Generally favorable reviews- based on 19 Ratings
Apr 2, 2013Hmmm.... I struggled through 50 hours looking for the magic. It never happened. You know, once a game gets to the point where you hover overHmmm.... I struggled through 50 hours looking for the magic. It never happened. You know, once a game gets to the point where you hover over it, hesitating to start it up, you know all is lost. It certainly intrigued me to explore and look around in the initial games but it got very old, very quickly.
In essence, extend out as fast as you can, identify and secure chokepoints, hold until tech and resources build up, build a blob and win. Couple of losses needed to learn the AI and bingo. Too easy. Too simple and too slow. Not even going to bother with Rebellion.… Full Review »
Jun 23, 2011No story line. Battles are all the same, playing few or many planets. No strategy is needed as the player with the most and biggest shipsNo story line. Battles are all the same, playing few or many planets. No strategy is needed as the player with the most and biggest ships wins. Diplomacy or culture influence is not needed. For young and mentally less develop player. More a first person shooting than strategy game. Does not even come close to Homeworld, Nexus and other space strategy games.… Full Review »
Mar 6, 2014Sins of the Solar empire is a game that tries to marriage RTS and oldschool X3 genres (Homeworld meets Galactic Empires) offering us battleSins of the Solar empire is a game that tries to marriage RTS and oldschool X3 genres (Homeworld meets Galactic Empires) offering us battle micromanagement as well as ruling an empire. Unfortunately, devs forgot to put little thing called FUN into this mix.
- The scale is epic with many planets and stars just waiting to be conquered
- Military and peaceful gamestyles are both equally well developed
- RTS element is a failure: There is no fun in battles in this game, you have close to zero ability to lead your troops, it's all about number of ships and specific ships countering each other, not frantic micromaganement like RTS should be
- Looks like a game developed not 5, not 10, but 15 YEARS AGO; the graphics are absolutely terrible and detract from the experience with ugly UI and overflowing pixels
- Annoying soundtrack that you want to turn off as soon as you start it
- It just lacks juicy stuff: gameplay quikcly gets bland and repetetive no matter how you play it
Instead of throwing up SOSE expansions that almost nobody play devs should finally learn how to develop a decent game. This probably worked well on paper, but it seems nobody really thought that idea through. No idea what is up with effects being so bad, but Homeworld 2 which is a 2002ish game looks and sounds way way better. They get 5/10 for making a totally run-of-the-mill X3 game that desperately screams "I'M SPECIAL !" while really is NOT.… Full Review »