It boasts some very intelligent design concepts and the game was definitely well tested before it hit the stores. SC has an excellent replay value and anyone that likes theme park games should go out and buy it. It's well worth it.
A significant improvement over "SimTheme Park," but yet with its schizophrenic emphasis on financial management and zany fun it still presents a less coherent and integrated experience than "RollerCoaster Tycoon." ... Nonetheless, I really do enjoy SimCoaster a lot.
I'd say this is better than "Sim Theme Park," and worth getting, but if you've already got "Sim Theme Park," you'll probably wonder where the fresh meat is.
The final problem, though, is the game's absurdly easy nature. It takes no time at all to expand your park to crazy dimensions, and most of the challenges are quickly dispensed with.
SummarySimCoaster dismisses the elegant design of its predecessor, and instead favors the often-overwhelming amount of management found in the original Theme Park.