Mar 2, 2014SimCity is a great idea with a bad engine. Maxis is an innovative developer with an evil publisher. So what does this mean? The engine is rubbish because it can't simulate a city. Each citizen lives in the nearest free home in relation to his position at the moment he wants to go home. Thus each citizen lives each day in a different home and because every citizen does this, there is always a huge traffic jam, because every citizen goes to the same home, than to the next and so on.
This is also true for work, shopping etc.
In conclusion the roads ware always full and a city with more than 10.000 people (which aren't exactly 10.000 units, more 100 or so) will not work, the jams will hold your trucks which are needed for your production line. Of course, fire trucks and the other public service cars will stuck in traffic too. They don't get an extra lane, the even have to wait if the lights are red and no car will make room for them. Thus your city will burn down. Because of the engine, every truck will drive to the next fire, not to a fire with no truck already moving in.
But never the less this game is fun to play, until you notice, that you can't optimize the roads and your public service because of the broken engine.
So if this was it, I would give this game a 4 or 5 out of 10, because it will take you a while to notice.
But EA lied about this game and is still lying because the are selling it as a simulation of a city. But this game does not simulate anything.
The even bring out DLCs and AddOn which make the problems worse or are simply overprices and/or bring ingame advertising with them instead of fixing the engine (maybe it's not possible).
The maps are ridicule small sized and the DRM is a pain, because the benefits (trade with neighbor cities) are not working proper.
So I give this game a 1, it is more a 0 but if you naively think that your city planing is the issue, like me, it is fun to play a while until you notice the limits of this fake simulation engine ;)… Expand
Mar 2, 2014I am a long time fan of the "Sim" series (Simcity **, SimCopter, etc..) hell I even pre-ordered the first Sims game on release (although I traded it for Quake 3 shortly thereafter). When I saw this Sim City come around, I had all the hopes that this game would be more SimCity and less; The Sims play: Sim City. Unfortunately, the game is like "The Sims play Sim City with horrible game breaking social media functionality that you don't want".
I mean this in the sense that all atmosphere that you would find in an original SimCity title is lost, do not come here looking for experiences paralleling the games of the past.
Unfortunately though, the game has little in the way of redeeming qualities outside the beautiful visuals and music. It's simply equivalent to a Farmville-like game app or Facebook minigame, it is not even close to a stand alone title.
Never mind the fact that simple things that should be included in the core game are pay-to-play DLC's. This game will forever be a milestone and example of all that is wrong in the gaming industry today. Nevermind all the ridiculous Origin/Online only play, bugs, limited city size (smaller than any previous game and more like Sim Town) and the Agent system that they tout as a boon to this genre of gaming, which simply restricts everything you'd like to do in the name of "actual people" running around as individual agents.… Expand
Feb 28, 2014I found the game to be somewhat fun and irritating it seems to me that EA failed to to give and deliver there promise to make the game fun instead the game is just sad yet amusing now that simcity has "multiplayer" make's it worse and that online DRM isn't helping ether and there isn't even a single player or an offline mode. simcity 5 i should say this game make's all the other simcity game's look like gold. i feel sad for Maxis for partnering up with EA and destroying one of my favorite game's.… Expand
Feb 26, 2014EA knew the game would not work at launch. Background: 1. EA was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department. 2. EA did not adjust download capacity at launch to meet these requirements. 3. EA did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.
1. EA deliberately launched a game which they knew they could not fully (or even in part, apparently) support.
2. EA deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time, to be determined, after launch.
3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
4. These actions show once again that EA treats its customers with complete contempt. It has been rated as the worst company in America in 2012 for good reason.
1. Do not buy this or any other games from this EA.
2. Do not buy this or any other game requiring on-line play for single player games.
This is the only way they will pay attention. As long as we continue to give them money, they will continue to perpetrate this fraud. Hit them in the wallet and they will wake up in a hurry. Do it now, before these greedy companies ruin what is left of the gaming industry.… Expand
Feb 21, 2014I rate this game a 5. As it is a SimCity game and it featured most of the things you would of expected from a SimCity game. It even had some nice features like you could play online with others. It had a nice feature where you could play multiple cities in a region at the same time. Specializing each city. Therefore one could be the commercial area. Another the residential. Another the industrial. So in theory and what you got when you bought it, it was probably a 10.
However what destroyed the game was EA's greed. They forced you to join Origin. They forced you to play the game online. But then they didn't have the capacity on the Origin servers to handle the masses of SimCity fans who were trying to build their cities. Remember everyone was forced to play online. This caused lag. Which in a city sim, that was happening in live time causes massive problems. From the cars, to crime, to pollution. This could cause whole sections of your city to just fall apart with no apparent way to fix it. It also caused the game to behave illogically and not be able to handle multiple specialized cities very well. For instance when I built a commercial area that was near a residential city, that was also sending electricity, water and other resources to build up the commercial city. The game was sure there weren't enough people to support it. Even though the residential city needed tons and tons of jobs and places to shop. Same with the industrial. You could start up a regular city and then rebuild it. But it's illogical multiplayer flaws coupled with lag could just ruin your gaming experience. This was especially a problem for those serious builders. As EA was trying to promote building competitions. The lag made things ugly really fast.
When you couple this lag with bugs, bad pathing, and illogical flaws in the new ai the game was all but doomed. It's sad really as most of these flaws would of eventually been patched and everyone who purchased this game would of been happy rating it 8 or better easily. And most of the flaws were probably caused by the lag of the server you were forced to play on.
I played solo, or private games where I invited friends. I have highs speed internet, but being forced to play on the Origin server which was lagged out of it's mind, just ruined the game for everyone. It is so sad because if we could of played this game solo, or on our own servers this game would probably have been a classic. Which all of us would be replaying for years to come.
But instead EA decided they would stop game hackers by forcing them to play on their servers. Sadly those who cracked the games are probably the only ones who can enjoy the game in the state I last saw it. And this policy for what was traditionally an offline game, ruined it. Without stopping the hackers. In fact it was a PR problem for EA as they said you couldn't play the game offline. But people were quickly finding evidence that the game could probably be patched to be able to play offline.
If EA just put out a patch that allowed us to play the game on our own computers or our own servers this game would be saved. Which would save the game for those who want to use the game on Origin, because Origin wouldn't have it's servers lagged. And it might help restore EA's reputation.
Sadly EA already stole the money from all who bought this game. And sadly it seems EA is not concerned with keeping SimCity as customers.
In the end the game launched so badly that EA had Origin give players a free game. Which is okay, if you actually enjoy having to log into someone else's server just to play a game. But it's quite annoying when it destroys a classic franchise. And a game that should be able to be enjoyed offline.… Expand
Feb 16, 2014Game was poorly made. Marketing tactics were deceiving and unethical. We were told that the game was build around an "always online" experience and offline single player mode is just not possible. And here we are almost 1 year later with the impending release of an offline mode. Next, we're probably going to get bigger maps and EA expects us to forget what they said during those press release? Glad I cancelled my pre order the moment I heard of always online DRM.… Expand
Feb 1, 2014It certainly had the potential to be a really great game--worthy of the SimCity franchise. But it fell short by an "always on" DRM...I'm sorry, an unnecessary connection to an EA server. Now that wouldn't be so aweful IF EA made 100% sure their servers are always functional and can handle the traffic--of course there's always the chance something may happen with your isp too. Anyway, it was completely unnecessary to make the game work and caused many problems.
Now on to game play, which the raw gameplay itself I found to be very good--detailed buildings, individual sims, etc. I also enjoyed upgrading buildings and working toward certain goals to unlock more options in the game. However, as others have pointed out, the maps are smaller than I would have liked and there's no option that gives you larger maps.
Overall, the game was okay but it could have been a whole lot better.… Expand
Feb 1, 2014There are many great features in this game: beautiful graphics, multiplayer (kinda), and that's pretty much it. The many faults I found in this game are: 3x the price for a third the content, almost completely unbalanced and impossible to fulfill late game requirements, and very limited options compared to the vast amount of buildings present in previous simcity games. I have simcity creator on the Wii and it has more content...… Expand
Jan 20, 2014"SimCity" was a huge disapointment, especially because of the hype that lead up to it. Today I undoubtedly regret I did not return it and get the money back. The launch weeks were terribly frustrating, since the servers were crowded and unstable. The game itself consists of an uncountable number of bugs, where some are gamebreaking. The game mechanics are overall lazily constructed, and nearly everything in the game lacks depth (many of the numbers and statistics used are even plain wrong). The game also makes use of DRM (Digital Rights Management), which I personally think is a farce. Instead of buying this travesty, I recommend "SimCity 4" to those who likes the genre. Avoid "SimCity" at all costs.… Expand
Jan 16, 2014I enjoyed playing SimCity. It was worth my time. One problem that I didn't like is the fact that SimCity only supports online mode. I would like to play offline. It's basically about building cities and managing them. You have to be very careful because the money [called Simoleons] can run out quickly. Finally, it turns out to be a good game. SimCity is based on reality.
Jan 13, 2014Electronic Arts ruins yet another franchise, and yet another developer. It is hard to see how Maxis could recover from this nightmare of a game--a cash grab counting on the SimCity name, and nothing more--and we have likely seen the end of the SimCity franchise. Tiny maps, broken mechanics (even almost a year after launch) and dumbed-down casual gameplay makes this one of the worst games ever made, when compared to the classics of SimCity's past.… Expand
Jan 13, 2014I was soooooo excited to play this game with all the famous people playing it and all, but when I bought it and it crashed on me and it deleted it and tried to redown load it and it sad it wouldn't because some on else bought it. sooooooo angry and no refund for $69.99.
Jan 10, 2014Wow this game is a huge fail. It's not even a full game. If you want a full game you must buy this base-game(it's like a demo) for 60$ and then you forced to buy each building individually(it's called DLC), but it's not DLC, it's the content and features which was cut from the full game.
DO NOT BUY THIS CRAP. DO NOT SUPPORT EA.
Jan 9, 2014This game really is a turd. I bought it a week after release. Stopped after realizing the simulation was broken. Waited for 10+ patches. Updated around Xmas. Played enough to get 4 cities in a region and start building the Solar Farm. Freight, trade, resources going to storage lots (trade depot) , storage lots (ports), shared resources from neighbors; FLAT OUT BROKEN. I have two coal mines, coal in lots, yet somehow my smelters and coal power plants never have coal. Same instance with every resource going to any destination. Alloy to Great work, ore to smelter, plastic to processor factory...
Thought the issue may lie with transit. However.... Traffic is not causing this issue. Sold all resources, closed depots/lots/ports re-opened, re-worked all streets and transit to eliminate all red/yellow areas on streets and somehow the resources/freight take 3 three days to move. REALLY? Ok, I'm laughing now because it's absurd.
My first PC game was SimCity 2000. I was in 5th grade or something. I'm 28 now and have loved each installment since. What used to be a wonderful city simulation has gone very wrong. (Insert EA blame here).
No, but really....EA..... Maxis and Dice were phenomenal before you became their publisher... I wish they hadn't sold out. Gaming companies that are successful today, listen to their community. EA has not been doing that. For anyone thinking about buying Simcity 2013. Please do not, until you read a review in 5 years that says that came is actually functioning correctly. If that ever happens.
3 for graphics, sound, and the developers effort. - 7 for gameplay, DRM, lies, ruining franchises, inflated prices, bad patching, DLC, and BF4 bugs.… Expand
Jan 7, 2014I just wasted my money into EA's trash. So many bugs still in it, and there is no advantage of ONLINE play and just poor play style. The datas that I choosen are not connect directly into order. Packages for Huge building is not supplying as they just reach that construction site.
More than that, CITIES ARE TOO SMALL
it's not SIMCITY. it's TOWN, SIMTOWN.
Jan 4, 2014Ah! the Simcity reboot. A broken interactive screensaver. Let your imagination fly on the tiniest simcity maps ever. Watch traffic come to a halt and back up on the single roads connecting your cities. Watch your cities grow without any industrial zones. Watch EA take your money while your thinking that the latest DLC will fix this game. Ahh! the fun you'll have playing when your internet goes down. Amazing social multiplayer experience. You must buy this game to really experience how bad it is, and then have fun trolling the five people that like it on the simcity forums.… Expand
Dec 31, 2013The game is 9 months old now and the agent system still doesn't work. Vehicles are disappearing and ghost town phenomena still exists. Power and water usage is raising cumulatively even the city plot is cleared completely. Students disappears and vehicles just disappears. The game is broken but Maxis is making new content instead of fixing the game. There is also plenty new bugs like unremovable street car tunnels.… Expand
Dec 30, 2013Suits in charge have runed another franchise, why do people that probably hate videogames think they know better than us? Easy, they may think they are superior to us and they dont respect us at all... Suits also seem rushed in t making a new videogame crash, I don't know, maybe they want to kill videogames alltogheter in the firstplace so their normal perfectly fine hoobies return once again to supremacy?? Whatveter, the future for this inustry is grim if we keep enabling this retards.… Expand
Dec 28, 2013This game is, like most other EA games (I know Maxis made it, but EA did parts of it), terrible. But EA brought this to a whole new level of terribleness, by putting always online DRM on this game. They said you have to be online, which is nonsense; People have changed the code and made it possible to play offline! Furthermore, the graphics are reasonable, 3D is ok, maps are tiny, menuscreen is worse than Big rigs over the road racing's one.… Expand
Dec 26, 2013This game was fun for the first 10 minutes. Until it said I wasn't running my town right and it said it could repair it. So I click ok. And it take you back to the main menu. NOW it does it every 5 minutes not saving the progress to my town. They said they'd fix this over 9 months ago. Really EA really?
Dec 18, 2013I like this game. I waited until October 2013 to buy it. The server issues have been fixed. Sometimes during peak times you do find you get bumped or can't log on, and not being able to play offline is a real issue for many. Me included. But most the time now, you can get on. Once your on, the game is very fun and very addictive....if you "get it". I almost wish there was more "business" in it, but for "the masses" it's a great game now. The only thing that I think of is...what happens when Orgin drops the game or goes bankrupt? I can't play my game. So.... Online only game I'm actually renting the game.… Expand
Dec 16, 2013I can not believe how people would actually give this a perfect score. It's completely rubbish compared to the previous game. Always some kind of a problem with the servers and not to talk about the "citties" you're supposed to build. In SimCity 4 you had the chance to build a real city unlike in this game where you can build a village. I regret spending money on this game so if anyone thinks about buying ths game: Do not. You're better off downloading/buying SimCity 4.… Expand
Dec 14, 2013Why I rated this game a 3: The best part of this game is the graphics and audio; however, the biggest part of any game: gameplay is seriously lacking, and EA as usual has not listened to the consumer. Pros: Beautiful graphics and great audio Cons: Small map sizes, severe traffic control problems, enormous structures, residential is not dense enough for map size. Unfortunately the map size in relation to the structure sizes makes it incredibly difficult to fit in enough residential space in addition to city specialization structures and standard infrastructure i.e. water pumps, city hall, power plants, trash disposal, mining operations, electronics factories, casinos, and universities. If they wanted to make them so big, then they should have given us bigger maps.
The other glaring issues is that trade is near impossible once your city becomes large enough. There is literally one entry into the city. This results in a major bottleneck for traffic and causes major backups. This problem will result in lost or inconsistent input of revenue causing cash flow problems. I believe that this results mostly from the fact that all city transit options flow on the roads and there is no subway to speak of to help offset some of the travelers. I extensively used subways in SimCity 3000 Unlimited and rarely had real traffic control problems.
Don't waste your money on this disappointment like I did.… Expand
Dec 9, 2013Really looked forward to this game, but it just does not deliver to what it once was. If you want that old-school SimCity feel? Look elsewhere, you are gone so regret buying this game.
Ill gibe em 2/10 for the effort yeah effort of ruining a perfect franchise...
Dec 8, 2013I bought the disk version from GameStop without knowing that it was a downloadable always online only game. Had I known that, I would have never bought the game. But, alas, I have spent the money. I like the other SimCity games so I said "I'll give it a try". Bad mistake. The traditionally 1 player game is now based on multiplayer gameplay. Thanks for ruining everything that I love EA.
Dec 8, 2013Although it was a logistical nightmare when released, now that EA has mostly fixed the server bugs this has turned out to be one of the most fun SimCity games to date. I admit it is frustrating that the areas are tiny in which to build, but I think that in the long run it gives the game better replay value... In the old titles, you spent countless hours on one city, and from then on there was no comparing. However, in SC5 you build many small cities in a region, each with different specialties. Some work, some don't. But they can help each other, (making it nice not to have to start from square one each time), and you can work alone or with friends toward greater projects ("great works"). All said, if you were initially frustrated like I was with the game, give it another go. There are so many angles to take, so many new things to learn, that you may just get hooked the second time around.… Expand
Dec 4, 2013I wish I'd checked these reviews before I went out and bought this game, thinking SimCity would be great as it always has been. First off with DRM, this doesn't affect me so much as I really always have connection but if the EA servers fail I have paid £40 to do nothing. It's not a city builder, it's a small town builder. The sizes of the plots are ridiculously small. How can you build a city in a 2km by 2km grid?
What I was expecting was something along the lines of SimCity 4 but with new features/better graphics. There's a few new features but i'd say there's less features overall. Ea have taken out highways and subways and to build an airport you're going to have to destroy half of your "city"
Honestly so disappointed with this version of SimCity. Going to play SimCity 4 to try and recover from burning £40.
After 8 or so months i decided to come back to this game, still disappointed. If you look at their Facebook almost every comment is from people who want bigger maps. Surely the next update has to be bigger maps? no. I don't understand why a game company would so blatantly ignore their fanbase. Surely they would actually make money from this?
To add to it when i patched i couldn't play because the server was unavailable... I think i'll take a point off my previous score.… Expand
Dec 2, 2013Honestly, buy SimCity 4 instead.
The newest SimCIty should be called SimGraphicsCity instead. The only thing better about this version is that the shadows and lighting effects are cooler. Gone is the ability to create large sprawling cities with downtowns and residential neighborhoods. What really made the previous games fantastic was the amount you needed to micro manage. For god's sake, you had to lay water pipes and electrical lines.
Did you like subways? yeah forget about that, it's gone.
Remember how there were other cities you could interact with but it didn't matter? Well this is almost all about interacting with neighboring cities.
Honestly, it feels like Farmville 2.0 at times. Here let me gift my neighbor a garbage truck.
The only thing I can say that really stops this from being a complete turd is that the Info-porn graphic overlays are amazing.
Oh yeah, and forget about playing this game on your laptop on the commuter train, or any place where you don't have internet access. You need to be constantly logged in for it to work.… Expand
Dec 1, 2013smh. So how does EA screw this up? The "always on" doesn't bother me much, its just that I can't even play the game without feeling frustrated. Traffic patters all screw up, cities being square and small. I don't understand why there is a city, and then next to it there's nothing just plains, no suburban, no rural towns, just trees and a road. Resource sharing is awful.
Nov 27, 2013I really wanted to like this game. And the first couple of hours are nice. Its not broken because the game is playable. Its just bugged.
Always online DRM is really bad.
Servers are really bad: either its full or saves dissappear.
Cities are too small.
Still buggy after all this time.
Nov 24, 2013Sadly, i was disapointed by SimCity. I expected alot, and i was let down. You are forced to be online all the time, and then the servers are not working. What a great start. Anyway i forgave Maxis and after they fixed their servers i gave it another try... It is just so messy and buggy. It really seems unfinished to me.
Missing support and not listend to the beta Testers SCREAMING: "BIGGER MAPS!!" those are the things that make me tell you:
Dont waste your money on this one, Seriously.… Expand
Nov 23, 2013Worst customer/producer communication ever. They get so much hate on facebook and streams.. i dont get it. The community wants bigger maps offline mode and so on.. Hobby modder are able to creat things like that but maxis "is not able to" Rly i dont get it
Nov 19, 2013great game, love the way it handles the interactions with other cities and the fun of building my own city, how I can choose how it runs, say: Green city, or industrial or a smart city. but really, they give you hardly any space to build on and they put adds in the game, with the bloody NISSAN LEAF CAR ADD AND PROGRESSIVE INSURANCE ADD!!!!!!!!!!!!!!!!!!!!! Really is that how low you can go EA! But they are a minor impact to a fun game,
-no space to build
+online is great
Nov 19, 2013Simcity is the best bad game ever. When you first get into it, the happy go lucky nature of it coupled with its bubbly and user friendly UI and graphics will have you smiling ear to ear. As you start to "complete" your first city or two the flaws really come to surface and they really take away a lot of the fun.
It's lost the charm of the Simcity series but you can still find a good few hours of entertainment here. Hopefully the next installation will get rid of the "dumbing down" and back into actual city building like Simcity 4.… Expand
Nov 18, 2013Probably one of the worst game launches ever, but even if you survived this disaster the game is just not a good Sim City. The Cities are too small and they don't really let you create your own city. They want you to build them like they want. EAs DLC politic makes it even worse. If you want a good Sim City don't buy this, buy Sim City 4 probably the best Sim City.
Nov 18, 2013Several months after release and I still play this game as it is what I call my go to game. When everything else fails, got to SimCity. That is one of the better ways to while away a few hours. Just look at the youtube channels that are dedicated to SimCity. Rated it 8.934628364 out of 10.00
Nov 8, 2013Now I have been a fan of the SimCity franchise for a while now and naturally got incredibly hyped when they announced they would finally be releasing a new game to my beloved franchise. I didn't buy it at first, I was short on funds and wanted to make sure it would be worth it. So I waited for reviews, and boy did everyone loathe this game. Server trouble, numerous bugs, crashing, always online, the list goes on and on. I steered clear of it for a few months until I finally got around to playing it. I prepared for the worst, but what I got was my favorite game in the franchise to date. I loved it... The problems people said they had with the server were basically non-existent for me and I never had trouble with crashing. I loved the gameplay, though the city size definitely is to small. I love the camera controls, which are very responsive and crisp. I also greatly enjoyed the graphical style of the game, it felt more like a city than any of the previous other games had. I also enjoyed the curved roads, naturally. Sometimes clipping onto roads was annoying but for the most part it worked out well. The modules you can add to buildings are AMAZING, definitely one of my favorite additions, much more efficient to add more cops cars to your police station than to build an entire other one. Anyway, as a whole this game delivered on a level I didn't expect and I had a truly wonderful experience with it.… Expand
Nov 7, 2013Este es el gran fracaso de EA, es una lástima que una saga tan fantástica se haya visto destrozada y vapuleada por un juego tan mal hecho, no es solo el DRM lo que es indignante de por si cosa por la que merecería escribirse todo un libro de críticas pero no voy a entrar en eso es el juego en sí mismo el que ha fallado estrepitosamente.
se anuncio como la apoteosis de la simulación y la definitiva reencarnación del genero con la conjunción de todo lo positivo de los anteriores y ha sido un nefasto fracaso, merece la pena pararse a enumerar los fallos más dolorosos:
1º lo que de primera hora debería de haber sido una aliciente la "socialización" e interactuación con el resto de los jugadores de tu mismo territorio e incluso del mundo se torno a una dependencia extraña que impide un desarrollo optimo de tu ciudad (más que nada por la poca gente que juega de forma estable a este juego).
2º los mapas de juego real, es decir donde tú puedes construir y jugar en definitiva son demasiado pequeños, cosa que se ha hecho así presupongo para poder conseguir el primer punto
3º a pesar del primer punto y a causa del segundo es irracionalmente fácil hacer que tu ciudad crezca e imposible hacer que la ciudad sea estable, cosa que a título personal me acaba provocando dolor de cabeza y no diversión
4º los servidores dan literalmente pena, vergüenza ajena
hay más razones por las cuales no merece la pena ni mencionar este juego, no hay más que ver la puntuación de los usuarios.… Expand
Nov 6, 2013One of the worst game launches ever to happen in history.
The game-play itself was alright, but capped out at about 10 hours. I spent about another 90 hours trying to figure out of I actually enjoyed the game at all, but it became clear that the game had no real point or optimization to make it worth the effort. I paid for a city simulator and got nothing but bugs, corrupted data, and terrible drm.
The graphics were stunning, but after a while it clearly all looks the same and it becomes apparent that you can't actually make the city how you want, all you get to do is build your city how they want.
Playing with others was impossible, and it seemed like that was the whole point to the built in drm. It simply didn't work people would abandon their plots after a few hours leaving you all alone, which wouldn't be terrible on its own, but the way they built the game made it seem like team play was the point, yet there really wasn't any way to actually play with others.
Overall this was a promising game that became a huge let down.… Expand
Nov 1, 2013The idea of the Simcity is both got better and worse. The machine which controls the sims had big upgrades. However the massive engine caused other game performances to decrease. They weren't able to give the player the opportunity of choosing the building size. Also the new multiplayer gameplay shouldn't be necessary it should be optional. The idea of Simcity is making your own city not making someone others "TOWN"… Expand
Oct 29, 2013I'm relatively new to the game so far and have the following to say: PROS Beautiful graphics Nice new features (ie adding features to existing structures) Streamlining of "monotonous" tasks (ie power lines/water pipes) CONS Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can eventually be expanded. If city sites are to be small, they should also show some variation instead of just being same sized square boxes.
Some reviewers state that a city in real life "cannot have all things"... simply not true. New York City for instance is not "buildable" in the games current form. The game really does need the ability to "expand" beyond a square box borders.
Elimination of some items (ie subways)
Fact that you're "buying" a game that may someday be no longer supported, in a sense you're "buying" a game that's in some ways being treated as a rental.
While a good start (I hope they don't stand pat), the regions concept is just not realistic in the sense that you have multiple "squares" for cities... while the land separating these squares are never "develop-able".
In the end, I'm not sure if I had it to do all over again, I would spend $60. The online feature of the game is not that big a deal however the unrealistic nature of the game (in the name of multi-player) is pretty disappointing when compared to past versions. I'm open to something "new" but not if it only "limits" your "powers", so to speak.
Right now, I'd advise people to wait to see if the developers improve the game. In some ways it's an improvement but in too many others, it's a regression.
Looking forward to playing it but overall, fairly disappointed.
One last thought Similar to EA Sims franchise, they tend to "nickel and dime" you for every new minor feature... that seems to be where they're headed with this as well. Before offering all these new "bells and whistles" for a price, they really need to expand the space on which you are able to build.
It's interesting they did not name it SimCity 5... Truth be told, it's more like SimCity 2.8 3.2...
Sim City 4 is still superior to this new effort.… Expand
Oct 29, 2013I have begun to really hate EA and Origin recently, too many bad decisions have resulted in SimCity being unplayable most of the time, due to servers being full or not having a good enough internet connection. The Game is good, you just can't get on there 50% of the time. EA It's in the game (of you can actually get on it in the first place).
Oct 26, 2013It's a decent game, but it gets old after only a few cities. Origin is a pain in the behind and isn't even close to being on par with Steam. Unless you want to constantly drop $30 for expansion packs (Think Sims 3 style)... than I wouldn't bother getting this game. Sim City 4 will get you immensly more entertainment value for your hard earned
Oct 15, 2013My husband bought and installed SC5 last weekend. I managed to play once. Every time I try to open it, I get a message saying we have not registered the Origin. Each time we have to re-register and then wait for 2-3 hours for the game to upload. Total waste of money. I can't understand why other game companies have not had the good sense to create city building games such as SimCity. Truth be told, I will never buy another SimCity again.… Expand
Oct 7, 2013From download to start this game is not worth the time and money. I have been playing simcity since early days and this is a dumb down version of a game that should get more complex and interesting. Instead it is designed for kids to play. Download and software updates takes a long time and it's very frustrating. Almost nothing positive about this. I wish they took the concept of previous game and built on that rather they tried to mix Sim Societies and sim cities. You are not a mayor, you are a player who just puts things in spots that were promoted to put. Size of the map is small and limited options (rather than more) is provided. Don't like this game at all.… Expand
Oct 1, 2013SimCity is one of the best simulation games around. The simulations are so incredibly deep it just took my breath away. Depending on if you city has 1 million sims or just one, each sim has there own name and background. The graphics and game play are also some of the best around. After playing this game for 50 hours over a one week period, I new this was one of the best games I've ever played.
Sep 30, 2013Ignoring the servers, which are not a problem anymore, the game is playable. Of course, a big thing lowering the score is the map size and the always-online DRM. No local saving, the game will probably be down in some years when the servers get shut down and there is no single player mode. It is true that EA is just fishing for money from the Simcity 4 players who trusted EA that they would make an awesome new version. I myself foolishly pre-ordered the game too, how could I have known that Simcity Digital was after the Simcity 4 was one of my favourite games when it was released? Unlike those who gave a zero, I am still able to give a two, as the servers are working fairly well now. Though I must admit that on the release the servers simply did not work for even nearly everyone… Expand
Sep 27, 2013SimCity simulates itself. The AI programming just needs a better coder.
E.g. Citizens walk around and around Buildings non-stop; Police cars are usually there, where there is no crime; Citizens complain about trash problems even if there are non; And the biggest Problem: There is too much traffic. New York has 1000% less.
Sep 18, 2013This review contains spoilers, click expand to view. Inventive restructure of user interface, solid execution on how interactions "feel" in game. Social structure and communication of system needs is acceptable. NOTHING SAVES YOUR CITY WHEN THE WATER IS GONE. Unless you happen to occupy an ocean or river connected tile for water supply (river resource runs out too) you need a solid seller of water to fuel alternative economic priorities than base industry. Tech industry is almost all water need. I tried to self supply, no hope there. Want my $70.00 and 12 hrs back now. Played it day of release... FAIL. A few days later, functional. Later that week, water mechanic kills off entire map.
I guess I could go play BattleFailed on servers run by abusive douches.… Expand
Sep 17, 2013Forget the abusive DRM. It is so buggy it is not worth playing at all. Sure, some great ideas but, you actually have to be able to play before that counts in my book. The trade bug, gifting bug, great works bug, traffic bugs (many), service vehicle bugs (many), the list just goes on and on. The high critic reviews (100?) show they never actually played the game to any degree in my opinion (maybe paid reviews or a marketing firm?). Certainly not a human player that knows anything about games.… Expand
Sep 11, 2013If Electronic Arts is going to make a game with the basic premise being that no city is an island, if they're going to stress the interaction among cities, if they're going to make playing alongside other people a cornerstone of the design, if they're going to force my creations into tiny boxes that cannot exist past a certain point without the help of other tiny boxes, they're going to have to do the hard work of making it actually work. And ideally, that hard work should be done before they sell people the game, not after they've been caught flat-footed for botching it so completely. Best Description ever of this game.. Also this game sucks.. waited so much for it, then this comes out.. 0/10… Expand
Sep 10, 2013This game is such a disgrace to what used to be a stellar series, not due to the core game, but due to the cynical and life draining DRM and internet only play which restrict so much of what SimCity is about. Unfortunately even when actually managing to play, the game commits suicide by having tiny city squares and ridiclous restrictions on buildings, whose only raison d'etre is to persuade you to play with others, a feature that the game already betrays itself!
Unfortunately I believe that this game is too flawed at the fundamental level to ever be a worthy successor to the brilliant SimCity 4. A shame, because the franchise at it's heart is legendary amongst the PC community and can be so much better.… Expand
Sep 9, 2013The new SimCity is a casual, online-only, sandbox game involving lots of micromanagement with little useful data to guide your actions. The pretty miniature cities means you can create good looking desktop wallpapers but that's about all it's really good for once you've figured the game out. This is fine if that's what you're looking for in this game but it's about as far from the original SimCity formula as you can get. While Maxis should be lauded for being bold and trying something new the design and implementation was so poorly done they may have done irreversible damage to their reputation.… Expand
Sep 5, 2013It's now september 2013, and server issues are still persisting. EA seems to not be making any effort at all at doing something about the most common problems plagueing this game.
I wonder why I ever bothered paying for this game, knowing it had new EA DRM... This new DRM delivers absolutely nothing for the player, cities are so small they could be simulated on your 4-year old phone. I'm extremely upset about their shoddy attempt to sell an 'always-online' experience.
Past few days:
- Frequent disconnects
- Two cities inaccessible
- One city disconnected, and when I got back most of the work was gone… Expand
Aug 26, 2013Most of the user review scores are from the time of release. The game has been through 7 major patch updates since then and is a lot more fun.
One has to remember that this was a reboot of the franchise and not a normal iteration or sequel. The old games were statistically based and what you saw on screen was just a representation of what might be happening in the city (hence why cars faded in and out around corners).
This new game simulates using an agent based system. Now every home has sims that need work, need education, happiness, money, etc... For example, Andy will leave home in the morning and must get to work before 9am. So long as he makes it, when he leaves at the end of the day he will bring home money. That money will be spent in shops which will make him happy. And so on, and so on. That my friends, is revolutionary! You can really start to appreciate how difficult this must have been for them to create.
I'm not saying this is an excuse to release a buggy, half-finished game, but those who wanted SimCity 4 with updated graphics need to look elsewhere. This is not what the game was intending to be.
To add to that city builders are difficult! Look at Cities XL, and before that, SC4. Both were, and still are really buggy! Not just that, but they bring even the best computers to their knees. There is just so much to calculate (even with a statistically based model)!
I find this game fun, and if you go in with an open mind and play the game as was intended it can be a LOT of fun! I recommend it highly. I gave it 7 due to launch issues, if the game released in it's current state it would have got an 8 perhaps in another 6 months it will be a 9.… Expand
Aug 24, 2013EA is a business that seems to want to destroy its own business. Which other games publisherhas such a perfect ability of smelling out what their customers like and then going and doing the EXACT opposite. What other company is as loathed as EA, in an industry where the customers actually want to love them but can't???? Obsessed with their need for Origins to be successful, obsessed about piracy, which is irrelevant in a world where the number of happy paying customers is booming, obsessed about getting as much blood from a stone as they can with DLC and micro-transactions, EA corporate apparently spends zero time thinking about games, the gamer of the gaming experience. EA seems to be rendered insane by its own greed. It has a genius for destroying games and the fun of gaming. And by all appearances there is no one with any power or control in EA who actually CARES about this either. Look at the millions and millions they blow on advertising! Look at the way gameplay and game fun and game design considerations stagnate or go backwards and get worse! What's wrong with this company? Why are the fools crashing the ships into the rocks NOT getting sacked? The answer can only be that the rot is coming from the very top. It's the EA executives who are making this company a joke. These are obviously men with big egos who never actually play games, and feel an innate contempt for gamers, indeed for games. Gamers should seriously boycott the products of this company, because it's evident from the long string of ruined franchises and studios EA has destroyed in the past 2 years that this company represents a DISEASED corporate culture that will obviously continue so long as the corporate machine is making revenue. Until EA starts taking significant financial losses on their horribly skewed 'games' they have no real reason to change what they are doing. This game is a horrible warning sign of how EA hopes to suck gamers into a DLC-addled, micro-transaction infested, pay-to-play, pay to win, charge by the month toll booth on our lives. They have so much contempt for games and gamers that they even try to chain us to their machine with BAD games. Like we are DUMB enough to allow it. The answer is to say NO. Don't buy their games. Score bomb their games. Don't support these people. EVER. Buy from companies with a better philosphy and with more love for the art and fun that represent gaming at its best. Starve the beast. EA is truly, really, deeply SICK. The shareholders need to replace the entire executive of the business with people who actually, know, love, understand and live for making good games. A company with the financial resources to be an industry leader should be an industry leader. Right now they are wasting and losing billions in potential revenue. They are not only losing-out in terms of game design, creativity and popularity, they are missing BILLIONS in revenue. They are a bad publisher and a BAD business model. Dozens of corporate shills in suits with no understanding of games, gaming or gamers need to be permanently retired, starting with ALL their present executives. A Sim City in 2013 should have been a blow-your mind awesome experience not only in the dimensions of cartoon world creation, but also in hyper-real SERIOUS civic engineering. It could have and should have been not only a toy, but a platform that could be used by architects and engineers to mock up real-world projects. Instead of investing in a state of the art engine however, EA blew its budget on hookers and blow again: AS ALWAYS: giving us a sad reboot of a 1997 experience on the back of a vast, wasted advertising budget. Casuals don't care and will get their kicks elsewhere. The hardcore knowingly laugh. Why do these fools make games for 12 year old, and hope to use DLC and micro transactions to get kids to hit their folks with the credit card? Does no-one with authority in EA have the slightest interest in ACTUALLY MAKING GOOD STATE OF THE ART SOFTWARE? If they stopped trying so hard to work angles with DLC and such and just made plain awesome games they would double their profits in 12 months and start to regain some of the good will they have so steadily squandered in the past three years! SACK the present boss and reset your agenda !
THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake o… Expand
Aug 22, 2013This game made me sad I have played and loved this franchise for as long as I can remember (well, except Societies which I pretend didn't happen). Unfortunately, SimCity gets far too much wrong. I can overlook the always online thing; though at the same time, for all the hype and drama caused by it, I don't feel it adds very much to the experience.
The main reasons I don't like this game are the maps are far too small, traffic is an abomination your city is eventually brought to its knees no matter how small it is and too much generally goes wrong. Fundamentally, there are too many limitations in the game. SimCity's marketing line is "Your City, Your Way". I find it is anything but...it is "My City, Maxis' Way".… Expand
Aug 21, 2013I wish I could give this game less than a 0. This and the Sims are the only games I've played since the start and this game was far less than the start. I preordered this game and walked away after the first few weeks hoping they would undo what they did. I came back much later and I have to say I feel violated that they took my money on my trust and gave me steaming zhit.The cities are tiny unlike the sprawling utopias that Simcity is known for and impossible to balance. You rely on other near players to balance your city who abandon the game and leave you out to dry.On top of that it is still glitchy as fuku and often results in your long time goal for a city not able to work. You can't save the city and the joy of destroying it is gone. I just wish i could have my money back and a 'Eternal Sunshine' to forget it ever happened.… Expand
Aug 20, 2013Horrible game. Long loading, expensive dlc, pseudo multiplayer, server problems, functional buildings not working. This game does most of what it is trying to achieve wrong.There are in fact so many problems with this game that you can not even count them and Maxis is not able to fix it so what do they do? They release DLC for around 10€ that adds blimps for transportation which is one of the broken features of the game. Well at least the game looks good when you are in the statistic screens.… Expand
Aug 18, 2013Stereotypical EA game, Little content, multiple DLC's that add little content, for high prices. Dull, full of bugs, obvious cash grab. This game is terrible when compared to previous games such as Simcity 4 They had so much potential, they could of made the game of 2013, but instead they scrapped the core gameplay of simcity 4 and removed a majority of the functions and sold it to us for $70
Aug 17, 2013The fact that Maxis decided to sacrifice player experience for 'multiplayer' components in a predominantly single-player oriented game doomed this sequel to the epic simcity franchise from the start... tiny maps, always online DRM, ugly regions filled with deadspace, no terraforming, terrible lag, server downtime... the list goes on.
Seriously, even if u just took SC2000, SC3000 or SC4 and made it 3D and give it a graphic makeover without changing any features, it would've been better than SC2013...
And stop making excuses about not giving the players what they want. "we can't make bigger maps because mainstream computers cant handle the computation", or "it's always-online to offload computation to the server", or "maps are smaller to encourage cooperation within regions and enhance multiplayer", or "you can't demolish cities or create multiple saves because it would mess up the leaderboard"...
Just admit that you wanna make money off a pretty much dysfunctional game at release (it's not a cheap game) and keep making money off every single DLC that eventually completes the game (2016 maybe?). There'd be a DLC for bigger maps, another DLC for subways, another one for computation optimization, perhaps an expansion or two for terraforming and region design...
Maxis really disappointed me, I've been a huge SimCity fan since SC SNES and I've waited for nearly 10 years since SC4 rush hour. THIS IS HOW YOU LOSE FANS don't be the next big sell-out like Westwood or Bullfrog, great studios that sold their fans and their souls to EA for a quick buck that destroyed great franchises that they build up themselves.
On the other hand, I'm not surprised that EA is still the same old greedy d-bag that rips everyone off, but please leave simcity alone… Expand
Aug 3, 2013I was so excited when this first came out and managed to dodge the long waits to connect. But after losing an afternoon of game play to network issues losing my save state, I charged back on my credit card and got my money back. All the various bugs in the game that still need worked out, I could have lived with, but with the constant risk of all my work being lost at any moment, this game is unplayable.… Expand
Aug 2, 2013Dawno nie widzieliśmy naprawdę dobrej strategii o zarządzaniu miastem. Maxis dał nam szansę zagrać w to, co tak długo oczekiwaliśmy. Nowe Sim City posiada bardzo ładną grafikę, ogrom ciekawych elementów. Do tego jest zrobiony tak, że każdy może sobie z tą grą poradzić. Wciąga na długie godziny, po prostu zapomina się o realnym czasie. Twórcy odwalili kawał świetnej roboty, robiąc ogrom rzeczy których nie miałem szansy zobaczyć w innych strategiach. Maxis I EA musieli jednak jakoś zepsuć sobie moje zdanie. Stałe połączenie z internetem, dlaczego? Ja się pytam dlaczego? Największy błąd jaki może popełnić firma robiąc gre. Do tego dochodzi mały teren na którym możemy budować. Boli mnie też brak kampani, jak i mniejsze niedopracowania. Moja ocena 8/10… Expand
Aug 1, 2013After a while since the official game launch, I thought to review the game and I don't really know where to start...
The game has some design flaws that make it really hard to enjoy once you finally accept the fact that you no longer control a city but need to take care of a bunch of them in order to reach the upper levels of development or cooperate with friends or random people. Still, the difficulty level is so low (with limited options in terms of finance or policies that were present in past SImCity games), that people looking for a challenge should steer away from this product as the problems you may get come from faulty game mechanics, not the level of proficiency needed to design and maintain a city. There are still major problems with connectivity after so many months and it's more than just a nuisance when you can't even play singleplayer because servers are full... Plus, you can loose a city you built! Regions just disappear from the servers or they are there but you won't be able to access them getting an error message frustrating at best.
Given the franchise history, the developer of the game and the publisher, this should have been at least a 8/10 game. At the moment, after a countless number of patches focused on resolving issues with people being able to play at all, not addressing real issues like malfunctioning game design (horrible transportation aspect for instance and constant problems with that no matter what you try to do with it), this game is a 5/10 for me and that's only because I still hope that major problems will be resolved and that this game will be playable.
If you're new to the genre, go play something else. Veterans you have been warned.… Expand
Jul 30, 2013I honestly have to say that Simcity 5 disappointed me very much. All of us where waiting for the return of the Simcity saga with a stunning performance of Maxis, but instead of having a master game and they gave us just a simplified version of the previous game Simcity 4, but we must say that the graphical advances of this game are a huge advance.
Talking about the negatives points,, as I said at the beginning: this is a simplified version ,I mean that the lots o transports that were in SC4 like highways (that are already there by the game), monorail, subway, train, etc. were all removed. Another thing that has get the most of the critics is the fact that you must be online to play a single player game, that's something incredible, in this game is well know by the users that if the server reached its maximum capacity you can play and you will have to wait until you are allowed to play and the server has a little space four you game, another thing that captured our attention us that the space for the city is too small, you can't rise a metropolis in that tiny space. And finishing the negative points, we see that the buildings for every tools or service is limited to 3 or 4 compared to SC4 where in police you could have like 5 or 6 buildings, but that's obvious, isn't it? a few things for a little space.
In the other hand, this game has some positive things. Starting from the 3d camera that allows you to see every corner of the city and the extraordinary graphics that it has. For me there are two important things that wasn´t in the previous games of the franchise:
1) The multiplayer mode: it allows you to play with other people in the world if you have an Internet or LAN connection, it's based in a region where the players have a city and they interact with the other ones for better or worse, and every city has a role.
2) The city role: in CS4, the cities interact with each other but It wasn´t like now, in Simcity 5 the cities perform a specific role, for example: you have a tourist city, an industrial city, a casino city, a city based on minery and other kinds.
Others things like, the add-ons in the buildings is another advance and the realistic geographic conditions, like the places were is water under the ground, the way the wind blows or the mineral that are in the ground.
In conclusion. I can say that the users expected more of this game, and for now we will go on using Simcity 4, almost we must admit that correcting this negatives things and we combine this with SC4 I can ensure you that this will be the best urban simulator ever, but by now we will have to wait until EA and Maxis decide to take this franchise more seriously and take it back to the place it must be.… Expand
Jul 30, 2013It seems like most of the technical serer problems have been resolved at this point in time. I have been playing the game for several months without problems. It is a fun game but considerably than earlier incarnations. being able to play and interact with others is interesting. I miss the terra-form and don't like the way cities are limited. Still addicting and worth having.
Jul 28, 2013I bought this game at release and have regretted it since. The game is bug ridden, the always online DRM is ridiculous considering this is a single player experience, and the it is difficult to create your own city when the plots are predetermined and very small. This is a sad excuse for a SimCity game. Don't waste your money on this crap.
Jul 23, 2013This has got to be the worst game I have ever bought in my life. I am (was) a huge fan of SimCity, and was looking forward to this with a lot of anticipation. After seeing the launch fiasco, I decided to wait. After I saw the reviews... I decided to wait a little longer. When I finally purchased the game, I had to go through the horrid Origin experience, useless and annoying interface.
When I FINALLY logged on I saw that EA had decided to put advertisements while the game loaded, gee thanks, I'll go buy a car while the game loads, I guess.
When I finally could play, I saw first hand what everyone was complaining about: dumb AI, uselessly small maps, and the DRM is infuriating, I lost whatever progress my tiny city made because the game would not save or lost connection somehow.
All in all, I uninstalled the program after playing it three times, and since EA does not give refunds on online downloads, I feel like a sucker for giving SimCity 5 the benefit of the doubt.
(PS. I bought this game in April but someone just brought up the topic and the memories enraged me enough to write this review)… Expand
Jul 21, 20131. Game fundamental mechanism and logic is not working appropriately. Many bugs have not been resolved.
2. Map size too small and annoying on-line DRM requirements. Developers are unwilling to change and indifferent to customer's complains and request.
3. Greedy DLC business model. No modelling ability in spite of their false promise.
Jul 21, 2013The graphics are great, the new building systems are pretty cool and the connections between the different cities actually works.
A big issue is the game is too reliant on having an internet connection as maps are stored externally.
My major problem with this game is that the size of the cities are too small, you get so far in then find you have to destroy parts of the city to build new things meaning finding a balance is more of a struggle than a challenge and takes the fun out of it.
If they make the city maps larger I will happily rate this 6/7 out of 10 as this will make the gameplay so much more fun.… Expand
Jul 19, 2013I played both SimCity 4 and The Sims. This game plays more like The Sims. Compared to SimCity 4, it's a game for children about virtual doll houses, not a city planning simulator. I don't get all the critics' reviews about how beautifully planned and well-made it is. It does look good visually, which is no surprise, considering how old previous SimCity is. But it's way too oversimplified and does not bring anything new for people who want to think a little, not just make ohhs and ahhs at the shiny colors and funny little people walking around. So, it would be a meh game, even if it wasn't for the mega offensive DRM.… Expand
Jul 9, 2013This game is a awesome game but I wish they would of planed to put that dlc content in the game and have all the bugs worked out and bigger map sizes and they sent out a survey in an email about the changes that should come soon the other reason why I don't like this game is the always online thing that's not the best thing to do but Maxis and EA made a good game
Jun 30, 2013Most of the server issues have been resolved, and it seems the devs still haven't abandoned ship (yet), updates are slowly being released, mostly focused on fixing the incompetent agents and traffic AI. While not the best game in the world right now, it defiantly shows potential to becoming the game it should have been at release.
Jun 29, 2013The game now, a few months after release, is good and quite enjoyable. The game alone i'd rate as good as any other simcity, about an 8 rating. The downside of the game now is that despite best efforts it didn't bring anything new to the table with the multiplayer aspect. That said... at release it was awful as the negative reviews show, and it really would make me think again before buying anything with DRM such as this or any EA/Maxis product again as they were caught lying and time after time refused to refund a completely unplayable (at the time) game.… Expand
Jun 27, 2013To really review this game as it is now, you might think that most of the bad reviews are just because people are biased because of server problems. However I am going to compare this game to its predecessors with reference to its supposed 'cloud processing'.
- It was fun playing with a friend, this was not due to the supposed multiplayer, but it was fun because we could see each other's development and we strived to make a sustainable and still a good looking city.
- Cities feel so so very small when we think about what the older simcities were like. My friend and I both agreed that cities should be bigger as it felt very crowded when we made high rises and large buildings and landmarks.
- More maps and links. We see these maps are even more of an unnecessary restriction, why are we unable to connect every city and great work via road/railways, this would encourage us to play more in order to get every great work and create more cities since they are connected.
- Ferries are so useless (imo)
- I believe that they have attempted to (i forgot the word for it) re-make/re-publish this franchise a bit, however they should definitely remove the oh-so many restrictions this game has. Whether it be offline play, or large cities, or amount of cities on one map. I see simcity as a sandbox where I can create whatever I like and how many I want to make, and if you restrict me in this way, I really can't enjoy it to the fullest. While I do take into account that they may or may not be telling the truth that they require cloud processing and if restrictions were not placed then it might be too much, then they could spend more time seeing if they can utilise multi-core properly.
- I feel that it was rushed and ruined by EA being their publisher. I feel for maxim.
- Saying that, I have enjoyed the game for most of the 77+ hours (the is because origin booted me out and didn't save more of my hours) that I've played
- 7/10 for me. I still put more hours into this game than most, though I don't know if the enjoyment factor was as much. I recommend picking this up if you are/were into simcity when it gets discounted/down to a low price… Expand
Jun 26, 2013I cannot believe SC5 is this game. The cities are ridicoulous little, you'cant expand...there are not underground like in SC4...the traffic is not sustainable due to skycrapers in a little village...water, even close to the sea run out easily and people left city because of no water this is ridicolous, in real life this is never going to happen). If you put a nuclear power station then radioactivity kills everyone in the sorrounding in few months... this is absolutely not real life!!!! Who was the diretor of this game? probably a kid of 4 years old could have done better job.… Expand
Jun 23, 2013In this version of SimCity you compete and cooperate alongside other mayors within a larger region containing several areas. Citizens, resources and economies all interact with eachother across the borders, and the decision of one city influences the development of another in quite an intriguing manner.
This really could have been a great game if it hadn't been for the fact that it's not. Not right now at least but with a couple of patches and an expansion or five it could be. At present there are so many issues that despite the new and interesting features and it's obvious potential overall gameplay suffers vastly. The 5000 characters permitted won't be sufficient for me to list the game's every shortcoming, so I'll just focus on the most essantial ones.
First off, the area you're given is so small you can hardly fit a small town in it far less a metropolis. Nothing more to say about that really... if you like it cramped you'll marry this game and carry it's children no doubt. And these cramped buildspaces are particularly annoying seeing as how certain disasters (who seems to occur quite frequent) leave large portions of land uninhabitable for long (near infinite) periods of time.
And to add to this misery of small build-areas, you can't even interact properly with the tiny patch of land you're given. Even the simplest of landscaping functions such as leveling/flattening the terrain in order to make more room for buildings has been removed and seeing as how the placement of buildings is dependent on the terrain the tiniest elevation can ruin any hope you have of properly planning the outlay of your city.
How can you construct a city, if you're unable to interact with the terrain? Have you ever seen someone build a house without first adapting the ground? There are bulldozers in the game but appearantly these only work on removing buildings and rubbles of buildings.
Even The Sims has terrain tools even in that game where you're only constructing houses they understand the value of this yet in SimCity where you're supposed to manage an entire city they've chosen to remove this option entirely.
And speaking of stupid...
The regions you choose are all preset. You are unable to create new ones like you could in SimCity 4, and the ones you're stuck with gets dull real fast. Especially seeing as how you can't even influence which areas of the region are made available nor the landscape within in these areas.
Why anyone would take away the ability for users to customize or create own regions is beyond me. Adding such features can keep a game fresh for years without any effort made on behalf of the developers at all and well-designed user-content is a potential source of income too.
As of now you can't even kick an inactive player from your regions your influence on setting up your own game is actually *that* limited. So if the person controlling your neighboring city decides he doesn't want to play anymore, you're stuck with his deteriorating community forever. And seeing as how one city's development influences the next, this can effect your area quite profoundly.
So... To conclude...
All in all I enjoy this game. At first I didn't. I got hung up on it's issues and comparing it to SimCity 4 which I hold very dear and this blinded me of it's uniqueness and it's potential. But after having played it a couple of days it's actually grown on me. It delivers many new twists and concepts that can be challenging and rewarding in their own ways but this fascination won't last unless they add more interactivity to the concept and solve some of the major and deeply annoying gameplay and design issues.
Because this game *does* have plenty of issues the ones mentioned here are far from all of them and if it is to reach it's full potential they have to be addressed. Otherwise it will end up in mediocrity, be one of many games you buy, play for a while and then uninstall for a long period of time before you one dull day decide to reinstall it again hoping it's not as limited as you remember it to be only to find yourself disappointed once more.
I won't recommend anyone buying this game at present, if I could do it over I'd most likely wait a couple of months when it's clearer in which direction it's headed but it's not so horrible I would warn against it either.
I've already had my money's worth of fun and it's only been a couple of days since I got it, and despite all the issues and the fact that it lacks much of what I enjoyed from previous games it also has a lot to build on.
Let's just hope whoever decided to leave out landscaping tools is long gone when they do, and that the sensibility of the rest is larger than the maps they've provided us with so far. Otherwise, this game is doomed.… Expand
Jun 23, 2013Wow. Im stating to realize just how delusional the critics are. I honestly doubt they played simcity 4. The maps are disgustingly small.The traffic is ridiculous, but i guess when you cram 300 000 people in 2 fuking squared kilometers, thats what you get. Extremely inadequate public transit systems (trams cause more traffic then they relieve) and busses never reach their destination, they just get stuck in traffic. 3 out of 10. I regret buying this game. If EA thinks they can just nickle and dime us to death with stupid expansions that they removed from their origional appalling mistake of a video game, they are trully mistaken.… Expand
Jun 21, 2013i'm giving this game a 0 not because it deserves a zero if they fix it, but because it it currently stands it does deserve a zero. where should i begin. well for one thing this is the first game that i've paid $85 for preorder! and i cant begin to say how upset i am with maxis/ea for taking my money and giving me in return a broken unfinished game. that they admit will never be fixed because of their business decisions to have it this way.
if you love cities builders this is not the game for you. its a game for the mindless masses who want to casually play a game for a short bit and then throw it all away.
first its all online all the time with no ability to save locally or to play offline
that may not sound so bad until you begin to run into problems where hours, days or more of gameplay gets rolled back or lost or is just inaccessible.!
then there is the fact that the cities are tiny and i mean its a pure fiction to call them cities since they are little more than tiny towns.
and the game play and game logic is more akin and in common with simtown than simcity franchise. its all fixed and fudged from the population to the game logic. there is no rci, things are just event driven to keep you entertained. and that is why traffic is always broken sim have no home or work address and other agents are as mindless and worthless and running around aimlessly. notifications are faked you can have the town covered with police stations and the sims are unhappy because there are not enough police because the game logic says when population hits some arbitrary point require them to build one more police station and it goes on and one and one. just look at the game logic source code that was released and you see how pointless and bad it is.
worse its pay to win, since all the dlc are meant to give you an advantage over the base game and are not purely cosmetic. yeap they have us buying crest toothpaste to get dlcs to keep our sims happy.
finally the multiplayer the whole reason they say for all our troubles is broken, unreliable. i mean i dare not share resources because i dont want my firetrucks, police force, ambulances, garbage trucks, students, ect leaving town and never coming back! or worse if anyone in the whole region puts a vu tower all the towns in the reason are constantly overrun by crime! finally its not like you can share resources or send someone money or a gift realtime, it can take hours before they get it. so if you are playing with someone and they need firetrucks what is the point by the time they get them they are offline and no longer need them.
worse in a couple years when the player count and sales are low and/or when they release a new version guess what like with the sims you have to buy it all over again and you lose access to all your cities! so much for years of effort to build your cities. no local saves and no ability to continue to play the game offline!
finally, other than new dlcs and fix after fix or cosmetics meant to hide the problems the game is and will always be online only no local save and broken and faked and fudged because it's all ea/maxis business decision to have it this way.
so there is no point in spending your hard earned money on this game and no point in even playing.
get simcity 4, cities xl platinum even tropico 4 instead and save your money on this overpriced turd… Expand
Jun 21, 2013The game is kinda fun without all the issues with the connection and servers, etc. However, the space you have now is very limited and it is the biggest flaw in the gameplay as you can build a whole metropolis in less than a day. The mechanics are fun, but I cannot compare them to another simcity unfortunately. Also, stupid DLCs and crappy graphics (unless you have a REALLY powerful PC) make it a complete letdown. It definitely is not worth ANY money, even for the hardcore fans as it will frustrate you more than it will amuse you.… Expand
Jun 19, 2013This game follow the CYBIECGM ideology ("convert your Brand in easy casual gamer money").
It is a shame that a such great series, with such a great appeal, is ruined by the developing of social interaction (that no-one wants) instead of real city-building related functionality (Mass Transit! Mass Transit! Mass Transit!).
I am very, very, very, disappointed.
Jun 5, 2013Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]