Metascore
81

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 0 out of 23
  1. Aug 23, 2012
    95
    Sleeping Dogs provides players with an engrossing narrative set to the atmospheric and richly-detailed backdrop of Hong Kong. An extensive array of additional missions and activities ensure there are always opportunities for further adventure and action to discover while roaming the streets. Along with an impressive presentation for both the visuals and music, Sleeping Dogs is without doubt the sleeper hit of this year for open world action games.
  2. Sep 5, 2012
    93
    Calling Sleeping Dogs something like an "open-world crime" game does it a disservice, as it invokes thoughts of simply shooting and carjacking yet another major metropolis. Sleeping Dogs is a more refined take on how an open-world game can play out, sacrificing the over-the-top content for a much more focused experience. The game does cut loose, and the melee combat is certainly a blast. Ultimately, Sleeping Dogs manages to marry open-world gameplay with an extremely engaging plot.
  3. 90
    Unlike the previous ‘True Crime’ games, where there was a strict depiction of the city maps, Sleeping Dogs does not portray Hong Kong, inch by inch. United Front Games has implemented GTA’s novelties in way that winks slyly at Rockstar. In essence, what the GTA series has accomplished, Sleeping Dogs has carried out better and more elegantly. [October 2012]
  4. Aug 28, 2012
    90
    Sleeping Dogs is now the example developers should strive to beat when they want to create a game in this genre, because Square Enix's title is now the new leader of the pack.
  5. Aug 17, 2012
    90
    Square Enix and United Front Games pulled Sleeping Dogs from the brink of death, and what surprised me is just how good it turned out to be.
  6. Aug 16, 2012
    90
    When Sleeping Dogs grabs hold of you it absolutely refuse[s] to let go. You'll be amazed by the sheer amount of content, and how compelled you'll be to consume every drop of it. You'll want to unlock every costume, complete every side mission, and play until there isn't a single drop of Hong Kong left for you to see.
  7. Aug 14, 2012
    90
    Even with the despicable lack of Old Salty Crab content in Sleeping Dogs, it is definitely worth your time. It's fun to run about beating people up, sing Karaoke and jump from car to car and it is made even better by Sleeping Dogs' excellent story and characters.
  8. Aug 14, 2012
    90
    It is the perfect open world fix in the lead up to GTA V and full credit to United Front Games and Square Enix London for crafting this entertaining, engrossing and deeply impressive title.
  9. Aug 14, 2012
    90
    Between its fantastic combat, shooting, presentation, storytelling, and RPG elements, Sleeping Dogs has just raised the demands for what it'd take for GTAV to get the throne back.
  10. Aug 14, 2012
    84
    The game is never boring and always impressed by cool ideas, and diversity.
  11. 80
    City action in an Asian style casts a fresh wind to the sandbox game genre, with attractive worlds full of details, great battle mechanics and cool free-run sections. [Sept 2012]
  12. Sep 13, 2012
    80
    With a year of extra resources and polish, Sleeping Dogs has reached it's full potential with rock solid storytelling, nice action scenes and enjoyable free roaming.
  13. Aug 24, 2012
    80
    This game is a very pleasant surprise that's throwing down the gauntlet to GTA V with its Cantonese oral insult. The game's story along with plenty of gaming mechanics' innovation make Sleeping Dogs a truly remarkable and never-ending joyride with no intention to imitate the original at all costs. I'm so sorry Niko, you've been great, but at the end of the day Wei Shen takes it all.
  14. Aug 14, 2012
    80
    Sleeping Dogs is a great action game with a compellingly melodramatic story and an atmosphere thick enough to cut with a knife. Control issues aside, it's a great PC port, too - on a beefy gaming PC, Sleeping Dogs looks far better than its console counterparts. For fans of Hong Kong cinema and/or open-world games, it's a must.
  15. Aug 14, 2012
    80
    The finished game--which only made it to release thanks to a last-minute rescue from Square Enix--won't be remembered as one of the world's great open-world crime games. But it will be thought of as a good, solid one that did enough right to be mostly fun from start to finish. And I don't think there's anything wrong with that.
  16. Aug 14, 2012
    80
    Goofing around and pursuing high marks on these leaderboards is fun, but it's the atmospheric city and the varied story missions that make Sleeping Dogs an alluring adventure.
  17. Aug 14, 2012
    80
    In almost every way, this is a very good PC version, and definitely superior to the console versions. We got great graphics options (including that HD texture pack!), smooth performance, and customizable keys. It's also quite stable -- in almost 25 hours of play I hit exactly two crashes to desktop, and neither cost me any progress. If not for the irritating lack of consistently clickable menus Sleeping Dogs would be hard to complain about.
  18. Sep 6, 2012
    74
    A messy story and horrible characters get in the way of decent, violent action in a scintillating open city.
  19. Aug 14, 2012
    73
    The fights, the gun battles and all the little tasks are quite entertaining, but they all lack depth and finesse and often feel separated from the main story and its emotional impact. This is a solid but very conventional open world action.
  20. Aug 27, 2012
    70
    Structurally and narratively I wish the developers had had shown more courage. But this kind of thing can happen, I guess, if you concentrate on getting your core mechanics spot on as much as United Front did. More of a rigidly controlled experience than a real sandbox, you can't help but notice that this type of game is not what it once was: Once open-world games were the fresh-faced poster boys of interactivity and do-as-you-please attitude. Now they're becoming more and more stale and antiseptic environments. It's not Sleeping Dogs' fault alone, and the game does impress at least mechanically most of the time, but it never manages to surprise.
  21. Oct 11, 2012
    60
    A solid GTA clone that ticks all the boxes but forgets to add the magic ingredient of improvisation. [Oct 2012, p.77]
  22. Sep 25, 2012
    60
    The title Sleeping Dogs is a reference to "let sleeping dogs lie". Well, the developers should have heeded this ancient wisdom and let True Crime: Hong Kong die.
User Score
8.3

Generally favorable reviews- based on 1032 Ratings

User score distribution:
  1. Negative: 23 out of 238
  1. Aug 15, 2012
    10
    Having not run into any of the bugs or issues with controls that most users are citing, I'm giving Sleeping Dogs a 10 simply because it doesn't suffer from sequelitis. United Front Games did an amazing job of creating a true spiritual successor to the True Crime series that Luxoflux created so masterfully. For once, developers are not selling out to appeal to the Call of Duty audience. The on-rails drive by missions felt so familiar to their TC:NYC counterparts. While the police gameplay is noticeably different due to the nature of you being undercover, the gunplay feels incredibly similar with bullet time, dual wielding, and the purposeful lack of emphasis on shooting. You don't have some absurd amount of ammunition, and United Front did an excellent job of keeping True Crime true to its roots. The driving feels incredibly similar, especially with ramming replacing manual PIT maneuvers. The hand to hand combat feels just as in-depth as in previous games, with training locations and new moves to learn. I am just so amazed with how they kept all the things that made True Crime unique. You can still store weapons in car trunks, purchase and store vehicles in the garage, customize your player character, and so on. I am beyond ecstatic that United Front made sure Sleeping Dogs would always be remember as the third True Crime game. This consistency is a massive step forward for the industry: Call of Duty cannot ruin every game with a gun in it anymore. We can finally expect more unique, good games again. Full Review »
  2. Aug 14, 2012
    4
    Disappointing to me, I think Grand Theft Auto, Just Cause and Saint's row are all more accomplished in this particular Genre. This game IS well optimised for PC, however it seems like the whole design is out of date, the gun play is adequate, the story is not boring, but not really interesting enough to get into. Driving is decent enough to not moan about it, but there is no WOW factor. Overall -Average Full Review »
  3. Sep 9, 2012
    8
    Originality: Next to none. There's almost nothing in this game that hasn't been previously done in others.

    Story: "In Too Deep" type of
    story. Again, nothing original.

    Flare/Appeal: This game primarily appeals to those of us who like open world games that take place in the city. If you liked the GTA series or the Saints Row series, this game is for you (as there aren't all that many games made that way). Overall: The story doesn't compare to instant classics like "Mafia," neither are the vehicles as diverse as GTA. Both the length and the difficulty level of the game are somewhat of a disappointment. The only reason this game is scored that high is that there simply aren't many options when it comes to open world vehicle-reliant games; and, the game takes place in Hong Kong -- this lets players experience the culture and vibe of HK which I find to be fairly entertaining and somewhat educational. The last time I played a game that drew such a vivid theme was Red Dead Redemption.
    Full Review »