Metascore
74

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Sep 11, 2012
    85
    The puzzles and photography definitely overshadow the platforming, but generally they are so well integrated that the whole package is very solid. Unlike my wall. Which still has a hole in it.
  2. Nov 6, 2012
    80
    Snapshot is a charming, challenging platformer with innovative puzzles and a generous helping of good ideas. [Holiday 2012, p.72]
  3. 80
    Ingenious and surprisingly original platformer shows that there are still ways to improve and refresh this genre. [Oct 2012]
  4. Sep 5, 2012
    80
    Throw in a typically generous range of levels and a surprisingly engrossing hidden object game, and Snapshot becomes a recipe for a candy-coloured afternoon of elegant brainteasers.
  5. Sep 14, 2012
    78
    Snapshot has only one fault: an inaccurate control system. The rest is an amazing puzzle game, thanks to a brilliant level design and beautiful graphics and sound.
  6. Sep 7, 2012
    75
    At its best moments, Snapshot is a delightful adventure. The variety of ways in which you use items makes you continually think up new ideas, and some are so silly that it's hard not to smile.
  7. Sep 18, 2012
    50
    Snapshot is not a title where you can sit down and expect to strap yourself in for an instant gratifying haul.
  8. Sep 17, 2012
    50
    There's just not much about Snapshot, graphically, gameplay-wise, or in any other way, that makes it stick out from the pack.
User Score
7.5

Generally favorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Sep 4, 2012
    9
    Snapshot, from developers at Retro Affect, really impressed me. I have spent over 11 hours on the game and still feel like I have not seen anywhere near all this game has to offer. The visuals are crisp, and fill the screen with a nice 2-D colorful environment. At a $9.99 price tag ($8.99 if you purchase it on steam this week!) its really hard to go wrong here. The music is phenomenal (beware of how catchy and addictive the main theme song is). The sound is also great. The game, like many puzzle-based games, continues to challenge the gamer. Snapshot really, really does this well. Starting off feels very easy, but just you wait. It demands open-minded thinking from the gamer and it really wants you to use every resource at your disposal to beat the more advanced levels. Simply put, Snapshot is a great game. One that deserves both your time and money. Hearing that this game offers 20+ hours of gameplay makes it all the better. Go get this game. You will not regret it! Full Review »
  2. Jan 2, 2013
    10
    A remarkably well-created, imaginative and unique game - it combines the arcade feel of an early platformer with artistic elements and smooth physics engines. The snapshot system that provides the crux for the puzzles could have gone disastrously wrong, but superb execution made sure this wasn't the case. What I especially like is how all the puzzles have a friendly nature and first-appearance easiness in difficulty to appeal to casual gamers, while those seeking a challenge can aim to complete time trials and find the hidden items of each level. All in all, it's worth every penny - it'll have you hooked and beaming at its own ingenuity. Full Review »
  3. Dec 21, 2012
    6
    Edited REview: This game is amazing, intuitive, and entertaining. I'd give it a higher score, but there are a few annoying flaws.. When you taking pictures and want to flip through them, it's not very intuitive. When you want to take pictures of the landscape, it's more trial and error than precision. Additionally, when you walk close to ledges, the game seems to want to throw you off at times for unknown reasons. This is only the beginning. There's all sorts of glitches where you have to restart the level if you do 1 thing wrong and you if you jump towards the top of the screen, it actually knocks you down in a dumb way that i thought Mario taught us not to design games in that way. This game, if tweaked, could have easily gotten a 9 or a 10, but i think an 6 is a reasonable score, as it stands. Full Review »