Silent Hill: Homecoming Image

Mixed or average reviews - based on 14 Critics What's this?

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Mixed or average reviews- based on 129 Ratings

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  • Summary: The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd's Glen and eventually through the hauntingly empty streets of Silent Hill. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd's Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill's darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka. [Konami] Expand
Score distribution:
  1. Positive: 4 out of 14
  2. Negative: 0 out of 14
  1. Something new, something old, something borrowed and something rust-red. The Americans rebooted the old franchise and their mixture is strong. Numerous references to the roots of the genre and the previous parts don't get in the way of their efforts to rejuvenate the series. The game scares in a way that seems to tamper with what's in your head, a way that I consider superior. [Mar 2009]
  2. If you like games of the Silent Hill series, you will enjoy this game. If you are looking for a high grade horror-game, you should pick another product situated in the genre.
  3. Homecoming isn’t bad per se, it’s just that it isn’t frightening enough to be worthy of the Silent Hill-name. It might be a mildly enjoyable Action-game, but not much beyond that. [Issue#17]
  4. This action game with horror influences made us scream at night. The music and spooky enemies has driven us to a point that we had to switch on all the lights. Once we weren’t scared anymore we saw some things that made are eyebrows go up. The protagonist, Alex, can fight and uses a gun. This takes away a lot of fun that we had during the last Silent Hill. So it is safe to say that it’s a good game, but doesn’t have the ‘wow’ factor.
  5. Fans will probably dig the game’s cool set pieces and the story, but the save points are placed too far apart, many puzzles require too much random experimentation, and the dialogue system seems like an afterthought. [Nov 2008, p.118]
  6. Homecoming is too old-fashioned and lacks the originality and tension that made the previous games so enjoyable. [Mar 2009, p.70]
  7. An under-egged effort even more compromised by a token PC port. [Issue#17, p.69]

See all 14 Critic Reviews

Score distribution:
  1. Positive: 15 out of 29
  2. Negative: 11 out of 29
  1. Mar 30, 2013
    Evereone say bad game, i say good, i bad know English so i shold be to go LOL. Ok ok this is no many hmmm, one when i dont like about pc port, why this bad, when in ps3 and xbox360 good? Expand
  2. Dec 13, 2011
    all together its a good game and sadly the only silent hill title on steam...

    the graphics nice to look at, especially shadow and light
    music and sound effects keep the atmosphere dark, the animations look very nice and after the first 20 percent of the game it gets scary too.

    negative about it: the riddles are not so inventive, silimar to other games.
    also it took a while to get used to the controls.

    if youre a fan of the horror genre, this one shouldnt be missing in your inventory.
  3. Dec 26, 2011
    Great atmospheric game, challenging and scary. Provides scary settings for a scary story, overall really fun to play.
  4. Dec 1, 2012
    A very disappointing game for old-school Silent Hill fans.
    This joins a game genre which we can call "modern horror", which is, in a few
    words, a horror made for kiddies who don't like real horrors/games.
    Another saga ruined. Congrats.
    Graphics are bad, as well as the performance, there aren't very detailed graphics settings, gameplay is bad, as well as the story (it can't be even compared to the old ones), and it's not scary. I would give it a 4-4.5, but it is very good compared to Downpour (should I give it -2, if I gave 4 to this?).
  5. Jan 3, 2012
    There are a lot of problems with this game. First, the game engine is flawed even though I have a PC that far exceeds the specs for what is essentially a console port. I experienced long unexplained pauses while traversing maps, long loading times when accessing save points, and FMV sequences did not transition correctly from gameplay leaving the last frame of gameplay paused for approximately 15-20 seconds, while the fmv movie continued to play in the background. I think the longest pause I experienced was about 40 seconds, and that was simply accessing one of the various save points in the game. These type of engine errors occur throughout the game, on different levels, and even prior to boss battles, which is simply inexcusable and sloppy for a console port. I give the game engine a D- since the developers should have known better than to distribute a flawed game. The combat system leaves a lot to be desired. There are different enemy types in the game, and you are forced to dodge and block attacks in a particular way with each enemy type in order to survive. Player can dodge at will and in any direction, but the game gives no indication which direction is advisable when dodging. Thus, one incurs damage even when attempting to use the only defense mechanic in the game simply because the evasion was not done in the proper direction, at just the exact time, etc. The player is simply expected to figure it out, through experience and even hope for a bit of luck, which in my opinion is not proper in a survival game these days. The combat system sort of sucks to be honest, I would give it a D since it is clunky and ambiguous. In any case, the game is still playable you just have to be patient and endure a lot of loading times and reloads until you get lucky with the dodging mechanic. Plot and story was ok, it was passable but like a lot of Silent Hill games they weave in a lot of vagueness and mystery into what is actually an extremely simple plot. I felt it was passable and one of the few saving graces of the game. I found myself continuing to play the game simply to progress the plot and solve the final mystery, despite all the negative issues. I would give the plot and story a B. Game length was a bit disappointing however. There doesn't seem to be a lot of places to go in general. A lot of the shops and buildings are locked. If you are lucky, you get maybe a 1 or 2 sentence explanation of what Alex believes is inside the building, or you are simply told that the door is locked. I would have preferred more side areas to explore because otherwise the main map areas are simply foggy places with a never ending supply of spawning monsters that try to kill you. Traversing the foggy streets becomes predictable as you continue to play and realize you can do absolutely nothing other than reach the next quest area. Level design leaves a lot to be desired and I would give it a D. The questing system was completely linear in nature and side missions were for the most part encountered (whether you liked it or not) while pursing the main goals of the game. I give this type of questing system an F+ since it is sort of pathetic and simplistic. The graphics were good for a Silent Hill game if you compare it to a Playstation 1 or 2 console. You couldn't do a whole lot in the foggy city but at least it was the best looking foggy city to date. For the PC, the graphics are perhaps a bit dated compared to other survival games out there such as the Resident Evil series but otherwise I enjoyed how most of the game looked. I'd give the graphics a B+. So I can't quite give this game a fail grade but it comes pretty close. For some people I suspect the game engine issues will really piss them off since they game chokes even with my power house of a PC that plays all other PC games flawlessly with no problems. I hope Konami makes better Silent Hill games with better ports to PC, because this will be the last Silent Hill game I buy that has these type of engine issues and awful game-play mechanics. My final score is a 4. Expand
  6. Nov 27, 2010
    Very bad port. Even though I am using a controller and not keyboard and mouse, the game is still clunky and even things like turning the character are hard to do. The sound issues also make the game unplayable. Most of the sounds will only come out of one speaker, which if you are using headphones makes locating anything by sound impossible. This destroys immersion. There may have been a decent story underneath all of the technical issues but it is not worth the time or money to find out. Avoid. Expand
  7. Mar 8, 2011
    Now, first of all, J-Horror is usually related to the Character suffering Physcological events.
    The new "American" Dev's jsut suck.

    The only
    reason why the Nurses were in SH2 Is because James' Wife once wanted to be a nurse, and he's haunted by the visions.
    So what does Alex have in common with a F*Cking banana?

    This game is terrible, gameplay has never been SH's standpoint, but this is just no exception, **** this game to hell, SH is already at hell.

    A great series brought down by America. You bastards should be ashamed!

See all 29 User Reviews