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Metascore

Generally favorable reviews - based on 21 Critics What's this?

User Score

Generally favorable reviews- based on 11 Ratings

  • Summary: Space the final frontier... not anymore. In Space Colony you will explore and colonize new worlds with the same sense of familiarity of popping in your local coffee shop for a skinny decaf latte. Space Colony is best described as a People Sim meets a City Builder. The player manages and nurtures a group of dysfunctional space dwellers colonizing the most unearthly corners of the galaxy. Make no mistake, none of the 20 colonists you'll meet were ever on a NASA shortlist. Ahhh, welcome to life beyond the stars. It's everything the brochure said. So what if half the staff are brawling, the Harvester Robot is chain sawing its way through the oxygen supply and small furry aliens have taken over the disco? This is home! Space Colony comes from Firefly Studios, the creative force behind the million selling Stronghold series. Creating the pressure cooker environment with emotions flying around, where else could you find a Norwegian biker who can't live without disco, a gym instructor operating a nuclear reactor and a geriatric in charge of base defence? [Gathering of Developers] Expand
Score distribution:
  1. Positive: 13 out of 21
  2. Negative: 0 out of 21
  1. A tight package that offers plenty in the way of sim-building entertainment. If you've ever played a simulation game and wondered what it would be like if you actually had to control a group of separate personalities instead of robots, this is your game.
  2. At the very least, gameplay in Space Colony won’t get repetitive – just familiar. With the mix of management, action and trade, the game certainly has a long life, and there are always new objects and items becoming available as the game progresses.
  3. 85
    While it would have been nice to have a better way to organize workers' shift schedules, customizable characters, a richer combat system, and a multiplayer module, there's more than enough interesting things to do to keep you busy.
  4. Although Space Colony puts forth a decent effort in meeting the aspects of a life simulator, the flow of the game can be cumbersome. Unfortunately, the other aspects of the game don’t make a strong enough presence to overcome this and even seem out of place at times.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. AdamT.
    10
    I Frequently play this, and would recommend buying the full game to anyone! It's not like sims, It's more intelligent and requires stratigy. I'm campaigning for an SDK to be released, a patch and even submitting Space Colony 2 Ideas to the Developers! The Demo does not compare to the full game! The Full game is so much better! Expand
  2. PeterU.
    9
    With The Sims you have to do every day the same thing. Wash, eet, work, play, eet, sleep. Space colony is very diffrent, peeps are smarter and there is more action going on. It's to mutch to explain so just play the demo. if you play the demo you'll know exacly what the game is like. Collapse
  3. RussellF.
    8
    There was a previous comment that identified space colony to Utopia, an old Atari ST game, and that is exactly what it is Utopia 2003 and a damn good game (demo) as well. When I first started playing the demo I though it mediocre but after a while it sort of snags you and you find yourself going back to it. I am definitely getting a full copy. It has that "I'll just go a bit longer" factor. Expand
  4. KayleighM.
    6
    Once you build things there is nothing to do after that but just keep the game going by working on the electricity and oxygen so overall an averege game. Expand

See all 8 User Reviews