User Score

Generally favorable reviews- based on 229 Ratings

User score distribution:
  1. Negative: 27 out of 229

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  1. Jun 13, 2012
    Rebellion takes the Sins series several steps further by adding new ships, techs and factions, and an improved diplomacy function. The AI has been beefed up as well, and is generally competent at even the lowest difficulty levels (hey, don't judge!). That being said, the $40 price tag is a bit hefty if you already have the other games in the series.
  2. Jun 15, 2012
    This overpriced and rushed expansion adds a very small number of updates to a good game. a couple new ships per race and a small number of tech upgrades. The only other addition is some new victory conditions which do add some desperately needed depth to the game but overall a very limited update that is FAR less significant than the Entrenchment expansion. This is Stardock attempting to make some money after the Elemental War of Magic disaster. Only buy if you see it on sale. Expand
  3. Aug 9, 2012
    This game offers a lot more tactical depth then what you'd expect from from a real-time version of popular turn-based 4X games. With an enormous tech tree, a flexible - well designed diplomatic system and 6 factions (3x2) that play very differently this game offers more than enough content to keep you occupied for months (given the sky-high replay value and dozen hour-long matches)
    reading the negative reviews i came to realize that they mostly cover the following:
    -the "expansion" hasn't got enough new content (with which I highly disagree, besides, it's a standalone title)
    -Master of orion and Gal Civ are better (to people who say this: real-time strategies are obviously not your thing, no matter how much content they pack)

    The game is as good as flawless when you look at it at a standalone viewpoint.
  4. Jun 18, 2012
    Rebellion offers only a small amount of new content versus the original game. The Core game is still the same, and while the few enhancements that have been added are nice, they are far from worth the HUGE price tag of $40 for a so called Stand Alone Expansion. If you never bought the original game and its expansions, then Rebellion is probably the best way to go. For the rest of us however I cannot see the value here. This is one of those games that you will probably reconsider when Steam has it on sale for $20 bux. Until then, unless you are really jonesing for a fix, avoid this game. Expand
  5. Jun 12, 2012
    Excellent game in virtually all respects. Vast amounts of replay ability, no two games are ever the same. Graphics are excellent and an improvement on the original. Numerous additions such as Titans and the splitting of each race into 2 factions that have different styles of play adds depth. My only real complaint is that there are crash bugs that still need to be worked out, or I'd give it a 10. All in all, I highly recommend this game. Expand
  6. Jun 13, 2012
    There was two things that Sins needed most: multicore support and a 64 bit version. Rebellion adds neither. So if you like huge maps and mods, you'll still encounter slowdowns at some point. Getting that out of the way, what they did add is new toys that are pretty fun to play with. Doing things like eating planets for resources, building a ship that's just a giant gun, and attacking people by flying Starbases at them are pretty awesome. They're also pretty imbalanced. So all in all this is kind of a mixed bag. If you liked Sins before and you're okay with balance issues being present in this version (hopefully to be patched later), then you'll enjoy Rebellion. Expand
  7. Aug 19, 2012
    I was expecting a new game and was completely deceived. Same menu, same ships, same music, same artwork, same voice acting, same races, same planets, same resource system.... ladies and gentlemen, this is the same game. Yes, there are some additions, but they are merely a handful of additions to the same old game. Do not buy this game, especially if you already have the original SOASE. The differences are so minimal that you won't be able to tell the two apart when you boot them up.

    Stardock is intentionally not showing any gameplay trailers. They have these new rendered trailers which are obviously not from this game, I think maybe they had to buy the technology to make those videos since their game engine is incapable. Don't think you'll be seeing anything like what's in the trailers. In order to justify a $40 price tag, a studio would have to create new content, update their game engine, improve their audio, etc. etc. etc, none of which was done.

    This is SOASE with expansions, like a GOTY edition, except that it's been several years since this game was originally released. Several. Years. Same game. Same old game. A couple new units, a couple new tech, but most of the units (90%) are copied and pasted from SOASE.

    So I'm really curious as to why people like this game. I played the original flavor, and maybe thought it wasn't a waste of $30, but I didn't play it much since it was very rough around the edges, and I was more accustomed to games like Company of Heroes and Civilization which were polished, fun, and well produced. But this SOASE expansion for $40 is like paying for shoes that don't fit and cannot be returned. 'Rebellion' is a waste of money, a useless game, a joke, a trick to steal your hard earned money in exchange for an old game with a new name which was mediocre to begin with.

    What I'm trying to say is: DO NOT buy this $10 expansion for $40. This is an expansion to an existing game being sold as a stand-alone game. There is no option to buy it as an expansion, even though 90% of the game is from the original SOASE. If you like being ropped off, then go for it. I haven't had buyer's remorse this badly in a long time. Total ripoff. He who has ears, let him hear.....
  8. Jun 19, 2012
    If you like strategy games, this is one of the best of all time, the combination of a real time gameplay and suberb graphic, make this title worth the investment.
  9. Jun 19, 2012
    I have no idea why the reviews for this game are so high. The game plays like it was supposed to be a turn based strategy game, and that has already been done so much better in an older game, Space Empires. The trailers led me to believe there was some in depth storyline, but it's just a series of boring skirmishes that last too long. It looks nice visually (not up to todays standards) but you will spend 98% of the time zoomed so far out that you never see any ships or fighting, just tiny icons. A waste of money (thanks for the no refund policy Steam). I advise you not to waste your money. Go play Space Empires, a shareware game from Windows 95/98, while not impressive visually, it is actually enjoyable to play. Expand
  10. Jun 12, 2012
    I've been with this game since alpha testing and it's improved into the great dynamic game that it is right now. the graphics are improved and the new ship class of titan's make this more of a strategy game then ever before because of new tactics
  11. Jun 15, 2012
    Thankfully this is not like the buggy and disappointing "Sword of the Stars 2"....SoaSe Rebellion is by far the most polished and best Space combat RTS in the market for the time being. It may feel a bit dated since this is a standalone expansion of a 2008 game but still is by far one of the best of the genre for today standarts. The only thing that bothers me is that there is no Campaign i would expected something more from just repetitive skirmishes.... Expand
  12. Jul 6, 2012
    I'm a fan of the game, this is my first sins game and I love it. However, the problems with the game are so prolific that after a couple of play-throughs it really does become unplayable. The engine is from "yesterday" - no multicore support. Heaps of gameplay bugs - as a for instance, one ship has an ability called "Armistice" which stops all fighting for 1 minute.. unfortunately the AI can get stuck with multiple akkan's constantly "casting" this ability over and over so that you cannot ever fight that fleet, thereby never winning the game.

    The AI is kind of underfed in terms of ability to play and overfed in "cheat" modes.

    The interface doesn't easily allow you to select units like fighters (they can move awfully fast and selecting all fighters and all bombers is a nightmare).

    The game eventually on larger maps - as you will want to play after a few goes at the game, crashes - a lot.

    A half finished product on an old engine - its' only saving grace being an awesome game and concept.

    Seems a lot like a typical "moneygrab" from a gaming company, where they release a small product almost the same as the original for a quick grab at players money for little new content (certainly no new engine) and in this case have released it far too early with heaps of bugs and gameplay issues.

    It gets a 5 from me..
  13. Jun 12, 2012
    Having garnered experience from the making of original Sins and its two minor expansions, Ironclad doesn't disappoint with this stand-alone expansion. And on that note, a word of warning: don't be fooled by the "expansion" label, for Rebellion is a bigger and better game than the three previous games in the series combined. With each of the original three unique civilizations (Vasari, Advent, TEC) divided into two rebelling factions, Rebellion provides more opportunities to hone and practice your tactical genius by using over a dozen different approaches and strategies with any of the six factions. Whether you want to become the greatest civilization through trade and diplomacy, cultural expansion, utter annihilation, mass colonization, concrete fortification or any other variety of tactics, this game promises you replay value by providing a degree of action, strategy and customization no other game offers. Days of playing time will accumulate as you choose a faction, earn resources, construct buildings, upgrade planets, research technology, build ships, colonize planets, forge alliances, conquer enemies and do whatever else it takes to dominate the star(s). Even those not privy to the RTS genre will find something to enjoy in this sci-fi deluxe--such as leveling up capital ships and the newly-added mighty titan, micromanaging a galactic economy or controlling dozens of ships in real-time combat. Expand
  14. Jul 31, 2012
    Being Sins of a Solar Empire, it's a great game, but it's overpriced for what it does.
    Just adding a couple of ships, won't make this a different game, feels more like a mod than an expansion for the main game.
  15. Jun 28, 2012
    Probably the best space strategy beside the nostalgic first part of homeworld.The only thing that i'm missing at this game is the story mode.Everything else is great
  16. Jun 15, 2012
    This game is awesome. I bought Trinity when it came out (not on steam but impulse) and loved it. the only thing that sucks is that they didn't release it as DLC but standalone, thats just confusing and forces compatibility problems. in my opinion its just a way of moneymaking and the price of $40 ($30 when you already own a sins game and buy through stardock website) is way to much for someone who ownes trinity already. for players who never played or owned sins before its just perfect and the price is even cheap. nevertheless the game is just great and i hope that it will attract a bigger fanbase since it was released through steam as well. whoever complains about feeling ripped off because they thought its a complete new game should learn to read before spending money. i mean you really have to have the money sitting to lose when you buy something without even getting some informations about it beforehand. and who buys it knowing what he gets and still is not happy because it is 'just' an expansion should be angry about him/herself... and even then it should be possible to get a refund. at least it was never a problem for me. Expand
  17. Sep 4, 2012
    More an expansion pack than a new game. The original was good, but years of polish and three expansion packs have made it much better. I wish I had not played the "beta" releases and only played the finished one.
  18. Jun 21, 2012
    Some of you giving this game a low score for the price should be ashamed of yourselves. 39.99 is expensive, since when ??? I understand that it's just an expansion. These games hardly get any coverage or love these days so I will gladly spend 39.99 on it. I have wasted plenty of money on crap games and this is not one of them. Also this is for reviewing the game. If your unhappy about the price go to their forums and let them know. It will probably have a reduced price very soon anyways. Expand
  19. Jan 16, 2013
    Having never played the original, this gets a 10 from. Probably my favorite strategy game to date. Epic battles, tons of strategy, unique faction/race variations -- without being so different that each has its own learning curve.

    I've been playing Homeworld 2 (Complex) for a couple years and this is what Homeworld was meant to be -- as much as I love the Homeworld games, they cannot
    come close to SoaSE! Expand
  20. Jul 16, 2012
    Fantastic game, cannot recommending it enough. Perfect for what a stand-alone expansion should be. Great price, great multiplayer. Could not be recommended enough. The only 'negative' I can think of is that games can take upwards of 6 hours. But I quite enjoy that.
  21. Jun 17, 2012
    While it is certain that owners of the original game may felt ripped off as they are required to buy what they already own for 40 dollar.
    It is a wonderful entry point for new players.In fact i felt there is a sufficient amout of new contents but They are spread evenly throighout many aspect so it kinda makes it feels thin.
  22. Jun 13, 2012
    Its Sins with more. What's not to like? Victory conditions bring goals (other than galactic domination) to the game. New factions changes up the feel to each race, while their varying techs make them even more diverse. The titans can turn a long game into a true marathon.
  23. Jun 15, 2012
    There are numerous small, but well appreciated improvements. I wish that they would have given me a bit more command over how my ships form up and move, but so it goes. After pirating the first game in the series (sorry) I'm not particularly miffed by the $40 price tag.
  24. Jun 16, 2012
    As people have said, Sins Rebellion is a perfect entry point for newcomers into an amazing series. This is my first Sins game and I absolutely love it. The grand scale of combat is pretty epic to behold and take part in.

    Apparently this standalone expansion doesn't actually offer too much new content, it just refines the older games. However, if you look at the game by itself, there is
    nothing quite like it. Expand
  25. Oct 24, 2012
    Stand-alone expansion that doesn't add anything a mod to the original could. No engine updates for multi-cores and still won't use more then 2 gigs of ram on a 64-bit cpu. There is no single player campaign.

    Only get this if you do not own the Trinity version. I wish this series would pull through on their "epic galaxy battles", however, they do not exist in any version in the series
    thus far. Large and huge maps experience performance decay over time as the AI expands and the last few hours of a game turn into a slide show. You could search support for dev talk relating to the end game lag. Those threads tend to fall off the first page and go into the archive.

    Random counters:
    Limiting the number of AI players only reduces end game lag in the sense that 1 AI player is unable to capture territory as fast as 1 good player. What you end up is a set games where the AI and player are equal in skill, but unplayable and another set where the player rolls the AI.
  26. May 30, 2013
    I love sins, they are all very good games. I'm giving this a 6 because it just did not feel like enough was added to justify releasing a new game. Stardock likes to do that with their games tho. Most recently with fallen enchantress and then fallen enchantress: legendary heroes. Although there is no doubt that they are making the games better with each release, it always seems to me like whenever stardock releases a game I should just wait a year and buy the REAL version of the game. Expand
  27. Dec 12, 2013
    The release of Rebellion was a giant middle finger to all existing fans of the original game, like myself. Rebellion essentially adds a few new ships to the game and a couple of minor tweaks. It would be a GREAT $10 expansion. The problem is, Stardock released Rebellion as a PURELY stand-alone game for $40 that is 90%+ the same as the original SOASE and it's expansions. They could have easily made this another expansion like the others but they made it a $40 stand-alone as a PURE CASH GRAB. They should have at least allowed existing SOASE owners to tack it on as a normal expansion for half the price instead of paying a full $40 for a game that is more than 90% the same as what I have. Expand
  28. Sep 8, 2013
    I notice most of the good reviews are from returning players. There is a very steep learning curve. I played 5 games and lost each one soundly. I'm sure there's a correct formula I ignored diplomacy, for instance, but I don't want a formulaic game. I felt no freedom to explore or enjoy various options. Enemy factions attack incessantly and present no time to enjoy any other aspect of the game. There's no real connect between the storyline and the game play. Expand
  29. gas
    Aug 6, 2012
    Tbh i dont understand much why those many good reviews and scores, the game is a tactical space rts, most of the old turn based tactical space games ive played are still much better, Space Empires IV , Masters of Orion II, Galactic Civ II, are by far superior then this one.
    Honestly i think that there is a misunderstanding, they wanna serve us real time as something modern and better then
    before, but sadly it means that the game must be very streamlined and limited to allow the player to manage all in real time.
    Also i have to tell that those 3D maps zoom in / zoom out /rotate all the time are nearly useless, 3 levels with a fixed air view were more then needed to play this game perfectly.
    I give a 5 cause the game overall isnt bad, just im a bit sad to see this game seems the "Cod generation" version of good tactical space games.
  30. Aug 15, 2012
    A solid rts, good AI accessible gameplay coupled with strong graphics and sound make this one of the rare good 4X games not bogged down with a terrible launch or followup support.

Generally favorable reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 20 out of 24
  2. Negative: 0 out of 24
  1. Aug 30, 2012
    Rebellion is clearly an improvement over the original Sins of a Solar Empire, but it's still a not very successful attempt to cross an RTS with a 4X strategy game.
  2. Aug 6, 2012
    Sins of a Solar Empire: Rebellion is a game I really wish I was more skilled at. I appreciate all the various aspects of gameplay and the depth that the combination of those aspects provides. Still, as my fellow critic Kristin Taylor might say, I was far too enamored with the construction of my newfangled Titan to react quickly enough to the raiders destroying my infrastructure. While it's a long, long way from being up my alley, it at least makes for a good spectator sport.
  3. Jul 31, 2012
    Miles deep, loaded with options and gorgeous art, Sins: Rebellion is a great, genre-transcending strategy game. [Aug 2012, p.60]