Sins of a Solar Empire: Trinity PC

User Score
7.9

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 15 out of 19
  2. Negative: 2 out of 19
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  1. Jun 23, 2011
    4
    No story line. Battles are all the same, playing few or many planets. No strategy is needed as the player with the most and biggest ships wins. Diplomacy or culture influence is not needed. For young and mentally less develop player. More a first person shooting than strategy game. Does not even come close to Homeworld, Nexus and other space strategy games.
  2. Aug 30, 2011
    2
    A big manual with an interesting background story, some tutorials to be more confident with the "complexity" of the game ... and no story only skirmish missions (online or VS AI). Economical, social and trading dimensions are totally are useless and obfuscated by the endless battles, and the baddest point of all is obviously that trying to put some strategy in combats is nearly impossibleA big manual with an interesting background story, some tutorials to be more confident with the "complexity" of the game ... and no story only skirmish missions (online or VS AI). Economical, social and trading dimensions are totally are useless and obfuscated by the endless battles, and the baddest point of all is obviously that trying to put some strategy in combats is nearly impossible : ships are slow (slloooow), maps can be huge, HUD design is not adapted ...in fact every battle looks the same and is solded by this equation : the alliance with the more ships on a battle wins, it's that simple. One the most frustrating point is eventually your capital ship (sort of mother-ships) that are firing thousands of lasers on a small frigate for some minutes to destroy it... in fact developpers should have called them bigerandmoreexpensiveships it would have been more appropriate. Techno trees are interesting but very complex and not easy to understand. So let's say that we are far from a space opera like X3, not even close to a civilisation-like and distant from a space strategy game like Homeworld ... in fact we are really far from a good game for 2010 (maybe in the 2000's for 10 bucks). Expand

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