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83

Generally favorable reviews - based on 32 Critics What's this?

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6.7

Mixed or average reviews- based on 82 Ratings

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  • Summary: In Colonization, players lead one of four European nations on a quest to conquer and rule the New World. Players are challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquireIn Colonization, players lead one of four European nations on a quest to conquer and rule the New World. Players are challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquire power and fight for freedom and independence. As a complete reimagining of the 1994 classic, Colonization is a total conversion of Civilization IV that combines Civilization's addictive "just one more turn" gameplay with all-new graphics and features that add more depth to the franchise. New features include brand-new interface, improved diplomacy options and the included modding tools. Colonization does not require the original Civilization IV product in order to be played. [2K Games] Expand
Score distribution:
  1. Positive: 28 out of 32
  2. Negative: 0 out of 32
  1. 100
    What really makes Colonization a classic turn-based game is the amount of distinct character. This isn't just a Civ 4 mod; it's its own beast, with its own rules and its own sense of charm and history, carved out of a New World brimming with native settlements, tobacco, and furs, waiting for your people -- people, mind you! -- to conquer it, plunder it, and/or cultivate it.
  2. Not quite as awesomely mindblowingly epic as "Civ IV," but it's not far off. [Dec 2008, p.78]
  3. Colonization is exactly my type of turn-based strategy. I don’t miss the tech trees, and love the focus on economics and trade.
  4. If you don't know the original game from 1994, you should play at the easiest level to understand the complex economy. There are three other nations competing with you to colonize the New World, the native Indians and, last but not least, the King of your nation in the Old World. The Independence War is one of the most entertaining ways to end a campaign ever seen in this genre. The game may not be perfect, but it's a motivating and challenging strategy game.
  5. 80
    While it's unlikely to convert anyone who can't see the fun in slowly nudging swarms of candy-coated numbers in positive directions, Colonization is a great addition to the Civ IV stable. And who needs sleep anyway?
  6. 80
    Colonization adds a great layer onto the Civilization IV gameplay. If you like Civ-style games but also enjoy the trading and exploring aspects of games like Pirates! or, erm, Pirates of the Burning Sea, this is a game for you. However, if your strategic tendencies lean more toward building large armies than building thriving economies, just keep on sailing past this one.
  7. 50
    This game may be cheap but it often feels even cheaper. It's not just the simplistic mechanics at work but the rough edges which begin to cut once the initial lubrications of happiness at replaying a classic title have worn away. From icons that shift slots on the UI to redundant information screens being favored over the existence of useful ones, Colonization 2008 feels more like an intern project than a game that should be sold to the public.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 15 out of 28
  2. Negative: 7 out of 28
  1. Jun 7, 2013
    10
    I don't really understand all the negative criticism, because I for one love this game. I purchased Colonization about a year ago and thenI don't really understand all the negative criticism, because I for one love this game. I purchased Colonization about a year ago and then decided a few months later to purchase Civ IV: The Complete Edition, and I actually enjoy Colonization more. Everyone has their own opinions and I respect that, but don't flame a game just because you don't like it or it didn't meet your expectations. This is a super fun game with lots of replay value. Great job Sid! 10/10. Expand
  2. Nov 20, 2012
    9
    I was a big fan of the original Colonization, and this remake did not disappoint. It's based on the same engine as Civ IV, so definitely aI was a big fan of the original Colonization, and this remake did not disappoint. It's based on the same engine as Civ IV, so definitely a graphics upgrade. The gameplay is similar, perhaps not quite as deep as the original Colonization in some areas, but better in others. Overall, if you liked the original, get this version for sure. If you never played the original, your in for a treat with this. Expand
  3. Dec 10, 2014
    8
    This game was a disappointment at release. But a mod make it totally fresh, right now!

    Most games have a very finite lifecycle: you play a
    This game was a disappointment at release. But a mod make it totally fresh, right now!

    Most games have a very finite lifecycle: you play a story from start to end, explore their features and leave them.
    This is not necessary true to PC games. I think this is one such case. The original Colonization IV game had lot of flaws that disappointed greatly the fans of the original Colonization game, and made it kind of shallow... A game to be played once and then leave it.

    But then, the people at Firaxis released the game mechanics source code, and some great guys at Germany / Switzerland developed the "The Authentic Colonization" mod (TAC 2.0.3)..
    And this changed greatly the game experience, bringing it closer to the original Colonization... New victory conditions, Portugal as a player, overall game balancing, random events and decisions, quests...
    This made this game fresh, with lots of new opportunities to explore.

    At release, I would give this game a 5. Now I give it an 8.
    Expand
  4. JonathanS
    Feb 8, 2009
    7
    As a big fan of the original Colonization, I had high hopes for the remake. For the most part, these were met: they kept most of the basic As a big fan of the original Colonization, I had high hopes for the remake. For the most part, these were met: they kept most of the basic mechanisms, including allocating workers. The graphics are very pretty, especially the water effects, and the music is good too. It's absorbing, like almost all Side Meier games it's very hard to put down! I do have some peeves, including a couple of big ones, that keep this from being a near-perfect game. First, as near as I can tell, the only realistic way to victory is Time. The King's forces are freakin' VAST, and each unit is more powerful than yours. Go ahead, put five or six soldiers in every city. A fortress, sure; cannons, why not; hundreds of muskets stockpiled. All you'll do is slow him down for a few turns. Even on low difficulty, achieving independence seems to be impossible. Related to that, attacking the natives doesn't seem to be a viable strategy either. In the original, you could take your starting soldier and start burning villages on turn 1. It was risky, one unlucky fight and you're toast, but it was an option. You could do quite well as the Spanish with this strategy. Now the natives have large armies and they grow over time to be even stronger. My final peeve, which for now has me giving up in disgust: in two separate games now, my "pleased" native allies have turned on me for no reason, BURNING MOST OF MY CITIES TO THE GROUND IN ONE TURN. No chance to mobilize defenses, no explanation for their sudden viciousness. Just game over. Has no one playtested this game? Expand
  5. DzibanM.
    Oct 31, 2008
    5
    This game doesn't draw me in as much as Civ IV did. I get bored with it after 20 or 30 minutes of play; with Civ IV I would (and still This game doesn't draw me in as much as Civ IV did. I get bored with it after 20 or 30 minutes of play; with Civ IV I would (and still do) play for hours and be angry about having to sleep so I can function at work the next day. Colonization doesn't offer very compelling gameplay. AI makes some strange decisions in putting your colonists to work (Master Ore Miner growing crops, even with an ore mine outside the settlement? Meanwhile a Master Farmer is fishing?) which requires lots of micromanagement. AI also misses some great industry growth...a settlement near a tobacco resource should be growing tobacco and making cigars, but the AI decides on cotton instead and doesn't bother putting settlers to work making coats. Interaction with your home country is irritating and can be as strange as the AI (King asks for 2500 credits on the 3rd turn of the game?) Trade route system is cumbersome. Growing your settlements while trying to create Liberty Bells (to attract Founding Fathers), building structures, and making money is difficult to achieve...which is the point, I suppose, but the "reward" for playing just isn't worth it. I'll stick with Civ IV and its expansions. Expand
  6. Aug 31, 2011
    5
    I didn't expect this. Didn't really like the game. I loved the original one but this was a disaster. The changes made the game boring andI didn't expect this. Didn't really like the game. I loved the original one but this was a disaster. The changes made the game boring and expectable. I wasn't impressed. Expand
  7. ehtehtG
    Nov 11, 2009
    0
    the original civ 4 was an amazing step up from civ 3, and the other expansions added a lot of cool new features, and then came colonization. the original civ 4 was an amazing step up from civ 3, and the other expansions added a lot of cool new features, and then came colonization. They introduced a completely new gameplay with no tutorial! I don't know what made them think that was smart at all. I know it's called an expansion, but this was an implosion. from over 30 civs down to 4 playable civs.....wtf Sid Meier. And as far as I can tell they also scratched the concept of technology from the game.....wow.....this game already sucks, but wait there's more! There are even less turns then in the previous games. You can no longer travel the entire world, instead now the border of the map is "europe". And if europe attacks you, guess what, you can't do anything but fight them off and let more come because they aren't a destroyable civ. That's ok though because if you let them be your allie they suck the llife out of you in gold, and nobody else has to deal with it. There even less types of tiles!!!! There is only one type of ocean, and even less resources, and less terrianes...why....? Also the scenarios are all real places, but since they take up only parts of America now, the concept of seperate continents is gone now, so it's possible to meet every AI from the start.....great, but wait it's not so bad because there are only 3 other civs....genius. The only good things about this game are the very slightly improved graphics (oh joy) and the fact that the barbarians aren't always at war with you and have trading capabilities (the 1 actual good thing worth shit). On top of everything I perfer starting from ancient times, but that's just me. So, overall they butchered the game down in every gameplay view, and tried to make up for it with graphics, because graphics make the game sooooo much better (-.-). I think sid was high while making this because this could have been a decent game had he not taken out every last feature possible, but even then I still wouldn't like it because I like Civilization, not Colonization. Above all though a tutorial at least would have made my vote a 1 not a 0, but no Sid had to be high while making this. Expand

See all 28 User Reviews