Shadowrun, where man meets magic and machine.
Official Site: http://harebrained-schemes.com/shadowrun/
Developer: Harebrained Schemes LLC
Genre(s): General
Cast Credit
Mitch Gitelman Executive Producer
Jordan Weisman Creative Director
Marshall Parker Composer
Gavin Parker Composer
Alistair Hirst Audio Director
Dave Mccoy Matrix Art
Sam Powell Composer
Michel Lowrance Technical Artist
Chris Rogers Character And VFX Lead
Rob Stokes Additional Writing
Kevin Maloney Design
Mike McCain Art Director
Chris Kohnert Technical Director
Brian Poel Producer
Trevor King-Yost Design
Mike Mulvihill Design
Chris Aardappel Engineering
Aljernon Bolden Engineering
Garret Jacobson Engineering
Gordon Lee Engineering
Brenton Malinski Engineering
Sheridan Thirsk Engineering
Hollie Mengert Character Art
Steven Rynders Character Art
Fiona Turner Character Art
Maury Weiss Character Art
Katie Berfield Art Intern
Cassidy Aquilino-Berg Art Intern
Shannon Berke Art Intern
Shawn Bruner Art Intern
Michael Cech Art Intern
Colin DeCarmo Art Intern
Adeline Ducker Art Intern
Eric Imhoff Art Intern
Tristin Ishmael Art Intern
Miles Loth Art Intern
Jenn Tran Art Intern
Katherine Walker Art Intern
Zach Weisman Art Intern
Eleanor Wingo Art Intern
Alex Schmidt Design Intern
Nate Weisman Design Intern
Jennifer Brozek Additional Writing
Hillary Esdaile Icon Artist
Noah Maas Interface Artist
David Nash Portrait Artist
Eric Rea Interface Artist
Sean Stewart Additional Writing
Jim Soldi Composer
Eric Qin Environment Art
Wenbao Qu Environment Art
Mengjun Yang Environment Art
Yazhen Xie Environment Art
Lu Xu Environment Art
Yue Ma Environment Art
Jia Zheng Environment Art
Designer/Producer/Programmer credits provided by GameFAQs.
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