- Publisher: OnNet
- Release Date: Jun 28, 2005
- Critic Score
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85In short, Shot-Online isn't just a good game, it is a game that is good for the industry.
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80The unique melding of realistic golf simulation with MMORPG-style character progression, online community interaction, micro-payment economics and periodic tournaments and special events amounts to one of the most fun and rewarding videogame sports experiences I have played in a good while.
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Shot-Online is a good golf game that isn't the traditional PGA style "step into the shoes of a pro" but instead gives players a way to act out how golf is in the real world – filled with people who want to play against you.
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Shot-Online is a pleasant snack between much heartier gaming feasts. [oct. 2006, p.69]
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67Shot-Online has a tightly knit community. There seems to be constant tournaments and other events going on to keep the community there. The MMO stuff just doesn't do it for me.
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60With a quality golf backbone to give purpose to the MMO portions, Shot Online's formula has the potential to be a hole in one, but this implementation turns it into more of a double bogey.
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51As soon as leveling becomes an extended, lengthy process, the blandness of Shot-Online comes screaming to the surface.
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50So, basically, you have a pretty average, simple golf game, with a world online that's enjoyable enough to play through with fellow golfers.
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40Playing through 18 holes takes way too long. Because you have to wait while everyone takes a turn, you'll spend too much time doing absolutely nothing during these multiplayer rounds.
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35Shot Online's execution is just poor.
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