Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the Mayan Calendar (and lots of tabloids), the world will end on December 21, 2012. Its part a 5,200 year cycle of death and rebirth that, in Shadowrun, actually charts the ebb and flow of magic from the Earth. So, on 12/21/12 magic will return, end this world, and wreak holy havoc while starting the next. Aboriginal cultures, who maintained their mystical traditions, are the first to feel the return of magic and use their newfound power to reshape the political, financial, and physical world around them. As the magic increases, Elf and Dwarf babies are born to very surprised parents who carry the right combination of long-dormant genes. But all of these events pale in comparison to the horror of "goblinization", which painfully reshapes the teenage bodies of those unlucky enough to carry dominant Ork or Troll genes. And then the first Great Dragon rises from its 5,200 yearlong hibernation and circles over Tokyo, signaling that the world has truly AWAKENED.
Fast forward two generations, to a world transformed not only by the growth of magic but by the acceleration of cyber technologya continual effort to improve upon the gifts that nature gave humanity; by the inevitable maturation of the World Wide Web into the Matrixa network directly accessible by the human brain; and by the near elimination of governments as they are replaced megacorporationsmonolithic entities who see only customers, not citizens.
And moving through the dark shadows cast by the gleaming towers of the corps, are Shadowrunners disposable assets and corporate pawns scratching out a living using a combination of technology, magic, and street smarts. Shadowrunners live between the cracks and operate outside the law, doing the dirty work that corporate wage-slaves wont soil their hands with and occasionally acting as the only protection the citizenry can turn to.
Welcome to the world of Shadowrun, where man meets magic and machine.… Expand
Jul 25, 2013An amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and great tactical strategy elements mixed with true Shadowrun RPG style. Also the ability to create your own complete runs adds INFINITE possibilities.
This game has SERIOUS superior re-playability … Expand
Jul 29, 2013Judging by what they've done so far, I'm quite pleased with what we have right now. I give this game a solid ten because I'm banking on the community turning a good game into a Great game. Gamer created content is going to be the driving force behind this game and it shall bring together a community of like minded individuals to create a cyberpunk world as envisioned by William Gibson and his contemporaries.
I knew what to expect when I bought this game and it has exceeded those expectations. I enjoy it for what it is now and revel in the creative potential of its near future. See you after the next run, chummers.… Expand
Jul 26, 2013To anyone who loves Shadowrun, this is a GREAT game if for no other reason than they released the Editor with the game. I've already played on two user created adventures.
The main story is great and has a lot of old favorites making an appearance.
Plus the price is right.
Yes the checkpoint system could have been done better. A lot better.
But there is also a lot more to come.
Also we still have the Berlin campaign to come.
I've seen people complaining because it wasn't voiced. They were clear early on that they couldn't afford it. I'd rather have two well written campaigns than one with voice.
And it is sad when some people savage a good game because it wasn't exactly what they were expecting. Rate the game on what it tries to do. If it claims to be things it is not or is deeply flawed then give it a zero. But don't give it a zero because it didn't match up with your favorite style of play.
The developers of this game laid out exactly what they were trying to do, gave regular updates, and they delivered to the backers (except for the save system which they explained).
To those that rated this game a zero, you must not have been paying attention.
There was no bait and switch and it more than delivered on what it promised.… Expand
Oct 28, 2013A very good game the first time through the mechanics are interesting, the story is both intelligible and engaging, while the numerous characters if somewhat shallow are engaging.
The second time through however is where it slips, as you'll find your choices have no real impact on the story and as a result there's very little variation it quickly becomes dull.
Your 'personality' is only what you interpret it to be, if you're rude to npcs it won't impact any conversation tree.
Overall a very fun game but for re-playability you'll have to look to either expansions or community mods.… Expand
Oct 10, 2013I really enjoyed this game and can review it in the context of modern games, without having played any prior shadow run games. RPG elements are a bit light and party dynamics are fairly weak. However there is definitely an immersive environment and story that pushes you forward to play more and more of the game. The thing that detracts however is the length of the game. I was seriously expecting double/triple the size and content, very disappointing and slightly ruins an otherwise enjoyable game.… Expand
Jul 28, 2013I started to play the game with hope, but overall I am disappointed.
The things I liked:
- storyline written by some Shadowrun writer, enjoyed it
- decking reality real time combat
Things I disliked :
- totally linear, your conversation choices are mostly neglected, lack of freedom you cannot even go through the city as you want, just game takes control.
- no saving, just checkpoints which can make you to lose 20-30 min of gameplay. What is "Rewind and copy!?"
- short, taken me roughly 10h to finish.
- static terrain and actors (the background is very tidely drawn though)
- no voice acting, not even the major characters (like in Neverwinter nights 1)
- extremely simplified no ammo,… Expand
Dec 4, 2013What a wonderful idea... I backed it on Kickstarter. But, the game just doesn't run on my Linux machine at all and the developer's bug reporting system is haphazard so I have gotten no feedback about when it might actually run. For that matter, even though they advanced to the Linux version number more than half of their website still refers to the previous patch level. Another example of a developer pushing a game out half-baked and then failing to patch the game up to its level of promise.… Expand