- Summary: Control a region that delivers true multi-city scale and play a single city or up to sixteen cities at once each with different specializations. Multiplayer adds a new facet to your game as your decisions will have an effect both your city and your region and creates new ways to play by collaborating or competing to earn achievements.… Expand
Mar 4, 2013A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year.
Mar 6, 2013If you have a good look at it, you can see as many reasons to like this new SimCity as to hate it. The required connection offers plenty of possibilities but it is a pain in the ass to lonely mayors. The HUD is elegant and subtle but hides some curious flaws. Finition seems perfect, but several bugs will come to spoil your gaming experience. Anyway, SimCity will make you play again and again, and that's quite a good point.
Mar 17, 2013There are some lovely aspects to the game, that have been developed from the earlier experiences that so many people knew and loved. There’s a great soundtrack, and the game has a polished look about it that makes you want to love it. But underneath, there is so much that’s broken, that I currently wouldn’t recommend the game - as I experienced it - to anyone not willing to go through the pain for a glimpse of the game they once loved.
Apr 1, 2013There's just something disturbing in seeing a game that is part of such a storied and influential franchise sacrifice so much to rush headlong into the social sphere. Perhaps the bugs and shortcomings will be resolved in a few weeks, but until then, SimCity's hidden requirement of additional patience still applies.
Mar 8, 2013If Electronic Arts is going to make a game with the basic premise being that no city is an island, if they're going to stress the interaction among cities, if they're going to make playing alongside other people a cornerstone of the design, if they're going to force my creations into tiny boxes that cannot exist past a certain point without the help of other tiny boxes, they're going to have to do the hard work of making it actually work. And ideally, that hard work should be done before they sell people the game, not after they've been caught flat-footed for botching it so completely.
Oct 29, 2013I'm relatively new to the game so far and have the following to say:
Nice new features (ie adding features to existing structures)
Streamlining of "monotonous" tasks (ie power lines/water pipes)
Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can eventually be expanded. If city sites are to be small, they should also show some variation instead of just being same sized square boxes.
Some reviewers state that a city in real life "cannot have all things"... simply not true. New York City for instance is not "buildable" in the games current form. The game really does need the ability to "expand" beyond a square box borders.
Elimination of some items (ie subways)
Fact that you're "buying" a game that may someday be no longer supported, in a sense you're "buying" a game that's in some ways being treated as a rental.
While a good start (I hope they don't stand pat), the regions concept is just not realistic in the sense that you have multiple "squares" for cities... while the land separating these squares are never "develop-able".
In the end, I'm not sure if I had it to do all over again, I would spend $60. The online feature of the game is not that big a deal however the unrealistic nature of the game (in the name of multi-player) is pretty disappointing when compared to past versions. I'm open to something "new" but not if it only "limits" your "powers", so to speak.
Right now, I'd advise people to wait to see if the developers improve the game. In some ways it's an improvement but in too many others, it's a regression.
Looking forward to playing it but overall, fairly disappointed.
One last thought Similar to EA Sims franchise, they tend to "nickel and dime" you for every new minor feature... that seems to be where they're headed with this as well. Before offering all these new "bells and whistles" for a price, they really need to expand the space on which you are able to build.
It's interesting they did not name it SimCity 5... Truth be told, it's more like SimCity 2.8 3.2...
Sim City 4 is still superior to this new effort.… Expand
Mar 6, 2013The Good: Beautiful game, good soundtrack, they added a lot of cool new features since Sim City 4 and went away from the train wreck that was 'Societies'.
The Bad: Tiny, little maps. I want to build a massive, pollution-belching metropolis like in SC4, but you can't. You are limited to the same sized Cities as in 'Societies'. With all the great features implemented in this title there is no room to use them. The game also requires that be online to play, unfortunately EA didn't plan for the launch. I've spent more time trying to play than actually playing. In trying to load one of my 4 Cities it reports that I cannot due to the servers being down. Maxis is a good developer, at least they were until they got gobbled-up by EA. I will certainly think twice before buying any additional EA titles in the future. It's clear that they care less about your gaming experience then they do about your dollar.… Expand
May 8, 2013Its a good and fun game, but people will want it with singleplayer one, on my 16 years of gaming, this is the most crap game because of the forced online, SERIOSLY EA, WHAT ARE YOU THINKING WITH THIS? MAKING THE GAME'S SINGLEPLAYER A DLC?
Its a singleplayer game but forced online? Hell no.
Waste of money. the premium edition is even 80 bucks, this is the real waste of money.… Expand
Mar 5, 2013What a waste of $60! 1. Several times my game got disconnected from server. There were issues deleting (abandoning) my failed cities, and I would play for 3 10 minutes and it would crash to desktop (that happened 5 times).
2. My first three tries at building a city failed miserably. You are ALWAYS behind the curve on 'bad' things that need your attention... a monster came and destroyed my cash generating business (can't shut off disasters)... I ran out of water just when I was starting to get going... pollution and not enough money to remedy. 3. I switched to sandbox mode and still got tons of people complaining at my city center that 'pollution or sewage was too high and they are supposed to be toggled off?
4.I feel like a fool for pre-ordering such a lousy game I liked the other Simcities this one need lots of work yet!… Expand