SimCity PC

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64

Mixed or average reviews - based on 75 Critics What's this?

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2.2

Generally unfavorable reviews- based on 4559 Ratings

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  • Summary: Control a region that delivers true multi-city scale and play a single city or up to sixteen cities at once each with different specializations. Multiplayer adds a new facet to your game as your decisions will have an effect both your city and your region and creates new ways to play byControl a region that delivers true multi-city scale and play a single city or up to sixteen cities at once each with different specializations. Multiplayer adds a new facet to your game as your decisions will have an effect both your city and your region and creates new ways to play by collaborating or competing to earn achievements. Expand
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Score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. Mar 4, 2013
    100
    A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year.
  2. Mar 14, 2013
    86
    Controversy and technical issues aside, SimCity is deep, full of details and very accessible. No matter if you like this kind of game or not, we think it deserves a try.
  3. Mar 6, 2013
    80
    If you have a good look at it, you can see as many reasons to like this new SimCity as to hate it. The required connection offers plenty of possibilities but it is a pain in the ass to lonely mayors. The HUD is elegant and subtle but hides some curious flaws. Finition seems perfect, but several bugs will come to spoil your gaming experience. Anyway, SimCity will make you play again and again, and that's quite a good point.
  4. Mar 17, 2013
    65
    There are some lovely aspects to the game, that have been developed from the earlier experiences that so many people knew and loved. There’s a great soundtrack, and the game has a polished look about it that makes you want to love it. But underneath, there is so much that’s broken, that I currently wouldn’t recommend the game - as I experienced it - to anyone not willing to go through the pain for a glimpse of the game they once loved.
  5. You soon realize that control, like your city, isn’t all its built up to be. So much has been smoothed out that it doesn’t always feel like you’re running the show.
  6. Apr 1, 2013
    55
    There's just something disturbing in seeing a game that is part of such a storied and influential franchise sacrifice so much to rush headlong into the social sphere. Perhaps the bugs and shortcomings will be resolved in a few weeks, but until then, SimCity's hidden requirement of additional patience still applies.
  7. Mar 8, 2013
    20
    If Electronic Arts is going to make a game with the basic premise being that no city is an island, if they're going to stress the interaction among cities, if they're going to make playing alongside other people a cornerstone of the design, if they're going to force my creations into tiny boxes that cannot exist past a certain point without the help of other tiny boxes, they're going to have to do the hard work of making it actually work. And ideally, that hard work should be done before they sell people the game, not after they've been caught flat-footed for botching it so completely.

See all 75 Critic Reviews

Score distribution:
  1. Mar 5, 2013
    10
    A good SimCity that is different than it's predecessors, but still captures that typical SimCity feeling. It takes some time to get used to aA good SimCity that is different than it's predecessors, but still captures that typical SimCity feeling. It takes some time to get used to a few new approaches like the city size and the connected cities, but can get you hooked up in no time, leaving lots of options to optimize in later gameplay stages.I'd buy it again, no server problems as welI.
    I honestly don't get however people try to give negative impressions without playing the game, or trying to manipulate the rating with multiple accounts that have copy&paste rants that repeat themselves.You don't have to buy, just let the people who enjoy it enjoy it.
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  2. Mar 19, 2013
    6
    Buggy gameplay leads to a frustrating gameplay experience. Resources not shared, or being used when readily available. Cant join multiplayerBuggy gameplay leads to a frustrating gameplay experience. Resources not shared, or being used when readily available. Cant join multiplayer games, all suggested are always the same and are full. Expand
  3. Mar 6, 2013
    2
    It's incredible how the greed for money can ruin user experience. And those EA guys trying to convince us that DRM implemented in the game isIt's incredible how the greed for money can ruin user experience. And those EA guys trying to convince us that DRM implemented in the game is totally alright. Seriously EA i stop buying your games you don't deserve it. YOu deserve to die as a company that kills nice IPs and gamedev companies. That DRM that doesn't allow you to play SP is just a last drop. Expand
  4. Nov 24, 2014
    0
    I'm a huge Simcity 4 fan and love other builder games, but this game must have been my biggest mis buy ever. Not looking at all the bugs (inI'm a huge Simcity 4 fan and love other builder games, but this game must have been my biggest mis buy ever. Not looking at all the bugs (in general and on line, as for me I can't even play on line...), it's just plain ugly, you never feel accomplished with you childish looking city, there's not really any variety in each city you make, very limited building options, everything looks the same, and very American, not everything is made out of cardboard.., the buildings don't connect well, there are gaps everywhere (you must at least be able to choose how dense your city is), income overview sucks as does everything that has to do with economy, your city can have up to 6 different specializations which aren't worked out very well, again the building possibilities are very limited and you get bored with it once you built it once, mostly you can also only specialize in one of them because your city region is so small (Las Vegas isn't only specialized in gambling, they have to manage culture, mining and eduction as well as gambling.), and why is gambling even a major specialization? Is it really just to remake Las Vegas? If you really wanted to, they should have made gambling an option in tourism and focused more on trade and economic options. The only good thing about this game is the music, which stops you from throwing down your computer as you wait for an endless loading screen. I had such high hopes for this game, but it was a huge letdown. I just don't understand how simcity 4 (an 11 year old game) can still bypass any building game today, even all the simcity succeeding it.. Expand
  5. Mar 8, 2013
    0
    You'll pay $60 or $80, the game will only function for about five minutes of every hour, and EA will refuse to refund your money. Do not buy.You'll pay $60 or $80, the game will only function for about five minutes of every hour, and EA will refuse to refund your money. Do not buy. If functionality is this bad at launch, when EA is putting all their resources into supporting their draconian DRM, imagine how bad it will be in a year or two when EA no longer thinks it's a priority. Expand
  6. Mar 5, 2013
    0
    The game is a bit of a mess. They introduced the glassbox engine to make a realistic city simulation, yet what it simulates is totallyThe game is a bit of a mess. They introduced the glassbox engine to make a realistic city simulation, yet what it simulates is totally unnecessary and meant that the maps were stupidly small. The way it simulates resource distribution and things like using "agents" for everything is silly as it could be done in a less intensive way. Similarly, simulating every single person, while a cool idea on paper, is actually kind of pointless in a city builder and is more akin to a Sims expansion pack. So what you get is an overly complex simulation to create realism, yet the irony that square little cities with only one road connection to the outside world and surrounded by green wasteland, is totally unrealistic. How can you immerse yourself in the game when you know that you're playing a city building game where it's not possible to build a city?

    Thinking about the amazing regions I created on SC4, this is such a huge step backwards, and for what? 3D graphics and tiny maps. Other gripes include;

    -City tile size means you need efficiency, making the introduction of curvy roads a damp squib.
    -Always online; I live in a village with poor internet, thanks for thinking about us EA.
    -Lack of mixed zoning.
    -Density now decided by road type, and not seeing the full plot area when zoning.
    -Can no longer save cities.
    -No adjacent tiles which made SC4 a truly epic game in scale. -Graphics are ok, but given the massive trade-off with the tiny tiles you'd think they'd be better than "ok".
    Expand
  7. Mar 18, 2013
    0
    When it works, it's hugely entertaining as you would expect from SimCity and Maxis after a decade. However, they really created a disaster ofWhen it works, it's hugely entertaining as you would expect from SimCity and Maxis after a decade. However, they really created a disaster of Maxis proportions and like this server-controlled debacle, there is no reloading the launch or a wave of bad design decisions. I expect a game not to blow up in my face after 30 hours of progress. Forget being online or offline for a moment, to have your efforts wiped clean because of a server sync issue and no backup save is extremely amateur. The "Unable to load city. Please try again." error that corrupts your whole region, or one city if you are lucky, has not been acknowledged or fixed. One would argue that region functionality is core to the designers vision, that is definitely true. But it's created a frustrating, unstable gaming experience for which a free game is hardly compensation. They need to rethink their refund policy particularly for those who pre-ordered, as I did, and expected a working game regardless of how it synchronized or required online play. I really want to rate this game what it deserves, but even something as basic as saving your progress isn't completely functional and it's deserving of the lowest rating possible. My bank is reversing the charge with one final step in the investigation. If there is a litany of bug fixes and arse kissing, there might be hope of buying it in the coming months. Expand

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