Soldier of Fortune II: Double Helix Image

Generally favorable reviews - based on 22 Critics What's this?

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Mixed or average reviews- based on 67 Ratings

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  • Summary: Double Helix plunges the players into the secret and deadly world of the modern day mercenary as they race around the globe to stop a bio-terrorist organization. New features include enhanced version of the Quake III Arena game engine for explosive special effects and fast action gameplay and even deadlier AI than the original. [Activision] Expand
Score distribution:
  1. Positive: 17 out of 22
  2. Negative: 0 out of 22
  1. The plot is interesting and well told. The sounds effects and graphics are detailed, realistic, and both beautiful and gory. The enemy AI is outstanding and provides players of all skill levels with a stiff challenge.
  2. The developers did a fantastic job of utilizing a still great quake 3 Arena engine and GHOUL II technology that provides ultra realistic damage modeling.
  3. The action level in SOF II is high, so prepare your adrenal glands for some intense shooter battles. Playing John Mullins is still a blast.
  4. I’m maybe a little less impressed by this title for several reasons. Foremost is the fact that, although my system satisfies the minimum daily requirements for vitamins plus iron, the game ran so ridiculously slowly as to be almost unplayable.
  5. It may not be revolutionary for the genre, but it's as good an FPS as you're going to get today, with decent multiplayer to back it up into the near future.
  6. Pick it up if you are in dire need of a first person shooter fix, and simply cannot wait for "Doom III" or "Deus Ex 2."
  7. Anyone who gets off on the violence in this game is reveling in violence solely for violence's sake. [Sept 2002, p.78]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 13 out of 21
  2. Negative: 4 out of 21
  1. DaMan
    Nov 16, 2003
    I dont understand those lil peeps whining about gore :@ if u dont like it, simply turn it off. LOL @ priest with his unfair AI. only a cheap a$$ whines about an AI opponent that tries to avoid being killed. thumbs up for raven with this game. Expand
  2. Aug 9, 2011
    The first FPS game to incorporate the "leaning" and "prone" tactic to the genre which over the years gave way to macros to perform a lean while strafing, commonly called "the electric slide" allowing the player model to be about 75% harder to hit due to being in a form not recognized by the original game code, thus spawning many mods to a game with an open source code. However, hidden Quake developer console commands ultimately ruined the multiplayer aspect allowing players to shut down servers and hack other players resulting in an extreme loss of interest in trying to keep servers up. These were earlier days when Punkbuster's system of detecting aimbots and hacks was in it's infancy. Expand
  3. JakeM.
    Jun 9, 2002
    This game is sweet. NOLF, Medal of Honor, and RCW is no where near this game. The story rocks, gore kicks, and the sound is awesome. If you like FPS and gore, this is the game to get. Trust me, your money will be well spent! Expand
  4. SimonB.
    Jan 10, 2007
    I've hardly ever gone across games like Soldier of Fortune in my life. Of course, you're in the presence of a normal, cold-blood shooter. Where you basically run around levels to kill guys that are in your way. However, contrary to most FPS out right now, you have justifications, you know what you're doing. The scenario is solid. Just like its predecessor, even if it did punch you in rather violently. However, the game becomes a bluff when it goes to infiltrating missions. Sometimes too linear, sometimes too wide extended. Often enough, little details are what are missed. Not to mention the enemies that are often swarming and constantly throwing annoying grenades. The game makes a painful progression from the first, but in the end, it's all worthwhile. Those that played the first game should enjoy the second with its enhanced Ghoul Expand
  5. ShawnHubbar.d
    May 24, 2008
    A decent game but very frustrating due to the decidedly unfair AI. An enemy soldier should not be able to hear you crawling stealthily along the ground while he is standing on the other side of a stone wall. Worse yet, he shouldn't be able to throw a grenade over the wall and have it land right at your feet...and grenades should bounce, not stick where they land. And if you are crawling along in dense blizzard conditions with poor visiblity, the enemy soldier shouldn't be able to see you when you can't see him. And he shouldn't be able to shoot you from long distances with the accuracy of a sniper with his machine gun. And the 3-saves that you are given for each level seem like an artificial way to prolong the game because you never quite know when to save. If you use your saves too early, you have to repeat difficult parts of the level over and over again. And if you wait too long and get killed, then you have to repeat difficult parts over and over again. Either way, the player is the loser. It seems the developer did everything they could to make this game overly difficult, but not in a fair way. Expand
  6. MafiaGuy
    Nov 3, 2003
    You know it's fun to go round shooting people...... but not when their heads and limbs get disintegrated!
  7. [Anonymous]
    Aug 25, 2009
    It's just like the first game but worse in every aspect. I was extremely let down by this game when it was released, it's uninspired, weapons feel and sound worse, the revolutionary gore system was downgraded and have never been seen again in a FPS since the first game... The entire game that used to be fast action just slows down and you even have to go to meetings (yes really!) in boring buildings. Expand

See all 21 User Reviews