Sid Meier's Civilization V PC

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90

Universal acclaim - based on 70 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 2388 Ratings

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  • Summary: With over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game toWith over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game to unprecedented heights by adding new ways to play and win; new tools to manage and expand your civilization; extensive modding capabilities; and intensely competitive multiplayer options. Civilization V will come to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe! Expand
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Sid Meier's Civilization V - Civilization and Scenario Pack: Korea - DLC Trailer
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Score distribution:
  1. Positive: 66 out of 70
  2. Negative: 0 out of 70
  1. My favorite Civilization to date. Hex tiles and no stacking makes combat fun and more tactical. The new systems work incredibly well without altering what makes the game Civilization. Civ V is an excellent game.
  2. It's very hard to describe a Civilization game in great detail without starting to ramble. If you take nothing else from this review, know that Civilization V is more inviting, fun, and engrossing than any lengthy description can truly convey.
  3. This is Civilization at its best and over time it will ripen like a fine wine and become a masterpiece. 2K Games have outdone themselves in making some massive changes without changing the core gameplay and alienating their fans.
  4. Excellent tactical battles and a slick interface make the latest Civilization another wonderful addition to a classic franchise.
  5. The most significant sequel in Civilization history maintains all of the series' most intriguing features while greatly improving the accessibility and combat.
  6. It's still not very accessible to non-grognards, and it's still fairly boring when it comes to multiplayer (turn-based games just involve too much waiting around for other people to finish up). But it's also still incredibly addictive, begging you to stay up just five minutes more, just to see what happens in the next turn.
  7. 50
    Unfortunately, it also features some questionable design decisions, an A.I. that can't play the game Firaxis has designed, and the need for a couple of patches.

See all 70 Critic Reviews

Score distribution:
  1. Sep 22, 2010
    10
    A fantastic addition to the Civ franchise. My greatest complaint with previous Civ games, which I've been playing since 1991, was that largeA fantastic addition to the Civ franchise. My greatest complaint with previous Civ games, which I've been playing since 1991, was that large armies were extremely unwieldy and frustrating to manage. Sea transportation logistics were also a frustrating time sink. Both of these problems have been solved with Civ V. Everything about the game screams polish and it runs like an absolute dream, haven't had a hitch yet which is becoming so rare with new releases. Expand
  2. Jun 24, 2015
    10
    A wonderful strategy/simulation game, this is what strategy game should be and Civilization V shows us the true and classical feel ofA wonderful strategy/simulation game, this is what strategy game should be and Civilization V shows us the true and classical feel of strategy. One of Sid Meier's best Civilization game! Expand
  3. Oct 17, 2010
    9
    I played Civ 1 through 3 but unfortunately missed 4 due to World of Warcraft. I'm glad I waited for Civ 5, what an upgrade on every level.I played Civ 1 through 3 but unfortunately missed 4 due to World of Warcraft. I'm glad I waited for Civ 5, what an upgrade on every level. Amazing graphics, combat is vastly superior, the interface is much improved and easier to use. I also haven't experienced a SINGLE glitch, crash or problem - its been SOLID. If you could name your multiplayer saves and if they had included end game videos, I'd give it a 10 for sure. Great job Sid, glad you're still at the top of your game. Expand
  4. Nov 20, 2011
    8
    This score may be a little misleading considering this game probably ties Civilization 3 with the lowest score I'd give a game in thisThis score may be a little misleading considering this game probably ties Civilization 3 with the lowest score I'd give a game in this wonderful series. That being said the game made a couple of bold choices that I believe help move the series forward. The two ideas I really love in this game is the one unit per tile combat system and the policy tree system. Many probably loved the governments in the former games and I liked them too but I feel this system shows the evolution of a civilization better than a I'm going to be a despot for most of the game then suddenly switch to communism or democracy towards the end. I feel it shows the idea that the history of your culture is not lost and allows ideas like England having a republic/democracy but keeping its original monarchy structure. Also allows for more customization of exactly how your economy/government structure is going to function. The things that disappoint me about the game is global happiness and the lack of espionage. Global happiness is too dumbed down and it's unrealistic that a poor town on the fringe of your empire would have the same happiness level as the capital city that is a thriving metropolis. The lack of espionage to me is the biggest miss, I enjoyed both using espionage to my advantage and defending my cities from enemy use of espionage. It's a vital part of the dynamics of war and diplomacy throughout history and I wish they would have kept the idea in the games. Overall a good game, not on the level of Civ 2 or Civ 4 but another yet another good addition that helps move the series forward. Expand
  5. Oct 8, 2011
    6
    I have been playing strategy games (rts and turn based) ever since Age of Empires 2. I prayed god like a thousand times to finally see a gameI have been playing strategy games (rts and turn based) ever since Age of Empires 2. I prayed god like a thousand times to finally see a game which is as good as my old and beloved Age of Mythology. And civilization 5 was no exception on this. This game grabs you with a weird kind of addiction if you start playing. You may sit to play this for 30 minutes and find out that 2 hours are already passed. But the important part is the Civilizations actually have no difference than the other in particular. This makes the game really basic in variety. For godsake the only difference Between Aztecs and French are 1 different unit for each and 1 more unit/building if you are in luck. And uh there is also 1 more bonus between any 2 countries(For example Aztecs get some culture bonus for each enemy units they killed). I don't study history but even i can tell you at least 10 difference between the Aztecs and French People. This game really needs some more variation. Expand
  6. Oct 11, 2010
    4
    I've been a fairly long-term fan of the series; I played Civ2 when I was a kid and then a couple of years ago got into Civ4, and it reallyI've been a fairly long-term fan of the series; I played Civ2 when I was a kid and then a couple of years ago got into Civ4, and it really immersed me in a beautiful and epic world of unparalleled strategy and thoughtfulness. After spending over $50 on Civ5 and playing for just over 20 hours, I can tell you that Civ5 is the death of all that was good about the Civilization series. Time and time again we are seeing the profit motive take precedence over well-developed and ground-breaking games and this is the saddest instance I've ever experienced of that. Below is just a short list I've compiled of the problems experienced after 20 hours of play:

    - No micromanagement of happiness in individual cities
    - Many culture policies are absolutely useless, and you 'buy' them with culture 'points' just like technology... why have two tech trees?
    - Most culture policies are repeated verbatim in a wonder that does exactly the same thing
    - Most wonders cost way too much production to build and it's actually better to not bother building 3/4 of them at all
    - No civics, no religion, no health, no forest regrowth, less technologies, no espionage, and no tech/culture slider... - City states offer so little in terms of strategic advantages (you have to pay to maintain the relationship with gold) that you are better just invading them
    - Many buildings are simply copies of earlier buildings that you have to build first (eg. market and bank both just give 25% wealth increase; coliseum and theatre are the same, university and observatory are practically the same as well...) -Only a handful of buildings are worth building at all once you factor in their huge production cost
    - The diplomacy system is next to useless, there is no useful information on other civs as in Civ4, and vassalage is not even an option in the game
    - There is no indicator telling you how another civ feels about you, so you can't tell whether they are 'friendly', 'pleased' etc. outside of the fact that they either threaten you or declare war on you out of nowhere
    - The AI is terrible - in the Noble-difficultly game I was playing, Suleiman, despite being able to expand across islands, only built two cities by the industrial period and was still using spearmen against my riflemen...
    - When I invaded him and took his two cities the rest of the civs went nuts and 4 of them (out of 9) invaded me even though previously they traded with me and signed defensive pacts ....talk about aggressive AI. None of them were allied with each other as far as I could tell, some hadn't even met one another (so it wasn't a brilliant strategy like the religious alliances in Civ4, it was basically just terrible AI)
    - Although the war wasn't really a problem as such because the Japanese leader just 'embarked' all of his knights etc. into the ocean (a new feature that allows you to send units into the sea, but they have 0 strength so get owned by anything hostile). So in the space of 8 turns I destroyed 8 of his units trying to cross the sea with ONE solitary caravel - he hadn't even bothered to build one ship...
    - Aside from these problems, the game is really poorly balanced - depending on the map you get the 'special abilities' each Civ gets (a poor substitute for the two traits from Civ4) are completely useless...eg. playing as Bismarck on an island map (he gets a 50% chance to convert a barbarian unit when he captures a barbarian camp, I didn't get one out of about the 6 that I encountered). Similarly with Suleiman - he gets the same thing but with barbarian naval units... why would you even bother? I would only expect this poor degree of balance in a beta release... Overall I have to say, definitely save your money and if you haven't got Civ4:BtS buy that instead. I will be uninstalling civ5 from my computer and going back to 4, at least until they release the proper modification code and the people over at Civfanatics put together a Civ5 to Civ4 total conversion mod that brings back what made the predecessor a brilliant game. Come to think of it, aside from the shiny graphics , single units and hex squares I can't think of anything new that Civ5 introduces that is actually worthwhile. Where Civ4 was nuanced and rewarded deep strategy, this deeply flawed thing was put together just to make money. The best analogy I can think of to sum up Civ5 is that where Civ4 was a piece of art, Civ5 is a used condom.
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  7. Jun 2, 2016
    0
    Civilization, more like UNcivillized, because of terrible characters, boring game play, badly paced story, an unlikable main character, andCivilization, more like UNcivillized, because of terrible characters, boring game play, badly paced story, an unlikable main character, and dull set pieces. Expand

See all 511 User Reviews