Metascore
87

Generally favorable reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 51 out of 52
  2. Negative: 0 out of 52
  1. Combining elements from different genres is a risky proposition, but Ironclad has managed to create a truly unique hybrid with Sins of a Solar Empire. It may leave purists of either genre confused, but it will undoubtedly cultivate a following of its own.
  2. If you enjoy space battles that are featured in Babylon 5 and other space operas, this game is for you.
  3. A must for any strategy gamer's collection. I'd also highly recommend it to sci fi fans looking for something a little different than the next futuristic shooter. Killing alien scum with a laser rifle is so passé when you can vaporize the alien mothership with your trusty ion cannon.
  4. In a game genre that is normally filled with complex and difficult-to-learn games, Sins of a Solar Empire manages to find some good, solid middle ground. The title successfully delivers a real-time space strategy that offers 4X and RTS fans an experience that is both detailed and easy to learn.
  5. A great blend of RTS and 4X galactic conquest goodness. With a little upfront effort to get over the learning curve, players will soon see many hours of free time melting away in that “just one more planet” bliss.
  6. It’s been a long time since a developer has taken such risks in development and it is deeply impressive that so many of these risks have paid off for the members of Ironclad.
  7. Sins of a Solar Empire bucks the current RTS trends of break-neck speed and small-scale battles, and allows strategy gamers to think big and control an entire war in real time. [Apr 2008, p.58]
  8. The epic feel, ease of control and attention to detail all round makes this a joy to play. You really won’t feel that you are playing a strategy game, but you’ll get the kind of rewards from it that only hours spent on a game like this can bestow on you.
  9. Light years ahead of the competition and to miss it would be unforgivable. And if another reviewer writes a better box-friendly quote than that, I'll piss in their face. [May 2008, p.80]
  10. Truly an excellent game. Minor flaws and caveats aside, it has been a long time since I’ve played any game so addicting and moment-to-moment enjoyable that it’s actually made me worry about starting it up.
  11. Blending deep, intricate 4X design into the world of real-time gaming was a daunting task to say the least, but Ironclad and Stardock have pulled it off and in the end have created one of the best strategy games of the past few years.
  12. It's one of those rare strategy games that actually has its own view of how the genre should work, which is entirely separate to what the rest of the industry is considering.
  13. Sins of Solar Empire is a must have for any strategy fan and is definitely a contention for game of the year. For me it just falls short of a score of ten.
  14. With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.
  15. 90
    Sins is an epic space strategy game that has truly and seamlessly blended the traditional turn-based model with the modern real-time formula. And it's a great way to turn four hours into four minutes.
  16. Sins of a Solar Empire gives a twist to the RTS-genre. While the game isn’t very accessible for everyone, RTS-fans will really play the game until the early hours of the morning. The Phase-lines ensure the deep tactical but relax gameplay. Already one of the best RTS-games of the year.
  17. Sins has inherited the most prominent feature of 4X games; the ability to make time completely disappear. [Apr 2008, p.65]
  18. This isn't just the first great strategy game of 2008. It's also an absolute must-have if you love space strategy.
  19. Even though there have been many space-combat strategy games, Sins of a Solar Empire does a really good job of mixing various 4X and RTS games, and gives players a game with deep strategy that will keep them busy for a while.
  20. A highly polished, very original, and extremely fun strategy title.
  21. 90
    A resounding success and the best sci-fi strategy game currently available.
  22. Though it is in some ways flawed, Sins of a Solar Empire remains one of the best strategy games to grace store shelves in recent times, and is sure to be one of the sleeper hits of 2008.
  23. The first real time strategy, that can be truly called a strategy game. Awfully long game times in space are troublesome only because they steal so many hours from my life. Very addicting experience though, thumbs up! [Mar 2008]
  24. If you're a casual gamer then steer clear, but If you have both the time and the inclination to devote a lot of time to learning the sometimes over complicated set up then you'll have more fun than some kind of space pun I can't think of at the moment.
  25. Sins of a Solar Empire makes no apologies for being ambitiously massive and deep.
  26. Overall the game plays well, looks fantastic and whatever slowdown is caused by the huge space battles can be simplified from graphics card chugging render fest, to a simple set of logo’s flying about simply be zooming out.
  27. Not only is it accessible enough to recommend to the casual RTS player, it's got more than enough depth to please even the most propeller-headed of strategy nerds.
  28. 90
    The reason that Sins of a Solar Empire works is that it truly respects and celebrates both styles of strategy gaming. It marries the grand scope and Nietzschian will-to-power embodied by the best "4X" conquer-the-universe titles with the adrenaline-fueled immediacy and moment-to-moment decision making of a great real-time strategy game.
  29. 90
    Sins easily takes the crown as the most intricate, in-depth real-time strategy game to date.
  30. 89
    The experience works so well because the graphics engine works beautifully and the interface is very slick and efficient...The combat is genuinely rewarding and free from the rock-paper-scissors design of most games, which leaves the player free to focus on more sophisticated tactics.
User Score
8.2

Generally favorable reviews- based on 254 Ratings

User score distribution:
  1. Positive: 80 out of 101
  2. Negative: 17 out of 101
  1. Tristan
    Jul 4, 2008
    5
    Bland and unoriginal. The capital ship system is identical to WC3's hero system, the space battles look boring, there is no storyline, Bland and unoriginal. The capital ship system is identical to WC3's hero system, the space battles look boring, there is no storyline, there are no backgrounds for the races or ships, the gameplay feels like any other RTS game where you churn out units to throw into combat. The voice acting is ok, the music is quite good and the graphics are nothing spectacular. Full Review »
  2. JeffM
    Mar 29, 2008
    3
    An uninspired attempt to combine two inherently incompatible styles of gameplay, Sins ends up falling flat on its pretty face. The scale is An uninspired attempt to combine two inherently incompatible styles of gameplay, Sins ends up falling flat on its pretty face. The scale is ridiculous, completely destroying any possibility of a suspension of disbelief. The artificiality of "jump lines" between planets, not to mention dozens of planets in a single system, is laughably dumb. For the so-called amazing battle scenes, ships just warp into an area, then sit there and shoot at each other until the exploding is over. Yawn. Homeworld this is not. Stick with Space Empires if you want a 4X turn-based game. Or maybe go dust off Homeworld or try out Sword of the Stars. But stay away from Sins... it tries to be all things and comes up a big loser. Full Review »
  3. Aug 12, 2012
    8
    An excellent 4X type game. You really get the sense of massive ships blasting each other apart. Games take a very long time to play out, butAn excellent 4X type game. You really get the sense of massive ships blasting each other apart. Games take a very long time to play out, but if you enjoy the genre this won't matter. The graphics are decent, I really enjoy the multiple independent guns on the capitol ships.

    The big drawback is that there is no single player campaign.
    Full Review »