• Publisher: Sega
  • Release Date: Apr 4, 2011
Metascore

Mixed or average reviews - based on 4 Critics What's this?

User Score

Mixed or average reviews- based on 100 Ratings

  • Summary: The Spiral Knights have awoken on an alien world. With their equipment stores raided and their starship failing to recover, they must now work together to survive on a journey that will take them to the very core of the world.
Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. May 18, 2011
    80
    If you're an action RPG fan, don't make the mistake of ignoring Spiral Knights just because it's an MMO, as it is a sublime example of where you can take the genre.
  2. Feb 18, 2012
    64
    Ultimately, I'd encourage you to give Spiral Knights a go as you'll know before you've expended your first 100 points of mist energy whether you want to keep playing. The question of whether you'll have the strength I lacked to grind your way out of the constrictions of the energy system is another question entirely. If you treat the game as a dip in/dip out sort of affair, then I think it's possible to really enjoy it.
  3. Aug 2, 2011
    60
    When I look at this game it reminds me of the humorous Diablo 3 logo. The one with the sun, rainbow, clouds and unicorns. It's this game! Having in mind that it wasn't designed for hardcore gamers, I can let some of the boredom resulting from the combat system's simplicity slide. But only some. [August 2011, p.70]
  4. Jul 26, 2011
    51
    Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.
Score distribution:
  1. Positive: 43 out of 63
  2. Negative: 14 out of 63
  1. 10
    Very nice game ! It's quite like Zelda, you control a knight you can make evolving. It demands a lot of skill. A good stuff wont help you if u have no skill. And in spite of all the bad reviews, you can progress without paying anything. You just have to buy energy with the money of the game. It's quite long at first, but if you are skilled you can go very far in a short time.

    The is one of my favourite game, and it's a F2P !! Enjoy ;)
    Expand
  2. Un juego muy divertido la verdad. Un RPG de Aventura donde tendremos muchos calabozos para recorrer, ya sea en singleplayer o en multiplayer, con una buena comunidad in-game con muchas prestaciones. Para ser un F2P es realmente bueno, lastimas que sus únicos dos DLCs cuesten $5.95 USD y $39.99 USD (respectivamente). Expand
  3. I've been playing the game on and off since it was advertised on Steam in the summer of 2011. I thought the game looked interesting, so me and my friends gave it a whirl. Weapons level up instead of the player, "dungeons" are random, the dungeons are divided into 3 levels based on the stars on your gear, and there's a stamina system. It was extremely fun at first and this was the first game I played with said stamina system, I thought it was pretty cool. But as a reached the 2nd level with my gear things started to become a bit more lackluster and I found some of the same systems I loved to be a bit dull. The stamina system can sometimes leave a bit of want, if you play more casually the stamina bar shouldn't phase you, but I have had plenty of times where I would love to play a bit longer. The only way to play longer is to either a) pay for some crystal energy, b) buy crystal energy with in-game currency (crowns), or c) buy an unlimited elevator pay (Well you could just pvp a bit too). If you're not going to bother shelling out money, you'll be looking at option B, which I don't find ideal if you want to play another round of dungeons, because you will probably lose crowns (Ideally you want to buy Crystal energy when its around 6k or lower to make a little in-game money). Everything, and I mean EVERYTHING runs on the stamina system. You want to make the jump from Dungeon level 1 to 2? Sure, just use all your stamina and a couple days worth of it to upgrade your items. Need to revive because your entire team died? Just use your stamina to do it. Want a that trinket that buffs your weapon damage? Pay all your stamina and some Crystal Energy for the day. Want more weapons so you can be a bit more versatile in a dungeon? Pay all your stamina and some CE for the day. (Not to mention weapon and trinket slots don't stay unlocked... You have 30 days.) The cost of upgrading will increase steadily with each upgrade. So, you may find yourself taking a week off just to craft all those new weapons because making them costs your stamina. Essentially, being a Free to Player is going to be quite grindy. There's no problem with some grinding, it comes with MMOs, but expect it quite a bit from this game. I do think the game makers could give a bit of slack on the attempt to make players pay at some point, but good luck having any conversation on the forum when most of the members will sheepishly tell you to support them or leave. While I have no problems supporting a company (I admit I gave them 5 bucks for an elevator pass because it is the only sensible deal to me), but there is a difference between garnering support and milking, if they aren't "milking" their customers then they're pretty damn close. And to repay their loyal customers in September (or around that time) they unveiled a new endgame content. What was it? Just a rehash of the 4 bosses they currently have, just more difficult, oh and to get there you needed to find a shadow key in a lockbox (a rare item inside a rare item) and pay a bunch of CE/money to get it. Not to mention the key disappears after use. They eventually made the keys sold by a vendor, but I still find it a pretty jerk move to your loyal fans. On a more positive note, the art is pretty cool and the music is very classic sounding. The pvp can also be pretty fun, but of course it does have it balance issues (not surprising from a pure pve MMO). All in all, if you can stand the grinding and all that, Spiral Knights is a fun game to play. It's an ok game to play every-so-often or if you're a bit bored and only have an hour to devote. As of February 2012, they're planning on rolling out a mission/quest system and I'm hoping that will be fun and keep my interest for another few weeks until I take my next break. Expand
  4. 4
    This review contains spoilers, click expand to view. Spiral Knights is an RPG overhead game similar to The Legend of Zelda, but with online play. It's fun at first, but then you will run out of energy. Unless you cough up some money to buy more, you're done for the day. While you can trade coins for energy, you need a lot of coins to get even a little. Another way to temporarily get around this issue is to play with friends, who can use their energy to pay for the elevator, but that's almost like a backstab to them. The boss battles, if you can get far enough to get into one, are fun because they require skill. Not much to say about them other than this: the only boss I've battled is the Snarbolax, which is an awesome boss, but I can't fight any farther because of a lack of energy. I wish I could talk about this game more, but the energy is such a problem, I can't keep off it. Almost any subject in this game leads to the energy problem. I would explain the dungeons, which are simple, but still, you eventually have to leave due to a lack of energy. The weapons and armor are good looking and work well, but a lack of energy prevents you from getting past anything with a 2 star rating. You can revive yourself if you die in game, but only if you or your friend has energy. I wish I could stop talking about this problem, but almost everything in this game revolves around energy. It's energy that makes the Clockworks go round in Spiral Knights. Overall, Spiral Knights is fun, but only until you run out of energy. Expand

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