Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the Mayan Calendar (and lots of tabloids), the world will end on December 21, 2012. Its part a 5,200 year cycle of death and rebirth that, in Shadowrun, actually charts the ebb and flow of magic from the Earth. So, on 12/21/12 magic will return, end this world, and wreak holy havoc while starting the next. Aboriginal cultures, who maintained their mystical traditions, are the first to feel the return of magic and use their newfound power to reshape the political, financial, and physical world around them. As the magic increases, Elf and Dwarf babies are born to very surprised parents who carry the right combination of long-dormant genes. But all of these events pale in comparison to the horror of "goblinization", which painfully reshapes the teenage bodies of those unlucky enough to carry dominant Ork or Troll genes. And then the first Great Dragon rises from its 5,200 yearlong hibernation and circles over Tokyo, signaling that the world has truly AWAKENED.
Fast forward two generations, to a world transformed not only by the growth of magic but by the acceleration of cyber technologya continual effort to improve upon the gifts that nature gave humanity; by the inevitable maturation of the World Wide Web into the Matrixa network directly accessible by the human brain; and by the near elimination of governments as they are replaced megacorporationsmonolithic entities who see only customers, not citizens.
And moving through the dark shadows cast by the gleaming towers of the corps, are Shadowrunners disposable assets and corporate pawns scratching out a living using a combination of technology, magic, and street smarts. Shadowrunners live between the cracks and operate outside the law, doing the dirty work that corporate wage-slaves wont soil their hands with and occasionally acting as the only protection the citizenry can turn to.
Welcome to the world of Shadowrun, where man meets magic and machine.… Collapse
Jul 25, 2013An amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and great tactical strategy elements mixed with true Shadowrun RPG style. Also the ability to create your own complete runs adds INFINITE possibilities.
This game has SERIOUS superior re-playability … Expand
Jul 28, 2013This game has managed to capture the awesome mixture of High Fantasy, Cyber Punk, and Dystopian future masterfully. It is definitely true to the spirit of Shadowrun. Right off the bat, the initial story campaign oozes with atmosphere and flavor for the setting that helps suck you in to the setting.
On top of this, they've included a pretty powerful editor that allows for users to create their own stories, which several have already been released by the community! There is currently debate between whether the original campaign or the most recent release has a better story :-p, which is an awesome 'problem' to have.… Expand
Oct 10, 2013Amazing game. I didn't play the original game (in fact I didn't even know anything about it 'till I played this one). The first few seconds I was skeptical about me really getting to play the game 'cause of the very retro artstyle and high emphasis on reading and reading and reading more texts...
But then I just decided to give it a chance... and boy am I glad I did.
This game has the soul that games like FF7 had. It has a lot of charisma in it and how the universe, the story, the soundtrack (AMAZING) and the design become one and sucks you right in all the way to the end make this game outstanding.
It's not perfect tho, you seem to be able to make a lot of decisions but it's all a lie, almost nothing you choose to do actually change anything in the game.
And at some point I got a bug that froze the mission and got me stuck to the point I had to load an earlier save, like some script wouldn't happen or something... and that's a bad thing.
Other than that, it's one of those ''special games'', I really liked it.… Expand
Oct 10, 2013I really enjoyed this game and can review it in the context of modern games, without having played any prior shadow run games. RPG elements are a bit light and party dynamics are fairly weak. However there is definitely an immersive environment and story that pushes you forward to play more and more of the game. The thing that detracts however is the length of the game. I was seriously expecting double/triple the size and content, very disappointing and slightly ruins an otherwise enjoyable game.… Expand
Jul 28, 2013I started to play the game with hope, but overall I am disappointed.
The things I liked:
- storyline written by some Shadowrun writer, enjoyed it
- decking reality real time combat
Things I disliked :
- totally linear, your conversation choices are mostly neglected, lack of freedom you cannot even go through the city as you want, just game takes control.
- no saving, just checkpoints which can make you to lose 20-30 min of gameplay. What is "Rewind and copy!?"
- short, taken me roughly 10h to finish.
- static terrain and actors (the background is very tidely drawn though)
- no voice acting, not even the major characters (like in Neverwinter nights 1)
- extremely simplified no ammo,… Expand
Dec 4, 2013What a wonderful idea... I backed it on Kickstarter. But, the game just doesn't run on my Linux machine at all and the developer's bug reporting system is haphazard so I have gotten no feedback about when it might actually run. For that matter, even though they advanced to the Linux version number more than half of their website still refers to the previous patch level. Another example of a developer pushing a game out half-baked and then failing to patch the game up to its level of promise.… Expand