Mar 2, 2013Pros: Its WoTs in space. I find it fun tho I wouldnt spend any real life cash on it...just like WoTs..
Cons: the ingame store, tech trees for ships, item info and menus are a little confusing/badly designed.
Graphics are not good all if your into that kinda thing.
Feb 28, 2013I wanted to like the game, but major flaws forced me to delete my account. I was getting kicked from games, and had to wait epic amounts of time for my ship "to no longer be in combat"... After the last hour wait, i was done. In addition, my brother could not connect no matter what. After trying the password reset 10 times, and makes 3 different accounts, the password never worked on log in. Strangely the site was always in Russian... but like LoL, its launch was awful with how long it took to finally play a match, it killed the fun. Ill rate it higher once they fix it to be able to actually play.… Expand
Apr 28, 2013I find it an incredible waste to have made all those nice space ship models and then create a "World of Tanks in Space". This game appears to have been made purely for the play to win brigade and this practice needs to stop now! Star Conflict is not an mmo, it has no depth to it and anyone expecting an Elite experience will be sorely disappointed. This game is a mindless space shooter designed to make as much play to win money as quickly as possible. Shame.… Expand
Mar 2, 2013First I would like to say the pure gameplay is phenomenal. I sometimes find myself leaning forward into my computer as I dive, and lean side to side as I dodge missiles. There are 3 class types which each are very unique and give the game a kind of RPG feel. Looting, rare drops, equipment, leveling also contributes to this feel. Overall a great game especially being FTP. 10 out of 10 for sure. Also i noticed someone commenting on long wait times which must have been when it was first released because now I'd be surprised if i waited longer than 30 secs ever. Great game… Expand
Mar 10, 2013Another one of these games I would normally love but evidently ruined by design-flaws that run short with the other aspects of the choices that the developers made. Initially, i was horrified to see that this game is almost a copy-paste of World of Tanks, forcing your space ships to be locked into battle, even after you leave (which serves no purpose whatsoever besides limiting your ability to play for fun) but the biggest of my concern was shrugged off thanks to one very vital change that kept me playing which was the ability to respawn in the same game after dying in certain game-modes. Unfortunely, this change also falls short due to you being unable to pick what map/modes you specifically want, leaving me half-heartedly disappointed in the already impressive amounts of turd-flinging one have to swallow in order to enjoy the good bits of this game. I also haven't seen any lag in the gameplay itself but they managed to screw up the "get back in game" function you need if you disconnect because, yes, you guessed it: your ship will be unavailable as long as the old match is still going on which is to be expected after going through the horrible account creation procedure consisting of severely late email activations, automatic random passwords and steam-account linking issues. (You MUST log into the game through your steam account orelse you won't get in, another sh!t function with no purpose) I could keep on going about the mountains of flaws like balance, pay 2 win and lack of weapons but at the end of the day, this is just a solid space-shooter with good graphics all with solid controls being utterly demolished and pulled down into the depths of sh!t-olympus because someone had the bright idea to along with all the other horrid design decisions, include unlimited range and unlimited ammo sniper ships in SPACE (where small asteroids are the only scarce cover you'll ever find) and have them do insane damage on any kind of ship. R.I.P Star Conflict.… Expand
May 14, 2013PAY TO WIN AVOID
Games like LoL should be the role model. League of Legends is a FREE game that you can play competitively without spending a dime on it. BUT....because LoL is so fun people DO spend money on it (I've spent around 400usd). In LoL the money you spend DOESN'T give you an ingame bonus. The money you spend is just for fun because you enjoy the game.
But for STAR CONFLICT if you pay money you get better ships and weapons than those not paying....in other words you pay money to get an advantage. Might as well be cheating. Makes every game uneven between the people who are paying and the people who are not.
Why not follow the LoL pay scheme? I've spent over 400 on LoL......and although I LOVE the gameplay on Star Conflict.....I won't spend a dime on it. Why? Because I hate "cheating".… Expand
Mar 4, 2013My friends from Blacklight: Retribution got me to try this game (great game btw, give it a go), and, dare I say it? I think i found a cure to my WoW addiction. HURRAH! Also, As a Russian i love the fact the game is made a Russian company. Or at least has an entire who chat function for Russians. Anyway, onto the game play. It takes a while to learn how to play, but it is not terrible, you get the hang of things quickly. If you like to be in the middle of the action, i suggest the quicker planes, if you want to be someone who can deal ton of damage, go with Frigates, that's what i do. Graphics are nice for a F2P, and, honestly, i do not feel like it is much of a pay to win at all, so, all in all, great game. 10/10… Expand
Mar 7, 2013This game is really fun for anyone who enjoyed Freelancer or other arcade-styled space-shooter. Its free-to-play and in open beta. Yes, there are some flaws rough edges here and there. There is also very little documentation about the game. It has A lot of potential, there are substantial updates every other day, and its free! so definately worth a try. Since there only 11 reviews right now, and the 3x bad ones are about server problems in a beta game, its getting a 10 from me. it would be a 9 otherwise … Expand
Apr 11, 2013The Positives:
- The Combat in the game is very enjoyable with there being many different types of ships and weapons which will keep the combat interesting.
- The maps available within the game are very 3 dimensional with there being large areas with many different features such as asteroids, destroyed space stations or space debris scattered plentifully throughout the map which makes dog fights become much more maneuverable, especially for faster ships which cannot take as much fire.
- There are a lot of different game modes to play with PvP and PvE modes which both have different challenges and objectives. Within PvP there is an arcade mode in which it will randomly pick a game type for you to play which varies from generic capture the flag type games to more interesting defeat the enemy commander modes. There is also a realism mode within PvP which means that once all your ships are destroyed then you are out of the game and an up and coming sector conquest mode which isn’t currently in the game. In PvE, there is a 4 player co-op mode which puts you in a randomly selected scenario with 4 people and you complete the objectives. This means there is a large variety of different mode in which to have fun with and will give the game a lot more longevity with there being a lot to do.
- There is also an interesting contracts system in the game in which you pick a specific faction and you can complete some once a day contracts for that faction which will reward you with some extra money as a reward. As you complete more contracts you get faction reputation which gives you more and more quests for you to complete for the faction to grant you more money. The quests are also not boring and laborious like a daily WoW quest as these are very easily completable tasks which you would most likely of accomplished without having even accepted the contract.
- Also with this being an MMO there is constant updates being added to the game and changes being made all the time so there is a reason to come back to the game every now and then to see what they have added/changed.
- The game is unfortunately fallen into the trap of being a pay to win game with the best ships acquirable in the game being only available to those willing to pay with the same case being that with weapons, missiles and modules. This doesn’t mean that the items that you buy are completely overpowered and that you are unable to win if the opponent has them but the stats of these bought ships are clearly higher than others.
- The matchmaking time is very diverse with times when it can take merely 10-20 seconds to join a game and others when it will take up or 2 minutes to join, and during this time the equipment and ship menus are locked so there is not much to do. This can mean that you are forced to just sit and watch the chat for the allotted time which i’m pretty sure will give you brain cancer if you read it long enough. Take this with a pinch of salt however as this will vary from region to region.
- Although this is a small complaint there are a lot of different maps however a lot of the maps are very similar to one another since, lets be honest, there isn’t much to see in space.
This is a very fun game with a very fun mechanics and combat and a lot of customisation options within the game for you to have fun with, however this game is held back by its pay to win model.… Expand
Mar 2, 2013Great graphics, Awesome fast game play. Engaging long game and self progression. Very diverse game play and style. Imagine World of Tanks but with Freelancer style ships and fighting and a whole lot faster, and that's just the PVP side of things.
Latency is not an issue even living in Perth, Australia so that is a plus.
Jun 21, 2013This game was a really great idea at first, when it originally came out. However the creators decided to patch it into the ground, following such giants as EA. The entire system was changed, many ships were removed or switched to entirely different classes (removing them for me and making me have to re-buy them). In addition to this, they changed much of the leveling in the game, making it so players had to regrind to achieve the same level that they once had before.
To make matters worse, their supposed 'balance' changes make certain ships ridiculously overpowered and other ships massively underpowered. Certain weapons or modules that once made the game fun and easy to play now are nerfed into the ground and other modules were introduced.
Unless you want an excercise in frustration, stay well away from this game. If you enjoy frantic air-based combat, ala HAWX this -may- be for you but it is unlikely as the player base is akin to League of Legends and they tend to scream HODOR whenever they can or insult others rather than give constructive criticism or advice.… Expand
May 20, 2013First, play to win.
Second, the game has no matchmaking system whatsoever. It's done by tiers, so if you're new to the game, prepare to get your ass handed to you when you buy your first ship. WAY too easy to smurf new players. Makes the game unenjoyable for the new player, and keeps the veterans coming back. Nothing competitive about this game, just choose the lower tier if you want to win more to take advantage of new players trying to gear up.
As for the game play, it's fun, but still not that great for space shooters. Using the mouse to control your ship AND aim your guns at the same time is quirky, and you frequently run in to objects trying to get around them because the camera doesn't always stay right behind your ship.
It was fun at first, but until they add an intelligent matchmaking system, this game fails.… Expand
Apr 2, 2013This is a very solid, well designed game. The graphics are beautiful, gameplay is flawless. There could be more of a selection in weapons and items, but it's not a game-wrecker. There is a license in here, similar to a premium membership in WOT. Be prepared though, if you let your license expire, you will be flagged. Once you are flagged, you will only win 1/5 games (at best), and will see a severe income and experience drop. But the big thing is how you basically have to pay to "be able to win the game." I personally won't be supporting a company by playing their games if that's how they're going to go about it.… Expand
Apr 5, 2013Even though i barely scratched the good rating, its a pretty fun game (well, once you turn chat off), and the "galactic standard" is just the next tier up of what its based on, so its not like its such a big advantage making anyone who uses there money (which i don't recommend in any MMO unless your going to be playing it long) and its just to speed things up if your time is more valuable than your money, and again its a fun game, perfect almost. Well apparently Gajin is the leader indie dev in Russia, huh… Expand
Apr 21, 2013Quite a decent game, however it is shaky at best in beta. Best described as WoT in space, it does things quite different from WoT and I do like what it does differently...mostly.
The things that differ which are nice are the combat, research structure, and modules. The combat is relatively fleshed out: there are small Interceptor ships, Fighters, and Frigates all with different abilities and different available special abilities. Interceptors are essentially quick sabeteurs, Fighters are general purpose which can be used as a Interceptor/Frigate hybrid to put it simply, and Frigates are tanks or snipers depending on the Frigate (also support).
Research is done by simply buying what you want as long as you are the right level for it (which you generally are since leveling up is typically done faster than gaining currency). There is no owning ships, but you do have to buy a preceding ship if required. The game does allow you to skip ahead with some ships but you'd still need the level to buy that ship.
Now, what sets this apart from WoT the most are the modules. Similar to equipment in WoT, except more diverse, you can customize EVERY facet of your ship as you gain more advanced ships. For instance, you could put focus on your hull then put a kamikazi secondary on your Interceptor that has a plasma gun. This would let you drop the enemy shields, then if you are taking a larger percentage of damage, go all out on a suicidal explosion which would do more damage than a regular death explosion, possibly killing the enemy in the process. Or, you could slap lasers on a Frigate, to keep it versatile and medium range...but you still don't have to. And even then, it gets more diverse. Do you want burst lasers, which do less DPS but have no overheat timer? Do you want close range lasers which have a lower operational range than long range, but max DPS? And this is merely scratching the surface.
The biggest flaw Star Conflict has is simply that it is in Beta. For instance, I saved up while casually playing for a week for a new starship, only to see that they raised the price from 850,000 to 1,250,000! This really put me off of the game for now...but when it comes out, they should have this sort of stuff fleshed out.
Overall, this game is good as it is, but it has a massive potential due to the ridiculous level of customization possible, and fun combat.… Expand
Mar 11, 2013This free game on Steam took me completely by surprise as it came quite suddenly. When I saw the "price" I immediately downloaded it, and I have to say I did not regret it. This game is a space shooter with awesome gameplay. You can buy different types of ships and choose your alliance, which will change the gameplay a lot. There are five modes if I remember correctly, most treat with control points, and there is a refined team deathmatch mode which I enjoyed a lot. There are a few glitches present, I had a few major glitches that ended up being fixed by patches. This game is currently in late-beta so tolerance is recommended when it comes to some imperfections. Overall graphics are customizable and although they are not outstanding they do look good. The sound is okay, although the soundtrack isn't long and the sound effects aren't outstanding. My only true complain are the maps, they are good but they are few, I really hope more are added with patches. This game so far is extremely enjoyable, download it since there is nothing to loose and judge it yourself.… Expand
Apr 2, 2013There's not much here, but what is here... is a decently fun game. It's the space dog fighting game I've been waiting for since I can't remember when. It isn't the MMO it claims, and isn't anywhere near being an MMO, but it's a fun lobby-based space pvp game.
Mar 9, 2013It hurts me to see 4 negative reviews for this game because they are all based on technical issue which have been resolved for the most part. The game is in open beta, cut it some slack! The devs are diligent with their updates and listen to the community. This game is shaping up to be epic. A note to grizzled eve-online vets. Remember that magical feeling you first felt when you played eve? I know, it's been so long since you've felt it. Download Star Conflict and feel it all over again. You will. I promise you that.… Expand
Mar 11, 2013Game merges the concepts of EVE, World of Tanks, and that of the various X-Wing classics albeit with much better graphics. While still early in its creation, the game boasts smooth fast and frenetic play both in the context of PVP and PVE. A game that will have many hooked from the start.
Mar 12, 2013This is some of the most fun I have had in a game in years.
At the heart of this game is fast action space combat. You pilot three different classes of ships ranging from the ultra-fast Interceptor to the slower, sturdier and longer ranged Frigate. Each ship type has it's own set of special abilities and each faction has it's own abilities that separate the ships and distinguish them from each other.
The base shell of this game allows for so much potential that it makes me rather excited to wait for the future. There are PvE scenarios in which a team of four try to defend/assault three stage encounters that often end in a "Boss" fight which is a super powerful ship or hordes of enemies. The PvE can easily be expanded in the future and it bodes well for fans of cooperative action!
The PvP is great with several different game modes that allows for a variety of strategy and ways to win. You can pilot a faster Interceptor with a "Micro-warp drive" that allows for you to mini-warp around the map and take strategic points. You could sit back and launch torpedoes to support your teammates with large chunks of burst damage to the enemy or you could run a front-line Frigate sending out recharges for shields and repairs for hulls of all your teammates.
My ratio of time spent to when this game released is sickening but all worth it. I have not enjoyed and kept coming back to a game in a very long time and the ability to expand all the modes, ships, modules, and adding new scenarios as the developers have mentioned bodes for wonderful potential for this game's future.… Expand
Mar 27, 2013Good space sim. Much needed too, nice to be in a free roaming sim, instead of a "rail-system" *chough, SWTOR* *cough*. It is free to play, with a "pay for it now" aspect to support it. Every item & ship can be bought with normal currency, but they have "gold" items that can be bought with cash, there are BLUE items that have the exact same stats as the gold, and those are purchased with in game currency. So there isn't a pay to win, just pay for it now, or you could just play normally, grind it out, and get something with the exact same stats. It has some issues, but overall it is a very nice breath of fresh air. Recommended for anyone who like FPS games, or space fliers like Xwing Vs Tie Fighter, or the mentioned freelancer & tachyon.
People who think this is Pay to Win, do not understand the concept, and it's completely obvious what the devs are doing.… Expand
Apr 8, 2013I feel a lot of the reviews on here jumped the gun on not just a new game, but a game that is gaining great traction and seriously fun to play. By "deleting their account" and never playing again they are missing out on what this game is becoming. The fact the developers are pumping out patches and tweeks to make this game more fun, shows they are serious and to give it a better chance.
As with most new games, especially of F2p styles, there are multiple kinks that need to be ironed out in the beginning months that help shape the game. What the developers may think is a fun idea, could easily turn out to be a bad one. As well, I would wish people stopped complaining about the fact you need to pay to get ahead. Firstly this is a myth, I so far have purchased nothing and I can easily go into a game and feel like a champ. I enjoy this game enough where I will be purchasing a subscription in the future however. This developer is building a product you get to play for free and never have to purchase anything if you so feel it, beggars cannot be choosers. I understand yes, that they rely on making the game fun to play but they do this so you will pay.
That aside, let’s talk about the game itself….
I will start with Graphics. This is not a world changing game in terms of graphics, but they look good. Good enough to not turn the average player today away and by no means is that to be offensive, this game does well in the graphics field and I would rate that a 7/10.
In my opinion the game sounds good and the music sounds great. I personally enjoy the music that plays and when I am engaged in an epic battle of proportions with the enemy it makes you feel like you’re on the battlefield.
In brief, you are a star pilot. You command 1 of three types of ships, Fighter, Interceptor and Frigate. Each has their own abilities, stat points and style of play. You really should try all three for multiple games before you can make your choice on which one you like the most and please do not judge by how easily other plays kill you with that class of ship. As you play you earn experience, money and loyalty. As you progress, each branch opens up more ships, “parts” for your ship and abilities for your pilot. Contrary to popular belief, you do not need to pay to progress these items Just play the game normally and you will get ahead. Now if you do pay, you will notice an increase in all of the 3 features.
The controls for this game are surprisingly simplified for flying in space. You can go up, down, left, right, strafe, diagonal, reverse, and mix them together to outsmart and destroy your enemy. It’s an easy game to play as far as the controls.
I give this game an 8/10. I feel that this game excels in all areas, but there is room for improvement as well. There should be more weapons, upgrades and abilities. I do like however, that the game is not too complicated when it comes to these features. When I play a piloting game I want to be in the battle and focused on that, while having a fair advantage. I don’t have time to worry about my Plasma Cannons causing “X” damage at “X” range, but he used a magnetic defector, lowering range to “x”, shielding was increased by 6 hypno points, while defense was increased using a hypo multiplier he had in inventory, so then I countered with an energy ray, a hypo spray increasing my range…you get the point. Its more in your face action, with changes outside the battle. There are the few abilities you can change in game, but they help only so much. If you are into that kind of game play you will be unsatisfied with this game.… Expand
Jun 4, 2013Star Conflict is a a Great Free to Play space shooter. I started playing it when some of my friends came over. Knowing that this game was promoted on Steams front page made this game worth checking out. Just reading off the description of the game made us excited to play it. Booted up and dove right in, made us confused at first. What race/class do I pick, whats the better option here?
I have only bought the minimum amount of coins or Galactic credits to get an advantage and it didn't seem to be worth it. The premium ships are alright in the begging but at rank 4 you can get tier 4 ships (rank 4 allows beginning tier 2 ships) Overall the game is great to look at, im getting 60FPS solid. its worth a shot to play.… Expand
Sep 12, 2013This is a really fun free-to-play game. And yes, by paying, you progress faster through the levels but that is no different from any other free-to-play game structures. --Paying gets you-- 1. Special ships that are fully leveled up at the time of purchase - which lose the advantage once you level your ships up 2. Permanent Exp(called 'synergy') boost - which lose the advantage once you have max exp
3. Ability to take extra 'synergy' earned to level one ship and apply it to another
- if synergy is managed correctly, this perk becomes useless
4. Visual Modifications to your ships
- this offers no advantage to the ships (similar to skins bought in League of Legends)
5. Elite ship Modules
- better ones can be found through drops
As you can see, this model can be compared to many other free-to-play game structures and the only advantage to paying is a faster ride to the end for the ones who don't want to spend hours in the game.
As to the actual gameplay..
I feel somewhat nostalgic flying through space, dog-fighting, saving fellow teammates from certain doom. Then to only realize you are knee deep in enemy territory and you have to barrel-roll through narrow cracks in the asteroid fields just to dodge countless enemy ships and their, must faster, homing missiles. This game reminds me many times of what a good Star Wars Game should be, but then, with the sheer number of ship-types and customization, turns it into a potentially even larger-than-movie-space-battle dream come true.
In the end, it is free-to-play, and I think everyone to play it.… Expand
Oct 15, 2013I usually love these kind of games so it came as quite a surprise to me when I found this game... Boring. The game is slow paced for a game that should be fast paced. There some good things, the graphics and textures are done well, and so is sound. The shooting and game play is confident, but repetitive, game modes are fairly similar as well, so there isn't much of a choice range for different types of players. The controls are also fiddly, which is a real problem in a game like this. Over all, this is an OK game, which is understandable because it is free, but there are much better f2p games out there.… Expand
Nov 18, 2013Star Conflict is a fast-paced space shooter. Star Conflict is a developing game, but there are already very many features already implemented and much more to come. The depth is also quite amazing and the gameplay is very tactical, but the story does leave a thing or to to be desired. Star Conflict also loses points for immature/profane pilot comms, and a slightly confusing UI.
Aug 21, 2013All in all, Star Conflict is a decent multiplayer experience which, aside from the outstanding aesthetics, doesn’t quite break any boundaries or deliver anything great. I’m glad this is free-to-play, as it is completely worth it. Spending money on it? Not a chance.