Aug 16, 2013For me, the game is a 10/10. Is it the perfect game? No. Is it better than a host of other games (XCOM seems to be one bandied around a lot for some reason)? No, and yes XCOM is a better game. So why is it a 10 then? Because they set up from the beginning to make as close a 1:1 digital conversion of the board game as possible, and they absolutely succeeded 100%. It is a 10 for me because it is exactly the game I wanted and expected. I love the board game, and I love this version of the board game.
Anyone who expected something different has only themselves to blame. It was clear from the very start that this was a board game conversion. Adding any other video-gamey bells and whistles would have just detracted from the simple, tense, claustrophobic elegance of the board game mechanics. Persistent character development between missions? Weapon load out customisation? Please! How would that even work? Each "level" in the game is designed and balanced to be tackled with the squad configuration they give you at the start. The pre-set squad load out, the spawn points and numbers of genestealers, the positioning of the objectives, they are all finely balanced for a tense barely-made-it experience. Buffing your marines and swapping load outs between missions would completely wreck the entire balance of the game! To compensate for that, the developers would need to develop and build in other systems, changing genestealer behaviour abilities to react to your increasing marine stats. And pretty soon after that, you've no longer got a board-game conversion, which is what this is meant to be.
Seriously, complaining about a lack of RPG elements character progression in this game is the same as complaining that the digital version of Carcassonne isn't more like Civilization!… Expand
Aug 15, 2013Let me begin by saying what a great job Full Control Studios did by creating Space Hulk and keeping true to the rules and feel of the board game. Secondly, to all those people that are trashing this game...have you even played the board game? This is the most faithful board game-to-videogame that I know of. It has the exact rules from the board game for better or worse. The point is, they marketed this game as an exact translation from one medium to the next and STILL people are criticizing this game. Before buying a game you should do some research.
With that out of the way, the fans of the board game will be thrilled to know that this was created with complete love and devotion to Warhammer 40k and Space Hulk. Some of you wish (like I have) that you could just find the real board game and play it again, only to find that the 3rd Edition board game now sells for anywhere between $100.00(used) $400.00(brand new) on sites like Ebay or Amazon. Now you CAN play the board game and experience the joy of seeing those models on the board come to life in a videogame.
The environment within the game is the first thing you'll notice. What with all the amazing attention to detail. The little touches here and there, the lighting, all of it was created with love. You can easily tell how big of fans the creators were of this game. The Terminators are modeled perfectly and the voices are exactly what you would imagine space marines to sound like.
I'm not going to go into the game mechanics because this game was made for fans and for tactical turned-based strategists. So all of you who are those fans already know how this game plays out.
Let's go on to multiplayer. Yes, you can play online with a friend. One person plays as the Terminators and the other player plays as the Genestealers, just like when playing at home with the board game. The only issue I have was that it did not launch with a co-op option in the menu. Now I'm only halfway through the game at the moment but I have not seen any achievements that allow you to unlock co-op mode, though it may be there somewhere. That being said, I do remember seeing a developer interview with him stating that the game will have co-op. He didn't say if it was at launch or if it would come in an update later so I will have to give this game a 9 out of 10 just for that. I had the intent of playing this game together as a team with friends and sadly I can only play versus. It's a simple and small complaint but it was kind of a downer to me. Fighting hordes of genestealers racing towards you with a buddy was a dream I thought I would be able to fulfill. I guess I'll have to wait to see if an update or an unlock will happen upon us in the future.
So back to what I was saying earlier, don't let those few people distract you. They obviously didn't know what kind of game they were getting into and probably ignored all of the blatant signs of this being a tactical turn-based game replica of a board game. It's perfect in my opinion, in the fact that they said it would be the board game and guess what, it is. I just want to play co-op. Anyways, I've got to go back to slaughtering genestealers. Hope this helped!… Expand
Aug 15, 2013If you love the epic universe of Warhammer 40k (and lets face it, who *hasn't" wanted to be a Space Marine especially in full Terminator armour?!) then this is for you the classic board game brought brilliantly to life on PC as 3D turn based strategy, dripping with atmosphere and authentic detail along every corridor.
If you're an old gamer like me and remember the 3DO version of Space Hulk: Vengeance of the Blood Angels then rest assured this is far, far better So download this asap, marine and start blasting some Genestealers!… Expand
Aug 16, 2013I am just making up for the 0/10 voters. Do you morons have any idea what a 0/10 game is? No. Ye don't.
I'd rate this a 6 out of 10 for now. Mostly because of bugs that needs to be fixed and Full Control are already on it(Awesome much? Most companies would take a week before even trying a fix).
Then the Level Editor and Co-Op mode will follow, and then I will re-evaluate my scoring.
Aug 21, 2013Awesome recreation of the Space Hulk boardgame, no its not the boardgame exactly, but its about as close as they can get with a digital representation of it IMO. The game is not perfect but it is my no means a 6.3 score as it is now. The developers have been fixing bugs since release and have now patched it 4(!!) times so there is good support and they are also planning more content which admittedly the game is currently a little light on.! This game deserves a chance if your a fan of WH40k or the space hulk boardgame. Im giving it a 10 because regardless of its flaws it deserves at least a 7.5 or 8 overall!
Ignore the people talking about 2 hr campaigns etc they obviously havent actually played the game,or played it on easy which is pointless. And anyone who thinks the game isnt fun because it is basically the board game why did u buy a game of a board game then? it says it in the description of the game
'The game is a 3D digital turn based strategy game that recreates the classic claustrophobic board game experience in both singleplayer and multiplayer.'
its like me buying animal crossing and complaining theres no FPS action!
This game is seriously under-rated IMO!!… Expand
Aug 23, 2013I am a huge fan of the board game, and that is exactly what I got in this game. The quite small development team is doing a fantastic job of responding to user needs and taking care of the bugs as they pop up, and should be commended. Like other users, I am really waiting for the editor so I can throw in some of my custom maps I created back in the day and see how they hold up.
If you were not a fan of the board game, you may not be 100% on board with the stripped-down feel, but it is all in the interests of keeping the action moving. I am hoping to see something along the lines of more campaign missions, hopefully with either an armor paint editor or with other chapters of space marines. The devs have promised to get more content for the game as it goes on.… Expand
Aug 26, 2013The game present what I generally understand to be a faithful adaptation of the boardgame in its most recent edition. This observation is mostly based on feedback from other players from various channels and through the description given by the developers, because I've never played the original boardgame. This, however, does not detract from my overall enjoyment of the game, and because I was well aware of the above fact, that the game IS a boardgame recreation, I was able to temper expectations accordingly, which seems to be a rarity among quite a few of the naysayers I've come across.
The game itself presents a neat and clean interface, although some might find it simplistic. It fits the gameplay elements though, so there is really no need for flashy HUD, as no corresponding game element exists.
The atmosphere is dark and gloomy, supported neatly by the clanks and clonks of the ancient hull as both Genestealers and Terminators traverse the narrow corridors. The sense of claustrophobia, in spite of the open ceiling, is intact and the shoulder-mounted cam is a great way to showcase this point. there are times, however, when playing with a time limit, that the cam feature gets sort of forgotten, as the need to move 10 terminators in 2 mins. takes quite a lot of attention. The sound is bare and appropriate for the setting, enhancing the experience of silent emptiness of a massive derelict spaceship. The voiceacting delivers what is needed, but no more than that, and could perhaps have used some variety.
The graphics presented look good and the animation, while slow to some, is fluid and add to the flavor of the terminator persona, as a lumbering hulk of ammo and armour. Genestealers feel well made, without going over the top, and the skin packs(pre-ordered) adds variety from game to game. Kill animations could use some work, though, as both genestealer and terminator kills look on the cheap side.
Having never played the boardgame, I actually find the gameplay quite engaging, and it often takes careful planning to position each terminator in order to maximize coverage and reduce the risk of a bolterjam being critical. The AI can be somewhat basic at times, but considering the rules were meant for pvp action, they've done a decent job og simulation opposition. I've enjoyed myself so far with the singleplayer campaign, and think the trend will continue.
I have yet to tackle the multiplayer due to time restraints, but while reports indicate that the matching algorithm is a hard sale mainly due to asynchronous MP setup(Cross platform), MP games seems to deliver like the single player, only with a human opponent. Some tweak to the rules may need to be updated, as some balancing issues exists, but the rate by which the devs have responded to user feedback(3 patches has already gone live since release), I'm confident thing will get ironed out quickly.
This is an important point to observe, as many games run into issues on release and needs tweaking in order to function optimally. I personally see this as one of the defining strengths of PC-gaming, as the devs can react, if so willing, very fast. It is hard to replica the massive datafeedback of a release in production, no matter how much you try to break game mechanics. Additionally, minor tweaks can cause other issues to arise, and dev feedback suggest this was the case with some early issues with one of the missions being unsolvable. They fixed that within 12 hours, which bring me to the main point of the paragraph. Newly released PC games will have bugs, so it is ultimately how theses issues are handled afterwards, that determines how this should affect ratings.
Pricing seems to be a major topic within most debates about the game. Ultimately, it comes down to how much you are willing to pay for X hours of entertainment. At present, som have posted varying degrees of playtime, I've seen both 60+ hours and 2 hours. 30$ is roughly what it costs for 2 people to see a movie concessions, which equates to about 1½ hours of entertainment. Compared to that, 30$ for what can amount to quite a lot of hours, seems rather negligible in my opinion. It is not unlikely, that the recent summer sale, plus the, in my mind, somewhat misplaced indie tag has given a inaccurate impression to a spoiled audience, but the Games Workshop brand is expensive to use, which has bumped the price considerable.
In short, this a solid adaptation of a boardgame with great gameplay and atmosphere, developed and managed by a team that cares for the future of the game and the franchise. The game had a rough manifestation at launch but the patching speed has negated many of the first look drawbacks, and the promise of free updates with Co-op mode and a map editor has greatly enriched the current game and the future potential as well. Considering the current value of 30$, this game is well worth it's price, which is actually half the price of a AAA-game.
I highly recommend getting this game.… Expand
Aug 25, 2013This game is a truly faithful recreation of the 3rd edition Board Game and solves two major problems with the game itself, firstly finding someone to play it with and secondly that the board game being limited print has not reached many people in it's time.
There are a lot of negative reviews regarding this game and it's clear that it's a divisive game to play but I feel that it is truly a game many Space Hulk fans would enjoy as well as a game that many TBS players would enjoy, however there are some things worth mentioning.
The game as it stands does lack a bit of polish, there are still the occasional bugs rearing their ugly heads even after the three bug fix patches released by the excellent people at Full Control studios. A number of animations could do with some tidying up such as the fact that gun fire seems to continue on endlessly, or that doors sometimes explode before a terminator has shot at it.
Still the game itself is an enjoyable romp, in just the same way that the Board Game is, and it's made better if you play against a friend with VOIP so you can scream and shout at each other to your hearts content, it's great to finally be able to play with my friends who love the board game just as much as I do across the distances that prevent us from doing so regularly.
Visually the game looks stunning, it really captures the tight corridors of the hulk with bulky terminators slowly advancing down the halls and endless hordes of agile genestealers chasing, circling and hunting those Space marines down. Some concern has been raised that the animations for the terminators make them too slow but I have never failed to complete my two minute turn thanks to the ability to move multiple models at once and their movement speed perfectly fits the feel of the game and reflects how Terminator armour should be.
Length-wise the Singleplayer campaign would roughly take an experienced player a good 8 hours against the AI, but the true replayability comes from the Multiplayer which even if you're playing with a random person if you build up a chat with them then you can have great fun, with some missions taking up to two hours to complete in a multiplayer game.
There are many options of expanding the replayability of the game in the future, we already know that a level editor is on it's way and many of the sound files in the briefings will demonstrate this. In addition a co-op campaign and more are on their way as well, but I'd love to see some deviation from the Board game by adding new rules for players to enjoy.
I don't see how any fan of Space Hulk fan could not enjoy this, for TBS fans tread carefully go in knowing what to expect and you won't be dissapointed. For fans of 40k this is a great addition to your video game collection but know that you are purchasing a Digital board game.
I look forward to hearing more about the further development of the game and with some more Polish I truly believe this game could be worthy of a 9.5 or even 10 score. Currently 15 hours played and many more to come!… Expand
Sep 2, 2013I have had loads of fun playing this game! It is an exact recreation of board game and that is exactly what I was hoping for. Overall I found this game incredibly addicting and worth every penny of the $30 I paid. I look forward to seeing expansion missions.
People who complain about how slow and cumbersome the turn-based movement is don't understand a thing about the original game. It is supposed to feel claustrophobic and unwieldy! The great bulky marine uniforms force the marines to plot their assault methodically and carefully in such a confined space. You learn to turn the narrow corridors from a liability into an asset by bottle-necking the genestealers at just the right distances with just the right units.
I only have two complaints about The game: 1. It is a bit buggy, but it the issues seem to be being addressed and didn't ruin the game for me. 2. The first-person animated part of the graphics are terrible. I don't understand why they did such a dated looking sequence for recreating the live action. The top-down turn-based stuff looks fine and voice overs are great. It would almost be better to leave out the first-person sequences if they are left as they are.
If you like turn based strategy or love the old board game, you will love this game!… Expand
Sep 18, 2013"Less is More" is a suitable term for Space Hulk.
Like the original Civilisation II or Panzer General the game mechanics has a transparency that makes it a true, transparent, skill game despite the brainless alien enemies. Compared to the sublime remake of the original Classic XCOM the game naturally lacks in complexity and Graphics. However the game is also released at approximately half the price of similar games at release date showing true perspective. A level editor and sharing community and a single campaign is exactly what this game package should contain. A couple more cheap DLC campaigns will be a welcome addition that I will gladly buy.
If you can accept the step down in complexity and restrictions of the board game like game play you may very well have some enjoyable evening in front of you!… Expand
Nov 11, 2013The board game was incredible to say the least, and I haven't played it in years. Seeing this on for sale I just had to get it for what I thought would just be purely sentimental value. However, the development team have really done a great job on the whole thing. Sticking true to a majority of the rules from the original and also adding new ones from other versions. They have been quick to fix bugs and glitches, and with the new campaign and another on the way I'm excited to see where this game goes. I understand if you're new to Space Hulk then the fundamentals of this game are hard to grasp and may leave you feeling confused. It's tactics, it's randomness, it's taking risks and it's aliens in abandoned space ships. Been playing since launch and I'm still excited. Made a few friends on the online mod so there's always some games to be played on my weekends or after work. If you want Warhammer 40k with an element of the tabletop or you want a game that you don't feel pressured to play then this is for you.… Expand
Oct 24, 2013The new Space Hulk is a by the numbers interpretation of the original board game. Fifteen mission, nothing more, nothing less. Far from the glory of Vengeance of the Blood Angels. [Issue#234]