• Publisher: Stardock
  • Release Date: Feb 26, 2010
Sins of a Solar Empire: Trinity Image
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  • Summary: Sins of a Solar Empire - Trinity takes players through 25 years of warfare beginning with the real-time strategy game that started it all. In Sins of a Solar Empire, the independent Trader Worlds are forced to unite in order to defend themselves from the alien Vasari menace and the return of their exiled brethren, the Advent. The Entrenchment expansion jumps forward 15 years to a time of stalemate between the factions when they fortify the territories they control with powerful starbases, mine fields and advanced defenses. Diplomacy takes the player to the current day, when the constraint toil of war has taken its heavy toll. Some speak of peace, while others see such initiatives as openings to destroy their enemies through subtler means. Expand
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Score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. Amazing game play, takes a few to get used to the pace. Had to watch a youtube video on how to effectively start and dominate. First space civ game i have played to date and love it. Just wish there were more factions and random resources and planets. Expand
    • 0 of 0 users said yes
  2. Solo Gameplay is well developed and random created map option make the playability last long. Interactivity with AI since diplomacy expansion make the game very interesting in Solo. A lot of work on audio make the game very immersive, Music is purely wonderful. If you zoom enough to see the Graphic you will be amazed. That game don't really need so much detail but they did it so we take it. Some said, their is no strategy in this. But they don't understand the way to play it. You don't even need a bigger army to win. Better fleet mobility can make you win, using mass offensive canon can make you win, build a strategic defensive base near sun can make you win, offering payment other players to attack your enemies can make you win, etc. You can win by diplomacy, extermination with allied or not, or with culture! Probably the reference for the space RTS 4X genre. The only and main negative is the lack of multiplayer community. That why I did not give 10/10. A third expansion coming soon, Rebellion! Hope multi will revive at his best! Expand
    • 0 of 0 users said yes
  3. No story line. Battles are all the same, playing few or many planets. No strategy is needed as the player with the most and biggest ships wins. Diplomacy or culture influence is not needed. For young and mentally less develop player. More a first person shooting than strategy game. Does not even come close to Homeworld, Nexus and other space strategy games. Expand
    • 2 of 4 users said yes