Mixed or average reviews - based on 22 Critics What's this?

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Mixed or average reviews- based on 163 Ratings

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  • Summary: Based on the best-selling board game and set in the Warhammer 40,000 universe, Space Hulk is a 3D digital turn based strategy game that recreates the classic claustrophobic board game experience for single player and multiplayer cross-platform play between PC, Mac and on iOS.

    Space Hulk
    is set in the isolated corridors and tomb-like chambers of an ancient vessel lost in the graveyard of space. Players lead a small army of fearless Space Marine Terminators to battle in a ferocious fight for survival against hordes of predatory alien Genestealers. Expand
Score distribution:
  1. Positive: 1 out of 22
  2. Negative: 2 out of 22
  1. Oct 5, 2013
    Space Hulk is a pretty good adaptation of a great board game. I really liked the game mechanics, so I also enjoyed the single player campaign, even though it was quite short. [Sept 2013]
  2. Sep 1, 2013
    Full Control has taken a board game and brought it to the PC, staying true to the source material all while breathing considerable life into the actual gameplay experience itself. With a bit more time, and much more content, I’d be recommending this one to any turn-based tactics fan straightaway.
  3. Oct 8, 2013
    Enjoyable enough, with an undeniably good design pedigree, but marked down for the rush feel and lack of polish. [Dec 2013, p.68]
  4. Aug 20, 2013
    There are certainly rough edges aplenty to be picked at, but also a deep love of the source material; everything from the voice-acting to the detail on gun barrels is steeped in that grim 40K atmosphere. The look and feel of this Space Hulk delights the boy in me, who long ago abandoned Games Workshop but never quite lost faith in the Imperium of Man.
  5. Sep 1, 2013
    Space Hulk is remarkably faithful to the source material, something that works for and against it in equal measure. Altogether the game shows potential but feels undercooked.
  6. Oct 23, 2013
    It's hard to recommend something so limited. [Issue#140, p.114]
  7. Sep 19, 2013
    The moment when Space Hulk loses its charm, is two to three missions in, when you suddenly realize that you’ve already seen everything this game has to offer.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 42 out of 74
  2. Negative: 24 out of 74
  1. Aug 16, 2013
    For me, the game is a 10/10. Is it the perfect game? No. Is it better than a host of other games (XCOM seems to be one bandied around a lot for some reason)? No, and yes XCOM is a better game. So why is it a 10 then? Because they set up from the beginning to make as close a 1:1 digital conversion of the board game as possible, and they absolutely succeeded 100%. It is a 10 for me because it is exactly the game I wanted and expected. I love the board game, and I love this version of the board game.

    Anyone who expected something different has only themselves to blame. It was clear from the very start that this was a board game conversion. Adding any other video-gamey bells and whistles would have just detracted from the simple, tense, claustrophobic elegance of the board game mechanics. Persistent character development between missions? Weapon load out customisation? Please! How would that even work? Each "level" in the game is designed and balanced to be tackled with the squad configuration they give you at the start. The pre-set squad load out, the spawn points and numbers of genestealers, the positioning of the objectives, they are all finely balanced for a tense barely-made-it experience. Buffing your marines and swapping load outs between missions would completely wreck the entire balance of the game! To compensate for that, the developers would need to develop and build in other systems, changing genestealer behaviour abilities to react to your increasing marine stats. And pretty soon after that, you've no longer got a board-game conversion, which is what this is meant to be.

    Seriously, complaining about a lack of RPG elements character progression in this game is the same as complaining that the digital version of Carcassonne isn't more like Civilization!
  2. Dec 30, 2013
    If you enjoy Games Workshop games and in particular the original Space Hulk board game then you will love this version because it is extremely faithful to the original in gameplay and ethos. The nature of the game is that the terminators move slowly while their antagonists the genestealers move quickly. This leads to a very deliberate style of gameplay that emphasises strategy over tactics. Personally I love it. I also think that the developers made the right decision by sticking so faithfully to the original. More campaigns please! Expand
  3. Aug 15, 2013
    The game seems to follow the board game (3rd Edition) to the letter...
    For a guy like me, who only played the original Space Hulk (1st
    Edition), the small rule changes between the 1st and the 3rd are really easy to grasp, making the life of the Terminators a bit easier...

    Now add to that a look and feel like Xcom: Enemy unknown (seeing how it cost to go on the clicked spot, Close Camera on a kill, etc...) and add to that the claustrophobic feeling of corridors and you get a game that is quite a blast to play, even if you have the board game...

    Plus, they added nice touches, like when you reload you Assault Cannon second ammo clip, you see that it now have a red glow at the end of the barrel, making easy to see just by looking at the AC Terminator if you're using the first or second 10 ammo clip...

    Of course, nothing is perfect. I saw a bug in the menu (a display that don't want to go)... Also, it is sometimes difficult to figure how many tiles are between your Terminators and the Genestealers, especially when the corridor is really dark (A button that highlight all the tiles would be useful)...
    Nothing future patches couldn't handle, I bet...

    Also, I wish I could play the Genestealers versus an AI Terminators...

    So, Space Hulk is really the board game, as promised, with cool graphics only a computer can give and without the need to paint the units...
  4. Aug 25, 2013
    Overall pretty solid game, especially if you are a Warhammer 40,000 fan. I feel the game went live as described and hits the mark very well. Right now I don't think the game will have a lot of replayability, but that will come with DLC. Challenging and an all around good time, perhaps it was $10 too high, I think it would have been a steal at $19.99. Expand
  5. Sep 8, 2013
    Me personally, as a former board game geek, would give this 10 out of 10.

    But objectively speaking, with all the technical problems and
    lack of new content, it feels like i can't give it higher than a 6.

    It's a good game, I had my fun. But after the few missions there is just nothing more. It feels like an editor would be really useful to make this game great.

    I still love you, Space Hulk. I just have to be fair.
  6. Aug 16, 2013
    As a fan of the Warhammer 40k video games, I bought this game expecting something like a cross between X-COM: Enemy Unknown, and the RTS 40k games I love dearly. I can say without a doubt, that I am disappointed with this game. Keep in mind that, while I love the video games, I have never touched the board game, but Steam sells this as 'Indie Strategy' not 'Converted Boardgame'. The game isn't nearly as pretty as Space Marine (from 2011), is clunky with the controls (though to be fair, there is an 'undo' option for when you walk a space too far, or facing the wrong direction) and the random number generator for hitting targets leaves a lot to be desired.

    The campaign is short enough that you can power through it in less than 4 hours, meaning unless you replay it, or wait on DLC, you're paying $7.50-$15 an hour for this game. It may just be my opinion, but a franchise as successful as Warhammer 40,000 ought to back better games than this. Marvel Comics isn't going to stamp their name on an indie game, nor would Star Wars, Warcraft, etc. I know Warhammer isn't quite as big as those giants, but if it continues producing games like this one, it never will be.

    I suppose, having read other reviews, if you are looking for a virtual copy of the boardgame, this is what you've been waiting for, but having seen other similar projects in the works (such as the recently funded Kickstarter campaign for Warmachine: Tactics) and seeing what they are able to do with a tabletop-to-videogame conversion, it just disappoints me further that this game wasn't better than it is. This game is not worth $30 in my opinion. I feel like I overpaid by about $25. If this is a representation of the boardgame, I don't think I'll be playing the boardgame anytime soon.
  7. Oct 2, 2013
    I tried playing this game but gave up after 10-15 min when I realized it takes FOREVER to move your troupes on the tiles. I hope the next WH40k game will be DoW 3 and not something like this. Expand

See all 74 User Reviews