Sins of a Solar Empire: Rebellion PC


Generally favorable reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 20 out of 24
  2. Negative: 0 out of 24
  1. Jun 12, 2012
    Rebellion is nearly as revolutionary with its new subfactions, and it's easily as revolutionary with its new victory conditions.
  2. PC PowerPlay
    Jul 31, 2012
    Miles deep, loaded with options and gorgeous art, Sins: Rebellion is a great, genre-transcending strategy game. [Aug 2012, p.60]
  3. Jul 14, 2012
    An excellent strategic piece. You may be discouraged only in the case you own the original SoaSE with all its DLCs (The Trinity edition); because all that is new could be put into a tiny DLC.
  4. Jul 3, 2012
    This is a decent expansion to the best 4X-RTS-in-space out there. A real treat for newcomers to the game, veterans might find the $40 price tag a little steep for an expansion that is more evolutionary than revolutionary.
  5. Jun 25, 2012
    The important part here is that Sins of a Solar Empire still delivers a very unique kind of strategy game, and Rebellion doesn't screw with that; instead, it makes that base game substantially smoother and more interesting.
  6. Jun 14, 2012
    I do feel that $40 is a little steep for a stand-alone expansion after developer Ironclad's Vancouver, British Columbia neighbor Relic has spent years training me to expect a $30 price for its content-rich Company of Heroes and Dawn of War 2 expansions. But on the other hand, Sins of a Solar Empire: Rebellion is an outstanding and unique real-time strategy game that offers a welcome, slower alternative to StarCraft 2's intense pacing. As a life-long fan of sci-fi space battles, I simply can't help but strongly recommend it.
  7. Jul 9, 2012
    The best part of Rebellion or any RT4X title is the replay value. This title can be played again and again as all your decisions ultimately effect the long-term gameplay.
  8. Jun 21, 2012
    Sins of a Solar Empire: Rebellion adds some nice features to a great, proven winner of a game. Those features are nice, but as nice as they are, I couldn't really see myself running out and throwing down forty bucks for this standalone expansion if I already owned the original Sins, to say nothing of its expansion packs.
  9. Jul 14, 2012
    If you've never experienced Sins of a Solar Empire before, you'll find no better entry point than Rebellion. But if Rebellion commits any sins of its own, it's in the $40.00 price tag, which seems excessive for an expansion that will almost certainly strike its loyal fans as little more than a meaty content patch.
  10. Jul 23, 2012
    A pricey expansion with only few additions? Not enough for those who played the original Sins. But as a package for newcomers this Rebellion is a fantastic offering – a complete, refined strategy game that still ranks among the best in the genre.
  11. Jun 11, 2012
    Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time.
  12. Jun 28, 2012
    Rebellion is the best way yet to experience the strategic joys of the Sins of a Solar Empire franchise.
  13. Jun 12, 2012
    A wonderful last hurrah though, as expansions go. With the new ships and tech, the internal divisions along with everything else, there's hundreds more hours of fun to eek out of this game.
  14. Jun 28, 2012
    Of all the current space strategy games Sins of a Solar Empire is my favorite.
  15. Jul 19, 2012
    For the hours of expanding into one the countless galaxies, the admission is worthwhile. And even though all the new factions and abilities give you only more options but not more depth, this is a satisfying final to Ironclad's space opera.
  16. Jul 9, 2012
    Sins of a Solar Empire may be showing signs of age, but it continues to stand out as one of the best tactical space combat sims around. While it doesn't shake up the status quo much, Rebellion isn't lacking in polish or extra content.
  17. Jun 20, 2012
    A perfectly satisfying way to quell your hunger pains for a long-form, hardcore RTS.
  18. Jun 12, 2012
    Rebellion isn't a massive departure for Sins of a Solar Empire, but it's a good enough reason to get back into the game or to discover for the first time one of the more interesting evolutions of the strategy genre in recent memory.
  19. Aug 6, 2012
    Sins of a Solar Empire: Rebellion is a game I really wish I was more skilled at. I appreciate all the various aspects of gameplay and the depth that the combination of those aspects provides. Still, as my fellow critic Kristin Taylor might say, I was far too enamored with the construction of my newfangled Titan to react quickly enough to the raiders destroying my infrastructure. While it's a long, long way from being up my alley, it at least makes for a good spectator sport.
  20. Jun 13, 2012
    If you've been meaning to check out the series, but never have, then Rebellion is the perfect entry point. However, if you've been a loyal fan, you're likely to be disappointed by the tweak-first, content-second approach that Rebellion offers.
  21. Jun 20, 2012
    Rebellion is easily the definitive game of this series, with lots of new content and all the old stuff thrown in too-and if Legends of Pegasus wants us to "forget our Sins," it had better give us something truly great.
  22. Jul 29, 2012
    Rebellion adds a very small number of updates to a good game. A few ships, small number of tech upgrades and some victory condition. Recommended for those who have never played Sins of a Solar Empire.
  23. Aug 30, 2012
    Rebellion is clearly an improvement over the original Sins of a Solar Empire, but it's still a not very successful attempt to cross an RTS with a 4X strategy game.
  24. Jul 21, 2012
    But don't let all this talk of management fool you, there's a real thrill to Rebellions real time battles, especially when you zoom in to watch the often impressive visual cacophony of lasers as droves of spaceships broad side each other or master the intricacies of its RTS rock, paper, scissors mechanics – and can use them to whip other players right back to their home worlds and bombard them.
User Score

Generally favorable reviews- based on 255 Ratings

User score distribution:
  1. Positive: 54 out of 79
  2. Negative: 16 out of 79
  1. Jun 13, 2012
    Rebellion takes the Sins series several steps further by adding new ships, techs and factions, and an improved diplomacy function. The AI hasRebellion takes the Sins series several steps further by adding new ships, techs and factions, and an improved diplomacy function. The AI has been beefed up as well, and is generally competent at even the lowest difficulty levels (hey, don't judge!). That being said, the $40 price tag is a bit hefty if you already have the other games in the series. Full Review »
  2. Jun 15, 2012
    This overpriced and rushed expansion adds a very small number of updates to a good game. a couple new ships per race and a small number ofThis overpriced and rushed expansion adds a very small number of updates to a good game. a couple new ships per race and a small number of tech upgrades. The only other addition is some new victory conditions which do add some desperately needed depth to the game but overall a very limited update that is FAR less significant than the Entrenchment expansion. This is Stardock attempting to make some money after the Elemental War of Magic disaster. Only buy if you see it on sale. Full Review »
  3. Aug 9, 2012
    This game offers a lot more tactical depth then what you'd expect from from a real-time version of popular turn-based 4X games. With anThis game offers a lot more tactical depth then what you'd expect from from a real-time version of popular turn-based 4X games. With an enormous tech tree, a flexible - well designed diplomatic system and 6 factions (3x2) that play very differently this game offers more than enough content to keep you occupied for months (given the sky-high replay value and dozen hour-long matches)
    While reading the negative reviews i came to realize that they mostly cover the following:
    -the "expansion" hasn't got enough new content (with which I highly disagree, besides, it's a standalone title)
    -Master of orion and Gal Civ are better (to people who say this: real-time strategies are obviously not your thing, no matter how much content they pack)

    The game is as good as flawless when you look at it at a standalone viewpoint.
    Full Review »