Oct 15, 2014This review contains spoilers, click expand to view. No Scenario Terrain generator LOL @ EA. Beyond. Absurdity. I can just imagine the Product Managers at EA right now when they were making the game. "Hmmm. Let's make really bad decisions! I'll be awes-some."… Expand
Oct 14, 2014Минусы-плюсы: + Красивая, приятная графика + Интеграция между городами + Большое разнообразие домов и построек А теперь минусы, их куда больше и они существеннее: - Даётся слишком мало места для развития города. Это ужасно. мне не нужна интеграция между 10 городами, мне нужен режим в котором даётся одна большая территория для развития одного большого города, места очень сильно не хватает, что б построить от души.
- Главная проблема игры - пробки. Причём разработчики сами эту проблему и создали - нельзя создавать развязки-развилки дорог в городе (как на автомагистралях), нет дорог с односторонним движением, нет более широких дорог.
- Даже при настолько малой территории для развития игра очень требовательна к железу.
- Одной ядерной электростанции с макс количеством энергоблоков бывает недостаточно для очень крупного города (т у п о с т ь)
- Территория около зданий бывает не "приклеивается" к ближайшей/им дороге/ам. Некрасиво смотрится.
- Молчу про крупные проекты. Идея интересная, но её вы, разработчики, развили очень плохо.
- Хреновая интеграция между городами (лень описывать)
- Раздражает пиздец как ленивое население - при наличии 20 тыс разных вакансий 10 тыс человек так и остаются безработными (при условии ур. вакансии равен уровню жителя)
- Электричество распространяется очень медленно - чушь, ибо скорость электричества равна 250 тыс/км, а не как в игре.
- Та же тема с водой и канализацией. Не думаю, что в реальной жизни дела с водой и канализацией обстоят так же.
Столько возможностей можно было реализовать, а разработчики не оправдали ожиданий, и, позже, выпустили дорогущие DLC.… Expand
Oct 3, 2014After about a year and a half after release, SimCity has definitely redeemed itself for its always-on DRM release. The game plays as smooth as the past SimCity games, possibly even more so. The graphics only add on to the game's greatness, especially once your city becomes larger. Space limitation is the biggest issue with the game, however, but it still doesn't affect the game enough to say it makes it awful; just a minor inconvenience. Helps if you get a few friends to play with, as this still does have the multiplayer aspect to it, but singleplayer is still fun. I recommend to catch this game on sale, and also to check out the expansion pack if it is on sale as well.… Expand
Oct 3, 2014Summary and Veredict: Very poor game even after the forced online mode era gone once and for all. It is a case in point that shows graphics are not everything.
Modding might make this game much better with time (like it did for SC4) but considering EA right now appears to be not as friendly towards it as it was when SC4 was released (so they can release their overpriced DLCs in the first place), the crippled region play without terraforming and lack of creative control, all these factors but make this game very boring after a couple of hours of play.
Definitively not worth the 60$+ it cost at launch and still not the 20$ it costs right now unless you are a very casual player just looking to play town mayor with some pretty 3D graphics once in a while. If you want to go anywhere further in the field of city simulator use that money to get either SC4 or Cities XL.
- Decent full 3D graphics.
- Roads can now be built curved, elevated, etc.
- Improved simulation of town's inhabitants. (may or may not be important depending on your style of play). Nice with the bus and ground rail transit options the game offers.
- Online mode can make for some fun moments with friends though this was already possible in SC4 in a slower and more cumbersome scale.
- Upgradeable buildings.
Cons: Pretty much everything else.
- Ridiculously small town sizes. More like small neighborhoods. In paper "2 x 2" km wide (or about 1.25 mi by 1.25 mi) but considering that roads take much more space than they used to in SC4 or in real life, the maps appear to be much more smaller than that. Using roads as reference, maps are about 0.5 km wide. So yea, the 2 x 2 km SC city has about 1/16th of the area of a medium tile city in SC4 (which is supposed to be 2 x 2 km wide as well) and 1/4th of the smallest cities in SC4 that are 1 km wide. There is a mod that increases their size a bit but with region and lag problems described below, use it at your own risk.
- The above would be not such a big deal if they were side by side like SC4 had but alas the towns are spread apart and there is nothing in between them but a few roads linking them together. After building your towns - which can be done in less than an hour easily in each town, and in a day or two in all towns inside a region - you are left with a terribly unrealistic looking region with packed squared shaped towns scattered in a region of blank space. You cannot even add extra city connections.
- Building sizes in contrast appear very small relative to the roads they border. Even SC4 had size scaling problems (roads and buildings) but yea, they go to a whole new level in SC.
- Cities can achieve populations similar to their counterparts in older games, but that just makes your cities appear even more unrealistic and silly than they are already appear to. For example, a 350k city would have 1.4 mil people per square kilometer in SC, using the size above, in SC4 medium city same population 56k, while the densest cities have about 100k to 20k.
- No ability to create new maps or even terraform whatsoever. Towns appear in the region locked in place and you cannot even change their location. So if you dislike that big hill or that piece of river bed inside your town or a new region altogether you are pretty much screwed.
- Curved roads create big spaces of wasted space, a very minor problem on its own but considering you do not have a lot of space to begin with, often you are left wondering why build them in the first place? Speaking of which no freeways or one way roads to begin with. Even gridded layouts have plenty of wasted space.
- Zone density way too simplified and is based off only on the type of road used to zone them, further stiffling creative control. Since buildings are based off the road they are beside at if you demolish the road you also end up demolishing the buildings... Everything has to be beside roads, even parks.
- No subways or agriculture. Not that they would fit in in 0.5 km wide towns anyway.
- Lag problems when your city gets more and more populated. Suddenly, trying to simulate 350k+ people on a game daily basis does not appear to be that enticing...
- The game was online mode only (for a game that screams single player over and over again) for over a year and had huge server issues in the first month or so after its release. While they bear no weight on how the game is right now after the offline patch it is outrageous that we had to wait a year for that to happen at all. Especially considering that they lied that this was impossible to begin with.
- Overpriced DLCs that offer very little for your buck. SC4 has plenty of similar mods and plugins that are completely free to begin with.
Pros or Cons depending on your style of play:
- Increased options for trade of goods and services between towns. Some of them I find them quite unrealistic though. At least it mitigates (minimally) the small town sizes.
- Water and power built automatically under roads.… Expand
Sep 30, 2014Compared to Sim City Societies it's a lot better and at least acts like a Sim City game, but compare it to Sim City 4 and it's just an executive meddled piece of software that doesn't deserve to be considered a Sim City game. While there are some very interesting concepts with in the game like the statistics system and the fact you can have curved roads, as well as some of the concepts within the Glass Box game engine itself, however I don't think it's at all perfect and I certainly don't think it works well when it should.
Gone is the easy and free placement of buildings, parks, etc. gone is the simple zoning... and in it's place are a lot of empty spaces that you can't fill because everything is bound to the road system.
There's also annoyances with the fact that so early on in a serious game you can lose money just by building roads and not have enough money to buy police, fire and medical services which your city will desperately need early on.
I go on about the littlest of details but that's what made the previous games successful, the little details that you can change and dictate yourself because it's your city, not EA's city.
I really hope in the future somebody just buys out maxis and gives them free reigns over the work they used to produce. There is so much potential in the Sim City franchise and long times fans like me have been dreaming of a true sequel to Sim City 4... but it's sad that publishers these days particularly EA just care about appealing to a wider audience to get tons of money and doing it in the least amount of effort possible.… Expand
Sep 23, 2014Fun game overall. However i found it having a lot of bugs or dead end situations. A tunnel blocked in a mountain without being able to remove it, exit to main menu without reason, stuck in a mini tutorial because lacking some prerequisite or the fact that i am unable to reset a city are just a few things that ruin the overall experience.
Sep 14, 2014I loved sim city 4 a lot, for some reason when I play this im not sure if its because im more stupid now or something but I don't understand the game cant grasp around it very well. the building on the zones especially has to be connected to the road to build the zone instead of previous versions you could just make zones then worry about roads later and how zones take a certain size im not sure just rubs me the wrong way.
even after the tutorial this games learning curve seems really streamlined but yet oddly steep at the same time im trying to figure out if the games just to different so I don't understand it or don't like it or what. I gave this game 3 chances spaced out a couple between each and well still makes me want to hurl to be honest.
I got this game after all the online crap got sorted out so have nothing to say about that overly. the city size is small as all other people have said you need to make other cities to help your city cause you cant build a mega metropilis on this small lot (sims reference :p ) where on sim city 4 you could make wonderful huge cities even on smaller areas with everything packed into it it had a hard learning curve to get a good economy and money in the positive but it made so much more sense.
conclusion this games not good for majority of sim city players will not like this at all, I can see more sim players liking this over sim city players (not insulting sim players by the way) it looks pretty and that's about it this game feels like a demo of sim city 4 just prettier is all. instead of building a huge city with every building in it sometimes almost 1 million people they give you this dumb downed little plot of land to make a small town (it feels like it anyways) I regret buying this game I tried to like it but even how they changed the interface of building and nerfed city size I try to like it but I cant.
final advice if your still considering this game after all these reviews people have done make sure you watch tons of review videos, gameplay videos etc learn everything you can about it at first glanced looked pretty good seemed somewhat similar but after I installed it started it up waited 3 hours for updates ontop of that started the game itself made my little plot of land and puked in my mouth it seems.
First review for a game on here (sadly this one) and all those reasons up there is why its a 2/10 for me.… Expand
Sep 13, 2014Every once in a while, I try to play the game. Then I soon remember how pointless trying play it really is. It's fundamentally flawed. Why? To make the city function, you have to build an absurd road network that does not come close to reality, and because you will always be constrained by the itsy bitsy area.
Sep 9, 2014Simcity holds a special place in my heart. Being able to create your own living and breathing city is always addictive and great fun, and it's no different for this entry to the series.
However while it still remains fun to manage and build your own cities the game is let down by some annoying and questionable design choices.
One of these critical choices is the map sizes.In previous games you could build massive cities and it would take days to fill the map, however with this new edition within a few hours you will have completely used all of your space to build your city and will be forced to start a new city on a different map.
The other critical issue is the choice of always online and a big emphasis on multiplayer, which puts a huge damper on the game.
What could have been an amazing game is unfortunately ruined by a few bad design choices.… Expand
Sep 1, 2014Bad EA, I was part of the beta. I was going to buy this game. I specifically came here to be a statistic for a negative review. Could not connect. Sims were a mess. Traffic was broken. The list goes on and on. And even though for the most part they fixed it now, that does not justify releasing a game like that. Good luck selling games with a business method like that, last game I purchased from you was Battlefield 3, and probably will be my last EA game ever.… Expand
Aug 25, 2014I really was excited for this game. And I continued to be excited for about 30 minutes after I started playing. The moment that I logged on it was like a ghost town. The maps are tiny. And what's with the constant Zombie outbreak and getting your city demolished by meteors? Huge let down, as I've been a really big fan of their past games. Too bad.
Jun 23, 2014Simcity (2013)
-Online DRM (but that is fixed because singleplayer has arrived)
-Not much space
Yes it has it's flaws.
But cmon! Its fun!
You can get amazing mods, And build nice cites. The only thing i dont like is no space for cities.
If you hate i dont give a poopoo.
Jun 20, 2014I played this game for around 29 hours, and I can say that SimCity 4 was a lot better.
Now what I hate about it that there is no "blocks" meaning that you can build even stuff, It's so random so you will have some empty places that you can't build anything on, which I hate, in SimCity 4 you could see the actual blocks in the ground and when you put a building you knew exactly how many blocks it's going to take.
also, you can't longer modify terrain, and you only have what they gave you, small cities which I also hate.
I really can't find words to describe, but I prefer to play SimCity 4, and it could've been better for them to add the new stuff and increase the graphics to the older SimCity and call it a new SimCity!
It's still playable though, and there is some nice stuff here and there, but the way that you build and the small cities just kills every thing.… Expand
Jun 16, 2014I think this game is great. I've owned it for a few days now, and for those few days I have not stopped playing. I haven't had this much fun with a city builder in a long time.
I understand some of the hatred here. Firstly, the maps are pretty small. This can seem like an annoyance at first, but it really makes you think a lot more about how you layout everything. Megatowers also let you build your city up, instead of out, so you can still have high populations, without taking up so much surface area.
It it's current state, the game has no bugs, no server problems, and the option of offline play. So you can flush 99% of the complaints here down the drain.
EA/Maxis took a pretty big risk changing the game as much as they did, but I appreicate that. Most sequels these days just regurgitate the same game and put a 60$ tag on it. The new presentation and UI is very nice, and I think it's awesome they added trading, and commodity resources. It really adds a new appeal to the classic SimCity theme.
Not to mention multiplayer! Playing with friends is a lot of fun, and it's cool coordinating city roles with your buddies online, and filling in for each other's gaps.
Picked it up with the expansion on sale. Great buy.… Expand
Jun 13, 2014I really tried to like SimCity. I really honestly tried. But it's just not working well. The mountains of problems is huge, even now more than a year after release date. Not calling the game "Sim City 5" but just "SimCity" is very appropriate; because it clearly does not continue the success of it's predecessors.
The list of issues is huge:
- Cities not buying the required amount of power and water even though there is plenty of water and power to receive from the cities I have setup contracts to buy from. Forces you to utility buildings in your main city wasting valuable space and land value.
- Tourists suddenly not coming to your city for no good reason at all, after you've had great success with tourist for a long while and made no changes. Suddenly they just not come anymore destroying your income completely forcing you to re specialize. Which is NOT fun.
- Water tables drying out and not refilling unless you friggin build a sewage treatment plant just next to your water pump. What the hell is that about?! Like the only way to get clean water is from a sewage treatment plant... Rivers not having any positive effect on water table at...
- Tiny city sizes...
- Enormous traffic jams on intercity highways and absolutely no way of improving or building more. Only one road connection to intercity highway causing at times great traffic jams in your city at that road junction.
- Street cars getting stuck and not moving. Can be 'fixed' by removing and readding section of road in front of street car depot, or sometimes streetcar depot needs to be removed. Not fun.
- Cities got lost due to EA's crappy servers. Many many thousands of players experienced this.
- Gifts of goods, like plastic and such, from one city to another cannot even be partially deliver if receiving city does not have storage to receive the whole lot in one go. The deliver truck will be forever stuck in the intercity highway until receiving city builds storage big enough to receive the delivery in one go. Who at Maxis/EA thought that was a good idea?? How hard can it be to implement partial delivery...?
- Deliveries of goods to great works get stuck in the intercity highway traffic jam and often the delivery disappears or roam for a very long time.
- Cities of Tomorrow DLC prevents you from claiming cities other players with this DLC have constructed and left, forcing you to buy DLC...
- While music is not actually bad, it is a pathetic attempt compared to the genius godly sound track of Sim City 4 (search Sim City 4 OST on Youtube if you haven't heard it before). Bu tin that sense SimCity's music does fit the rest of the game.
- All buildings, both zonable buildings and utility buildings etc. will demolish when just at single patch of road along it's side is demolished. I don't get why that is necessary and it only serves to needlessly complicate rearranging city structure. For example a road can be just next to a utility building and the module to place does not have any other space to be than on the same space as the road. Demolishing the road and replacing it elsewhere and replacing the utility building makes space to place the module on that exact same side. It's crazy that you can't do this without demolishing the whole main building structure.
- Crappy low value with very limited content DLC's that sell for high prices
- Great work sometimes not receiving any power (even though your cities clearly has lots of excess power) effectively destroying the whole purpose of great works.
I could go on and on and on but whats the point. I don't even want to talk about the (few) positive aspects. F*** you EA, go to hell and leave our games alone… Expand
May 27, 2014EA made a crapy game full of crap it has a small city sise game breaking bugs and it's boring an creativity in your city is small and the forced mult- player aspect is bad why do you need internet all the time with internet but luckly single player was added and cities of tommrow dlc was added and why sim city is 60.00 dollars plus tax and if you buy the dlc pack you also have pay 30.00 dollars plus tax and the crapy drm stuff… Expand
May 26, 2014SimCity has become a great game. I have owned it since the release, but I wanted to wait until it had been updated to review it. EA has outdone themselves. First of all, the graphics are great. The UI is the best I've ever seen in a game, very sleek and simple. I love the tilt-shift graphics, I often find myself just watching the city. The soundtrack is where this game really shines. I could listen to the soundtrack all day. Fun and upbeat, but it will change by itself depending on how your city is doing.
I've definitely gotten my money's worth out of this game, and I don't regret it. I've been having fun messing around in single-player recently. I gave it a 9/10 only because the city sizes are a little small.… Expand
May 23, 2014Not the worst but its not the best SimCity neither. The game contains too many bugs and glitches like Maxis trying to launch this game on deadline. I would say the new expansions like Cities of Tomorrow and other more did made the game a little more interesting, but bugs and glitches ruined it. Also the city size is a little dumb-down, limiting the player's creativity.
May 11, 2014Its 2014 and this game still sucks. Yeah there is an offline mode now. But the maps are still super small which completely removes the city aspect. This wouldn't be a huge deal breaker if the city tiles where right next together giving it a city look from the region view. But even this still hasn't happened. So what you get is a bunch of small blocks full of sky scrappers scattered through out the region.… Expand
May 4, 2014I bought the deluxe (or whatever) edition before the game was release because I am a huge simcity fan. I've tried the game on several different occasions but even with the patches (which do help) the game is terrible. The biggest issue for me personally is how small the maps are - the other simcity games felt way more epic. I loved seeing my cities grow to be huge. You just end up with tiny cities that are connect with congested highways. I would not recommend this game to anyone, even if you are a diehard fan of simcity like I used to be.… Expand
Apr 28, 2014Having read the very mixed reviews for the game, I figured the only way I'd find out if it was any good was to buy it and try it for myself. Downloading from Origin was fairly straightforward and the game was up and running within an hour of purchase.
Visually, the game is very very good. It looks like an animated model at extreme zoom levels and it's quite nice to just sit back and watch the sims go by while having a coffee. It's like Sim Parisian Cafe! The tutorials are straightforward, the controls straightforward and the user interface is very visually appealing.
On the downside, some of the building menus are a bit hard to navigate. You'll often be asked to build a church, for example, and then give up because the church is hidden in the City Specialization -> Culture -> Worship menu. The maps are small, although it does make the game more challenging and, dare I say realistic, as you can't just plop a building down and build a few houses for the workers - you really have to think about how to balance competing land use demands in order to make the city work.
A lot of complaints centre on map size, and it is true, they are much smaller than they were in Sim City 4. However, intelligent region play can overcome the limitations of city size by enabling resource sharing, effectively turning separate cities into a conurbation.
My main gripe is the DLC. It is absolutely terrible. $10 for a building set that gives you a double decker bus, Big Ben and a couple of British-looking buildings? $5 for a few airships or $10 for an amusement park that appears to promise the kind of creative madness of Roller Coaster Tycoon, but ends up being more like Zoo Tycoon. EA removed the modding freedom that Sim City 4 gave us in order to maximize profits from DLC. I don't mind that so much, they are a business and they have to generate revenue, but don't expect value for money because there really isn't much to be had. Wait for the GOTY edition or some bulk bundles and save your cash, because the current DLC is not worth it.… Expand
Apr 17, 20141.EA..that greeeedddyyyy bastards..that's all i will say about that
2.Graphic : Graphic is beautiful..for sim city and CoT , from 1-10..pure 9
3.Servers : i mean..realy ??? realy ??? 3-5 or more hrs of work and then "unable to load city..try later" or similar..if..but that's BIG IF you load your city after crash you are damnnnnn lucky
- from 5 cities,at least 2 times on each has crashed and i was able to load..gues how many ?? 1.. ONE.. (later when crash this one goes to hell to..what a surprise.. -.-)
4.Borders : you (if you lucky (online)) will play about 3-5 hrs if you screw with the game..if not,you wil play 2 hrs at most,for ofline ..same..per one city
5.Graphic design of menu : easy to navigate and clearly
6.Bugs : I will not even start with this..damnnnn
7.Would i recomend this game : Helllll NOOOOOOOOO..play 3 or 4---->3 are my favorite,4 is nice for verryyy big city..
8.If you have nerves for to damn bugy game and you want to play realy let say smal part of city (town)..buy..otherwise..don't even bother with this piece of crap
One more thing : EA - thank you for ruin my favorite game and take my money for **** -.-… Expand
Apr 16, 2014This review contains spoilers, click expand to view. Spolier alert: This game sucks very very badly.
I registered on this site only to warn people about this game. I own hundreds and hundreds of games and I can honestly say this is the worst $45 I've ever wasted. This game is horrible, horrible, horrible. Never mind all the DRM problems, even with out them is a horrible game. In all my years of gaming I have never hated a game as much as I hate this one. Not only do I want my money back, I want to be reimbursed for the time I wasted. I would however pay another $45 if I could spit in the developers' faces.
This game is pathetic and I will never ever by another game from "Origin".… Expand
Apr 15, 2014Wow. I should have listened to the 3000+ negative comments instead of buying this game. I bought it on sale for $20 thinking "It's not that bad. People are just whining."
Nope. The internet was right. It is THAT BAD. Not even having an offline mode is going to fix this game. The maps are TREMENDOUSLY SMALL. You'll have a hard time getting your population up to a few million UNLESS you have all low wealth residential zones. If you want to maximize your zones, you would have to build a VERY BORING AND VERY BASIC grid system for it to work.
The designers made a VERY poor choice in forcing you to specialize in only one thing in your city. You'll then have to ABANDON it after you spend hours building it up and start all over again in a different city in the region. There are youtube videos out there that show you how SMALL the maps are. TRUST THOSE VIDEOS. IT'S VERY SMALL.
The interface and graphics are very well executed but there are just too many flaws in this game as many have mentioned (poor AI, poor traffic routing, etc).
I've only played this game for 20 hours and am already sick of it. You'll enjoy simcity 2000 more with its outdated graphics than this game.… Expand
Apr 15, 2014Great game, I enjoyed it a lot. It's really underrated. They fixed a lot of things. It has an offline mode now. The servers work great (it's not just a single player game, it has a lot of multiplayer aspects, it's an MMO, stop **** about it), lot of the reviews were written on the first few days/weeks, when there were some issues (of course there will be server issues with a popular MMO on the first day), and they haven't updated their reviews/scores, it's fixed now. It's stupid that people rate this so low because of issues already fixed and the DRM (always online DRM works really well, really few people pirated it before the offline mode came out). People are idiots. It works well on old PCs, it looks good, it's a lot of fun. The cities are big enough.… Expand
Apr 14, 2014Since they decided to add an offline mod and after numerous patches i thought I would finally give it a go and see how it fares. THE GAME IS HORRIBLE, DISGUSTING PILE OF S***. They ruined everything that was good about the game, instead of allowing you to build even larger cities now that the hardware has advanced they made them so small I ran out of room so fast I wasn't able to blink. This is BS. You aren't even building a village let alone a city and why can't the AI remove abandoned buildings by itself so I don't have to micromanage it. The only innovation are the curved streets, wow, oh and did I mention that half of the stuff in the game is actually part of DLC's. Unbelievable. STAY AWAY FROM THIS C*** AND SAVE YOUR MONEY.… Expand
Apr 12, 2014This game is an absolute failure... It does not even compare to SimCity 4 in its soundtrack, gameplay, or entertainment value. I do not believe that SimCity: 2013 should have been made because it is an absolute abomination to the Sim name -- lacking in all of the good things, and overrun by the bad things. Everything good about SimCity was sucked out in this 'rebirth' and everything bad that you could imagine was added.… Expand
Apr 12, 2014I can't imagine how bribed the review magazines are. Giving 100 and 80 score for this game, really?
The game has problems with maintaining connection because of server problems, and requires INTERNET for SINGLE PLAYER.
Forced online DRM, where other developers are already removing DRM totally? SimCity is a joke, and is already pirated. The DRM is there for totally legal players' annoyance only.
Not recommended to buy.… Expand
Apr 7, 2014EA should effectively FIRE the whole Game Design team for ruining a franchise and the trust of it from what Maxis had. Period.
EA is doing a great job of killing well known Franchises down to nothing. Good Job EA. Good Job.
And I'm talking about the offline experience, not even online.
Apr 5, 2014This game was, is, and always will be fundamentally broken. The city sizes are WAY WAY WAY too small. You fill the map in literally one hour of playing. It's a single-player game that requires you to play online on some horribly buggy and slow servers.
Apr 5, 2014As the patches made, as the time runs, this game becomes even better. There is almost no problem with this game such as server problem, glitch, bug, and now it comes with SINGLE PLAYER MODE, road tools, smarter sims (that drive vehicles not only in the shortest path) and other interesting things. So delete those negative reviews because that describe the old Simcity, not the nowadays Simcity.
Sorry if I made some language mistake, because english is not my first language… Expand
Mar 25, 2014Wow? From whence do I begin?
Let's start by examining the critic score vs. user score. Never have I seen a more blatant example of EA exerting its advertising muscles and coercing good reviews.
Is there actually anything good about this game? EA flat out lied about the game needing an Internet connection to play. Joke's on them, as usual. By enforcing a connection, they over-flooded their servers so no one could play at launch. Nice job.
You guys know about the horrendous routes Sims take to work already. You guys have all seen the hilarious terrain bugs, too. Ultimately, this game does not even deserve a 1 for the design decision of having a single city block constitute a "city". I hope EA lost millions on this game; that, however, is probably wishful thinking. Judging by the quality of this product, I doubt EA even spent a million on it. They just spent most of the budget advertising and callously deceiving die-hard Simcity hopefuls.
I bought Battlefield 4, but I guarantee you it'll be the last EA game I am ever, ever going to buy.… Expand
Mar 24, 2014It's actually quite surprising how truly bland and un-sim-like this game is. Going in I really thought the complaints of "the cities are too small" and "the simulations are too simple" were just the cries of EA haters and non-sim-enthusiasts complaining for the sake of complaining. The truth is, the haters are right. After an hour of playing, you'll feel like you've already seen and done pretty much everything there is to see, and you're unlikely to ever feel truly engaged. The game is cold and indifferent, moves at a snail's pace, but yet after about an hour you'll have most of the city plot filled up with stuff. There's just very little content, and even less reason to care. This game is a terrible let down.… Expand
Mar 20, 2014(After the "Offline Update" was released.) Before I start... I get why everyone hates this game. But dang it I just can't hate it, it looks nice, plays nice, and it just is a good game. The interface is really well made, I like the idea of roads being what controls the density, and I love how the city looks, and it is much faster to create a big city than it is in Simcity 4, and yet it made a single mistake, a mistake that ALMOST ruined it for me. The city sizes, or should I say the lack there of. They should not have done this, but the reason why is so that they could force multiplayer on us, but now that the offline update is out, why not make new regions with much bigger cities for singleplayer play only? but even then I still get much enjoyment out of seeing my city grow, only if I could see it grow even more. If I were to compare this to SimCity 4 I would rate it a 6/10, but on its own, it is a pretty good game imo.… Expand
Mar 2, 2014SimCity is a great idea with a bad engine. Maxis is an innovative developer with an evil publisher. So what does this mean? The engine is rubbish because it can't simulate a city. Each citizen lives in the nearest free home in relation to his position at the moment he wants to go home. Thus each citizen lives each day in a different home and because every citizen does this, there is always a huge traffic jam, because every citizen goes to the same home, than to the next and so on.
This is also true for work, shopping etc.
In conclusion the roads ware always full and a city with more than 10.000 people (which aren't exactly 10.000 units, more 100 or so) will not work, the jams will hold your trucks which are needed for your production line. Of course, fire trucks and the other public service cars will stuck in traffic too. They don't get an extra lane, the even have to wait if the lights are red and no car will make room for them. Thus your city will burn down. Because of the engine, every truck will drive to the next fire, not to a fire with no truck already moving in.
But never the less this game is fun to play, until you notice, that you can't optimize the roads and your public service because of the broken engine.
So if this was it, I would give this game a 4 or 5 out of 10, because it will take you a while to notice.
But EA lied about this game and is still lying because the are selling it as a simulation of a city. But this game does not simulate anything.
The even bring out DLCs and AddOn which make the problems worse or are simply overprices and/or bring ingame advertising with them instead of fixing the engine (maybe it's not possible).
The maps are ridicule small sized and the DRM is a pain, because the benefits (trade with neighbor cities) are not working proper.
So I give this game a 1, it is more a 0 but if you naively think that your city planing is the issue, like me, it is fun to play a while until you notice the limits of this fake simulation engine ;)… Expand
Mar 2, 2014I am a long time fan of the "Sim" series (Simcity **, SimCopter, etc..) hell I even pre-ordered the first Sims game on release (although I traded it for Quake 3 shortly thereafter). When I saw this Sim City come around, I had all the hopes that this game would be more SimCity and less; The Sims play: Sim City. Unfortunately, the game is like "The Sims play Sim City with horrible game breaking social media functionality that you don't want".
I mean this in the sense that all atmosphere that you would find in an original SimCity title is lost, do not come here looking for experiences paralleling the games of the past.
Unfortunately though, the game has little in the way of redeeming qualities outside the beautiful visuals and music. It's simply equivalent to a Farmville-like game app or Facebook minigame, it is not even close to a stand alone title.
Never mind the fact that simple things that should be included in the core game are pay-to-play DLC's. This game will forever be a milestone and example of all that is wrong in the gaming industry today. Nevermind all the ridiculous Origin/Online only play, bugs, limited city size (smaller than any previous game and more like Sim Town) and the Agent system that they tout as a boon to this genre of gaming, which simply restricts everything you'd like to do in the name of "actual people" running around as individual agents.… Expand
Feb 28, 2014I found the game to be somewhat fun and irritating it seems to me that EA failed to to give and deliver there promise to make the game fun instead the game is just sad yet amusing now that simcity has "multiplayer" make's it worse and that online DRM isn't helping ether and there isn't even a single player or an offline mode. simcity 5 i should say this game make's all the other simcity game's look like gold. i feel sad for Maxis for partnering up with EA and destroying one of my favorite game's.… Expand
Feb 26, 2014EA knew the game would not work at launch. Background: 1. EA was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department. 2. EA did not adjust download capacity at launch to meet these requirements. 3. EA did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.
1. EA deliberately launched a game which they knew they could not fully (or even in part, apparently) support.
2. EA deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time, to be determined, after launch.
3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
4. These actions show once again that EA treats its customers with complete contempt. It has been rated as the worst company in America in 2012 for good reason.
1. Do not buy this or any other games from this EA.
2. Do not buy this or any other game requiring on-line play for single player games.
This is the only way they will pay attention. As long as we continue to give them money, they will continue to perpetrate this fraud. Hit them in the wallet and they will wake up in a hurry. Do it now, before these greedy companies ruin what is left of the gaming industry.… Expand
Feb 21, 2014I rate this game a 5. As it is a SimCity game and it featured most of the things you would of expected from a SimCity game. It even had some nice features like you could play online with others. It had a nice feature where you could play multiple cities in a region at the same time. Specializing each city. Therefore one could be the commercial area. Another the residential. Another the industrial. So in theory and what you got when you bought it, it was probably a 10.
However what destroyed the game was EA's greed. They forced you to join Origin. They forced you to play the game online. But then they didn't have the capacity on the Origin servers to handle the masses of SimCity fans who were trying to build their cities. Remember everyone was forced to play online. This caused lag. Which in a city sim, that was happening in live time causes massive problems. From the cars, to crime, to pollution. This could cause whole sections of your city to just fall apart with no apparent way to fix it. It also caused the game to behave illogically and not be able to handle multiple specialized cities very well. For instance when I built a commercial area that was near a residential city, that was also sending electricity, water and other resources to build up the commercial city. The game was sure there weren't enough people to support it. Even though the residential city needed tons and tons of jobs and places to shop. Same with the industrial. You could start up a regular city and then rebuild it. But it's illogical multiplayer flaws coupled with lag could just ruin your gaming experience. This was especially a problem for those serious builders. As EA was trying to promote building competitions. The lag made things ugly really fast.
When you couple this lag with bugs, bad pathing, and illogical flaws in the new ai the game was all but doomed. It's sad really as most of these flaws would of eventually been patched and everyone who purchased this game would of been happy rating it 8 or better easily. And most of the flaws were probably caused by the lag of the server you were forced to play on.
I played solo, or private games where I invited friends. I have highs speed internet, but being forced to play on the Origin server which was lagged out of it's mind, just ruined the game for everyone. It is so sad because if we could of played this game solo, or on our own servers this game would probably have been a classic. Which all of us would be replaying for years to come.
But instead EA decided they would stop game hackers by forcing them to play on their servers. Sadly those who cracked the games are probably the only ones who can enjoy the game in the state I last saw it. And this policy for what was traditionally an offline game, ruined it. Without stopping the hackers. In fact it was a PR problem for EA as they said you couldn't play the game offline. But people were quickly finding evidence that the game could probably be patched to be able to play offline.
If EA just put out a patch that allowed us to play the game on our own computers or our own servers this game would be saved. Which would save the game for those who want to use the game on Origin, because Origin wouldn't have it's servers lagged. And it might help restore EA's reputation.
Sadly EA already stole the money from all who bought this game. And sadly it seems EA is not concerned with keeping SimCity as customers.
In the end the game launched so badly that EA had Origin give players a free game. Which is okay, if you actually enjoy having to log into someone else's server just to play a game. But it's quite annoying when it destroys a classic franchise. And a game that should be able to be enjoyed offline.… Expand
Feb 16, 2014Game was poorly made. Marketing tactics were deceiving and unethical. We were told that the game was build around an "always online" experience and offline single player mode is just not possible. And here we are almost 1 year later with the impending release of an offline mode. Next, we're probably going to get bigger maps and EA expects us to forget what they said during those press release? Glad I cancelled my pre order the moment I heard of always online DRM.… Expand
Feb 1, 2014It certainly had the potential to be a really great game--worthy of the SimCity franchise. But it fell short by an "always on" DRM...I'm sorry, an unnecessary connection to an EA server. Now that wouldn't be so aweful IF EA made 100% sure their servers are always functional and can handle the traffic--of course there's always the chance something may happen with your isp too. Anyway, it was completely unnecessary to make the game work and caused many problems.
Now on to game play, which the raw gameplay itself I found to be very good--detailed buildings, individual sims, etc. I also enjoyed upgrading buildings and working toward certain goals to unlock more options in the game. However, as others have pointed out, the maps are smaller than I would have liked and there's no option that gives you larger maps.
Overall, the game was okay but it could have been a whole lot better.… Expand
Feb 1, 2014There are many great features in this game: beautiful graphics, multiplayer (kinda), and that's pretty much it. The many faults I found in this game are: 3x the price for a third the content, almost completely unbalanced and impossible to fulfill late game requirements, and very limited options compared to the vast amount of buildings present in previous simcity games. I have simcity creator on the Wii and it has more content...… Expand
Jan 20, 2014"SimCity" was a huge disapointment, especially because of the hype that lead up to it. Today I undoubtedly regret I did not return it and get the money back. The launch weeks were terribly frustrating, since the servers were crowded and unstable. The game itself consists of an uncountable number of bugs, where some are gamebreaking. The game mechanics are overall lazily constructed, and nearly everything in the game lacks depth (many of the numbers and statistics used are even plain wrong). The game also makes use of DRM (Digital Rights Management), which I personally think is a farce. Instead of buying this travesty, I recommend "SimCity 4" to those who likes the genre. Avoid "SimCity" at all costs.… Expand
Jan 16, 2014I enjoyed playing SimCity. It was worth my time. One problem that I didn't like is the fact that SimCity only supports online mode. I would like to play offline. It's basically about building cities and managing them. You have to be very careful because the money [called Simoleons] can run out quickly. Finally, it turns out to be a good game. SimCity is based on reality.
Jan 13, 2014Electronic Arts ruins yet another franchise, and yet another developer. It is hard to see how Maxis could recover from this nightmare of a game--a cash grab counting on the SimCity name, and nothing more--and we have likely seen the end of the SimCity franchise. Tiny maps, broken mechanics (even almost a year after launch) and dumbed-down casual gameplay makes this one of the worst games ever made, when compared to the classics of SimCity's past.… Expand
Jan 13, 2014I was soooooo excited to play this game with all the famous people playing it and all, but when I bought it and it crashed on me and it deleted it and tried to redown load it and it sad it wouldn't because some on else bought it. sooooooo angry and no refund for $69.99.
Jan 10, 2014Wow this game is a huge fail. It's not even a full game. If you want a full game you must buy this base-game(it's like a demo) for 60$ and then you forced to buy each building individually(it's called DLC), but it's not DLC, it's the content and features which was cut from the full game.
DO NOT BUY THIS CRAP. DO NOT SUPPORT EA.
Jan 9, 2014This game really is a turd. I bought it a week after release. Stopped after realizing the simulation was broken. Waited for 10+ patches. Updated around Xmas. Played enough to get 4 cities in a region and start building the Solar Farm. Freight, trade, resources going to storage lots (trade depot) , storage lots (ports), shared resources from neighbors; FLAT OUT BROKEN. I have two coal mines, coal in lots, yet somehow my smelters and coal power plants never have coal. Same instance with every resource going to any destination. Alloy to Great work, ore to smelter, plastic to processor factory...
Thought the issue may lie with transit. However.... Traffic is not causing this issue. Sold all resources, closed depots/lots/ports re-opened, re-worked all streets and transit to eliminate all red/yellow areas on streets and somehow the resources/freight take 3 three days to move. REALLY? Ok, I'm laughing now because it's absurd.
My first PC game was SimCity 2000. I was in 5th grade or something. I'm 28 now and have loved each installment since. What used to be a wonderful city simulation has gone very wrong. (Insert EA blame here).
No, but really....EA..... Maxis and Dice were phenomenal before you became their publisher... I wish they hadn't sold out. Gaming companies that are successful today, listen to their community. EA has not been doing that. For anyone thinking about buying Simcity 2013. Please do not, until you read a review in 5 years that says that came is actually functioning correctly. If that ever happens.
3 for graphics, sound, and the developers effort. - 7 for gameplay, DRM, lies, ruining franchises, inflated prices, bad patching, DLC, and BF4 bugs.… Expand
Jan 7, 2014I just wasted my money into EA's trash. So many bugs still in it, and there is no advantage of ONLINE play and just poor play style. The datas that I choosen are not connect directly into order. Packages for Huge building is not supplying as they just reach that construction site.
More than that, CITIES ARE TOO SMALL
it's not SIMCITY. it's TOWN, SIMTOWN.
Jan 4, 2014Ah! the Simcity reboot. A broken interactive screensaver. Let your imagination fly on the tiniest simcity maps ever. Watch traffic come to a halt and back up on the single roads connecting your cities. Watch your cities grow without any industrial zones. Watch EA take your money while your thinking that the latest DLC will fix this game. Ahh! the fun you'll have playing when your internet goes down. Amazing social multiplayer experience. You must buy this game to really experience how bad it is, and then have fun trolling the five people that like it on the simcity forums.… Expand
Dec 31, 2013The game is 9 months old now and the agent system still doesn't work. Vehicles are disappearing and ghost town phenomena still exists. Power and water usage is raising cumulatively even the city plot is cleared completely. Students disappears and vehicles just disappears. The game is broken but Maxis is making new content instead of fixing the game. There is also plenty new bugs like unremovable street car tunnels.… Expand
Dec 30, 2013Suits in charge have runed another franchise, why do people that probably hate videogames think they know better than us? Easy, they may think they are superior to us and they dont respect us at all... Suits also seem rushed in t making a new videogame crash, I don't know, maybe they want to kill videogames alltogheter in the firstplace so their normal perfectly fine hoobies return once again to supremacy?? Whatveter, the future for this inustry is grim if we keep enabling this retards.… Expand
Dec 28, 2013This game is, like most other EA games (I know Maxis made it, but EA did parts of it), terrible. But EA brought this to a whole new level of terribleness, by putting always online DRM on this game. They said you have to be online, which is nonsense; People have changed the code and made it possible to play offline! Furthermore, the graphics are reasonable, 3D is ok, maps are tiny, menuscreen is worse than Big rigs over the road racing's one.… Expand
Dec 26, 2013This game was fun for the first 10 minutes. Until it said I wasn't running my town right and it said it could repair it. So I click ok. And it take you back to the main menu. NOW it does it every 5 minutes not saving the progress to my town. They said they'd fix this over 9 months ago. Really EA really?
Dec 18, 2013I like this game. I waited until October 2013 to buy it. The server issues have been fixed. Sometimes during peak times you do find you get bumped or can't log on, and not being able to play offline is a real issue for many. Me included. But most the time now, you can get on. Once your on, the game is very fun and very addictive....if you "get it". I almost wish there was more "business" in it, but for "the masses" it's a great game now. The only thing that I think of is...what happens when Orgin drops the game or goes bankrupt? I can't play my game. So.... Online only game I'm actually renting the game.… Expand
Dec 16, 2013I can not believe how people would actually give this a perfect score. It's completely rubbish compared to the previous game. Always some kind of a problem with the servers and not to talk about the "citties" you're supposed to build. In SimCity 4 you had the chance to build a real city unlike in this game where you can build a village. I regret spending money on this game so if anyone thinks about buying ths game: Do not. You're better off downloading/buying SimCity 4.… Expand
Dec 14, 2013Why I rated this game a 3: The best part of this game is the graphics and audio; however, the biggest part of any game: gameplay is seriously lacking, and EA as usual has not listened to the consumer. Pros: Beautiful graphics and great audio Cons: Small map sizes, severe traffic control problems, enormous structures, residential is not dense enough for map size. Unfortunately the map size in relation to the structure sizes makes it incredibly difficult to fit in enough residential space in addition to city specialization structures and standard infrastructure i.e. water pumps, city hall, power plants, trash disposal, mining operations, electronics factories, casinos, and universities. If they wanted to make them so big, then they should have given us bigger maps.
The other glaring issues is that trade is near impossible once your city becomes large enough. There is literally one entry into the city. This results in a major bottleneck for traffic and causes major backups. This problem will result in lost or inconsistent input of revenue causing cash flow problems. I believe that this results mostly from the fact that all city transit options flow on the roads and there is no subway to speak of to help offset some of the travelers. I extensively used subways in SimCity 3000 Unlimited and rarely had real traffic control problems.
Don't waste your money on this disappointment like I did.… Expand
Dec 9, 2013Really looked forward to this game, but it just does not deliver to what it once was. If you want that old-school SimCity feel? Look elsewhere, you are gone so regret buying this game.
Ill gibe em 2/10 for the effort yeah effort of ruining a perfect franchise...
Dec 8, 2013I bought the disk version from GameStop without knowing that it was a downloadable always online only game. Had I known that, I would have never bought the game. But, alas, I have spent the money. I like the other SimCity games so I said "I'll give it a try". Bad mistake. The traditionally 1 player game is now based on multiplayer gameplay. Thanks for ruining everything that I love EA.
Dec 8, 2013Although it was a logistical nightmare when released, now that EA has mostly fixed the server bugs this has turned out to be one of the most fun SimCity games to date. I admit it is frustrating that the areas are tiny in which to build, but I think that in the long run it gives the game better replay value... In the old titles, you spent countless hours on one city, and from then on there was no comparing. However, in SC5 you build many small cities in a region, each with different specialties. Some work, some don't. But they can help each other, (making it nice not to have to start from square one each time), and you can work alone or with friends toward greater projects ("great works"). All said, if you were initially frustrated like I was with the game, give it another go. There are so many angles to take, so many new things to learn, that you may just get hooked the second time around.… Expand
Dec 4, 2013I wish I'd checked these reviews before I went out and bought this game, thinking SimCity would be great as it always has been. First off with DRM, this doesn't affect me so much as I really always have connection but if the EA servers fail I have paid £40 to do nothing. It's not a city builder, it's a small town builder. The sizes of the plots are ridiculously small. How can you build a city in a 2km by 2km grid?
What I was expecting was something along the lines of SimCity 4 but with new features/better graphics. There's a few new features but i'd say there's less features overall. Ea have taken out highways and subways and to build an airport you're going to have to destroy half of your "city"
Honestly so disappointed with this version of SimCity. Going to play SimCity 4 to try and recover from burning £40.
After 8 or so months i decided to come back to this game, still disappointed. If you look at their Facebook almost every comment is from people who want bigger maps. Surely the next update has to be bigger maps? no. I don't understand why a game company would so blatantly ignore their fanbase. Surely they would actually make money from this?
To add to it when i patched i couldn't play because the server was unavailable... I think i'll take a point off my previous score.… Expand
Dec 2, 2013Honestly, buy SimCity 4 instead.
The newest SimCIty should be called SimGraphicsCity instead. The only thing better about this version is that the shadows and lighting effects are cooler. Gone is the ability to create large sprawling cities with downtowns and residential neighborhoods. What really made the previous games fantastic was the amount you needed to micro manage. For god's sake, you had to lay water pipes and electrical lines.
Did you like subways? yeah forget about that, it's gone.
Remember how there were other cities you could interact with but it didn't matter? Well this is almost all about interacting with neighboring cities.
Honestly, it feels like Farmville 2.0 at times. Here let me gift my neighbor a garbage truck.
The only thing I can say that really stops this from being a complete turd is that the Info-porn graphic overlays are amazing.
Oh yeah, and forget about playing this game on your laptop on the commuter train, or any place where you don't have internet access. You need to be constantly logged in for it to work.… Expand
Dec 1, 2013smh. So how does EA screw this up? The "always on" doesn't bother me much, its just that I can't even play the game without feeling frustrated. Traffic patters all screw up, cities being square and small. I don't understand why there is a city, and then next to it there's nothing just plains, no suburban, no rural towns, just trees and a road. Resource sharing is awful.
Nov 27, 2013I really wanted to like this game. And the first couple of hours are nice. Its not broken because the game is playable. Its just bugged.
Always online DRM is really bad.
Servers are really bad: either its full or saves dissappear.
Cities are too small.
Still buggy after all this time.
Nov 24, 2013Sadly, i was disapointed by SimCity. I expected alot, and i was let down. You are forced to be online all the time, and then the servers are not working. What a great start. Anyway i forgave Maxis and after they fixed their servers i gave it another try... It is just so messy and buggy. It really seems unfinished to me.
Missing support and not listend to the beta Testers SCREAMING: "BIGGER MAPS!!" those are the things that make me tell you:
Dont waste your money on this one, Seriously.… Expand
Nov 23, 2013Worst customer/producer communication ever. They get so much hate on facebook and streams.. i dont get it. The community wants bigger maps offline mode and so on.. Hobby modder are able to creat things like that but maxis "is not able to" Rly i dont get it
Nov 19, 2013great game, love the way it handles the interactions with other cities and the fun of building my own city, how I can choose how it runs, say: Green city, or industrial or a smart city. but really, they give you hardly any space to build on and they put adds in the game, with the bloody NISSAN LEAF CAR ADD AND PROGRESSIVE INSURANCE ADD!!!!!!!!!!!!!!!!!!!!! Really is that how low you can go EA! But they are a minor impact to a fun game,
-no space to build
+online is great
Nov 19, 2013Simcity is the best bad game ever. When you first get into it, the happy go lucky nature of it coupled with its bubbly and user friendly UI and graphics will have you smiling ear to ear. As you start to "complete" your first city or two the flaws really come to surface and they really take away a lot of the fun.
It's lost the charm of the Simcity series but you can still find a good few hours of entertainment here. Hopefully the next installation will get rid of the "dumbing down" and back into actual city building like Simcity 4.… Expand
Nov 18, 2013Probably one of the worst game launches ever, but even if you survived this disaster the game is just not a good Sim City. The Cities are too small and they don't really let you create your own city. They want you to build them like they want. EAs DLC politic makes it even worse. If you want a good Sim City don't buy this, buy Sim City 4 probably the best Sim City.
Nov 18, 2013Several months after release and I still play this game as it is what I call my go to game. When everything else fails, got to SimCity. That is one of the better ways to while away a few hours. Just look at the youtube channels that are dedicated to SimCity. Rated it 8.934628364 out of 10.00
Nov 8, 2013Now I have been a fan of the SimCity franchise for a while now and naturally got incredibly hyped when they announced they would finally be releasing a new game to my beloved franchise. I didn't buy it at first, I was short on funds and wanted to make sure it would be worth it. So I waited for reviews, and boy did everyone loathe this game. Server trouble, numerous bugs, crashing, always online, the list goes on and on. I steered clear of it for a few months until I finally got around to playing it. I prepared for the worst, but what I got was my favorite game in the franchise to date. I loved it... The problems people said they had with the server were basically non-existent for me and I never had trouble with crashing. I loved the gameplay, though the city size definitely is to small. I love the camera controls, which are very responsive and crisp. I also greatly enjoyed the graphical style of the game, it felt more like a city than any of the previous other games had. I also enjoyed the curved roads, naturally. Sometimes clipping onto roads was annoying but for the most part it worked out well. The modules you can add to buildings are AMAZING, definitely one of my favorite additions, much more efficient to add more cops cars to your police station than to build an entire other one. Anyway, as a whole this game delivered on a level I didn't expect and I had a truly wonderful experience with it.… Expand
Nov 7, 2013Este es el gran fracaso de EA, es una lástima que una saga tan fantástica se haya visto destrozada y vapuleada por un juego tan mal hecho, no es solo el DRM lo que es indignante de por si cosa por la que merecería escribirse todo un libro de críticas pero no voy a entrar en eso es el juego en sí mismo el que ha fallado estrepitosamente.
se anuncio como la apoteosis de la simulación y la definitiva reencarnación del genero con la conjunción de todo lo positivo de los anteriores y ha sido un nefasto fracaso, merece la pena pararse a enumerar los fallos más dolorosos:
1º lo que de primera hora debería de haber sido una aliciente la "socialización" e interactuación con el resto de los jugadores de tu mismo territorio e incluso del mundo se torno a una dependencia extraña que impide un desarrollo optimo de tu ciudad (más que nada por la poca gente que juega de forma estable a este juego).
2º los mapas de juego real, es decir donde tú puedes construir y jugar en definitiva son demasiado pequeños, cosa que se ha hecho así presupongo para poder conseguir el primer punto
3º a pesar del primer punto y a causa del segundo es irracionalmente fácil hacer que tu ciudad crezca e imposible hacer que la ciudad sea estable, cosa que a título personal me acaba provocando dolor de cabeza y no diversión
4º los servidores dan literalmente pena, vergüenza ajena
hay más razones por las cuales no merece la pena ni mencionar este juego, no hay más que ver la puntuación de los usuarios.… Expand
Nov 6, 2013One of the worst game launches ever to happen in history.
The game-play itself was alright, but capped out at about 10 hours. I spent about another 90 hours trying to figure out of I actually enjoyed the game at all, but it became clear that the game had no real point or optimization to make it worth the effort. I paid for a city simulator and got nothing but bugs, corrupted data, and terrible drm.
The graphics were stunning, but after a while it clearly all looks the same and it becomes apparent that you can't actually make the city how you want, all you get to do is build your city how they want.
Playing with others was impossible, and it seemed like that was the whole point to the built in drm. It simply didn't work people would abandon their plots after a few hours leaving you all alone, which wouldn't be terrible on its own, but the way they built the game made it seem like team play was the point, yet there really wasn't any way to actually play with others.
Overall this was a promising game that became a huge let down.… Expand
Nov 1, 2013The idea of the Simcity is both got better and worse. The machine which controls the sims had big upgrades. However the massive engine caused other game performances to decrease. They weren't able to give the player the opportunity of choosing the building size. Also the new multiplayer gameplay shouldn't be necessary it should be optional. The idea of Simcity is making your own city not making someone others "TOWN"… Expand
Oct 29, 2013I'm relatively new to the game so far and have the following to say: PROS Beautiful graphics Nice new features (ie adding features to existing structures) Streamlining of "monotonous" tasks (ie power lines/water pipes) CONS Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can eventually be expanded. If city sites are to be small, they should also show some variation instead of just being same sized square boxes.
Some reviewers state that a city in real life "cannot have all things"... simply not true. New York City for instance is not "buildable" in the games current form. The game really does need the ability to "expand" beyond a square box borders.
Elimination of some items (ie subways)
Fact that you're "buying" a game that may someday be no longer supported, in a sense you're "buying" a game that's in some ways being treated as a rental.
While a good start (I hope they don't stand pat), the regions concept is just not realistic in the sense that you have multiple "squares" for cities... while the land separating these squares are never "develop-able".
In the end, I'm not sure if I had it to do all over again, I would spend $60. The online feature of the game is not that big a deal however the unrealistic nature of the game (in the name of multi-player) is pretty disappointing when compared to past versions. I'm open to something "new" but not if it only "limits" your "powers", so to speak.
Right now, I'd advise people to wait to see if the developers improve the game. In some ways it's an improvement but in too many others, it's a regression.
Looking forward to playing it but overall, fairly disappointed.
One last thought Similar to EA Sims franchise, they tend to "nickel and dime" you for every new minor feature... that seems to be where they're headed with this as well. Before offering all these new "bells and whistles" for a price, they really need to expand the space on which you are able to build.
It's interesting they did not name it SimCity 5... Truth be told, it's more like SimCity 2.8 3.2...
Sim City 4 is still superior to this new effort.… Expand
Oct 29, 2013I have begun to really hate EA and Origin recently, too many bad decisions have resulted in SimCity being unplayable most of the time, due to servers being full or not having a good enough internet connection. The Game is good, you just can't get on there 50% of the time. EA It's in the game (of you can actually get on it in the first place).
Oct 26, 2013It's a decent game, but it gets old after only a few cities. Origin is a pain in the behind and isn't even close to being on par with Steam. Unless you want to constantly drop $30 for expansion packs (Think Sims 3 style)... than I wouldn't bother getting this game. Sim City 4 will get you immensly more entertainment value for your hard earned
Mar 5, 2013It may be looked down upon to use this as a megaphone to shout through but the fact is that people need to see this, that NO-ONE should EVER support always online DRM for a single player game, on my partners 2nd attempt to play this game, she was told the servers were at full capacity and could not play until 235 minutes had elapsed. There are a staggering amount of other problems, such as the save states being tied to client-side servers, so that once EA decides this game is finished so is your progress and your ability to play it, forever. Not only that but, as probably said before, this game is on Origin only, so you must install this malicious, unoptimized, buggy front-end to just begin to play the game.
Regardless of how the game plays as a Simulator, or whether or not it is improved upon it's predecessors, these issues need to not just ironed out, but abolished completely and utterly. The business practices being executed here are absolutely disgusting and should not be tolerated, at all.… Collapse
Jun 5, 2013Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]