User Score
8.2

Generally favorable reviews- based on 261 Ratings

User score distribution:
  1. Negative: 28 out of 261

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  1. Nov 14, 2011
    3
    So glad i picked this up for pennies in the bargain bin of i would have wasted a lot more money than i did.
    Good:
    -Style
    -idea
    Bad:
    -Terrible AI
    -Too tong to play
    -unhelpful interface
    -story with no campaign (needed both or none)
  2. Jun 23, 2011
    1
    No story line. Battles are all the same, playing few or many planets. No strategy is needed as the player with the most and biggest ships wins. Diplomacy or culture influence is not needed. For young and mentally less develop player. More a first person shooting than strategy game. Does not even come close to Homeworld, Nexus and other space strategy games.
  3. Oct 17, 2013
    1
    I don't understand at all why anyone likes these games from Stardock entertainment sins of a solar empire and galactic civilizations both included. They feel like a student project and not a polished retail product, the gameplay and interfaces are so ridiculously clunky and there is never any synergy or flow to the commands. There are way too many extra wasted units and features thatI don't understand at all why anyone likes these games from Stardock entertainment sins of a solar empire and galactic civilizations both included. They feel like a student project and not a polished retail product, the gameplay and interfaces are so ridiculously clunky and there is never any synergy or flow to the commands. There are way too many extra wasted units and features that don't even feel like they have any use because of the abundance. More content is not always a good thing when the content is piss poor. You can't even land on any of the planets that you encounter even once you have taken them over an "settled" them. The only thing you can do is move along an unrealistic 2-Dimensional plane fixated in space. WHICH ISN"T EVEN HOW SPACETIME LOOKS!!?!?!...it curves more intensely at points of greater mass. This game is a crappy version in "Space" of all it's Strategy/RTS predecessors that brings absolutely nothing new to the table and has a completely bland feel with no characters, story line or anything of any importance that is tangible to relate to.

    If you think these ridiculously terrible games are good then please look at all of the Wing Commander games and Homeworld and the years that they came out. Games that still today are even more entertaining than this completely waste of time hunk of crap. AVOID at all costs!
    Expand
  4. Dec 28, 2013
    2
    Horrible effects like shots passing through ships and ships exploding, but you can see the ship just disappears into thin air, repettetive micro managing and then just sending your ships in to an orb with something in the middle asteroids, planets etc... They fight someone wins and repeat. There IS a lot to do, always something to upgrade or keep an eye on. But it doesn´t ever getHorrible effects like shots passing through ships and ships exploding, but you can see the ship just disappears into thin air, repettetive micro managing and then just sending your ships in to an orb with something in the middle asteroids, planets etc... They fight someone wins and repeat. There IS a lot to do, always something to upgrade or keep an eye on. But it doesn´t ever get exciting, its just a matter of how many ships and how good they are. Pour them in and wait, the graphics could have made me stick with it a lot longer but it agonizes me to watch a flak frigate with bullets flying at a 90 degree angle out of a barrel! At least make the barrels point at the targets! Worse even with big ships, beams shooting straight through the hull of the ship firing to hit something to the sides, look stupid and breaks emmersion.... Expand
Metascore
87

Generally favorable reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 51 out of 52
  2. Negative: 0 out of 52
  1. Sins of a Solar Empire combines the depth of traditional turn-based games like Civilization with the action of real-time strategy (RTS) games like Command & Conquer. The result is a rich and highly detailed game that pleases fans of both types of strategy.
  2. Sins of a Solar Empire makes no apologies for being ambitiously massive and deep.
  3. With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.