- Publisher: DreamCatcher Interactive
- Release Date: May 29, 2006
- Critic Score
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The AI is predictably primitive and inconsistent, with enemies failing to hear gun battles right outside their windows, yet spotting you with unerring ability at unlikely distances across the map.
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46Soldier Elite wants very badly to be a stealth action game, but it lacks any understanding of the subtlety and nuance that are essential to the genre.
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45It could have been done so much better, there are so many little flaws that add up to a missed opportunity for a decent game. The graphics and physics are very good but the faults with it cancel these out.
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The equation got heavy on the negative side with a dull collection of ammunition, mediocre mission objectives, obsolete and redundant computer infiltration techniques as well as game pacing that is confusingly inconsistent.
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40It's a seriously flawed experience that could have greatly benefited from more playtesting, particularly how death is treated. I heartily recommend the latest Hitman or Metal Gear installment over this.
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Aurora Watching is rubbish – don’t even think about buying it.
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35If there's one thing that blows chunks more than a bad console-to-PC port, it's a recycled low-budget PC game that's past its due. [Oct. 2006, p.58]
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32Fill your house with treacle and grenades instead. That's actually more fun. [Sept 2005, p.102]
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30Is it unfair to demand £19.99 for something that's as unfinished, badly designed and devoid of deliberate entertainment value as Aurora Watching? Definitely.
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30This is an awful, awful, awful game. Don’t even buy it for your enemies. Don’t even think about it. You’ll never get the time back you spend playing this rubbish.
User score distribution:
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Positive: 2 out of 3
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Mixed: 0 out of 3
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Negative: 1 out of 3
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BenjaminL.8
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HenryT.10
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ShawnHubbard1