• Publisher: Atari
  • Release Date: Feb 2, 2010
Metascore
66

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 10 out of 34
  2. Negative: 3 out of 34
  1. Star Trek Online is far from perfect, but based on it’s placement fills a niche for sci-fi gamers between EVE Online and Star Wars Galaxies.
  2. 40
    Trek fans are meant to salivate at the sights and sounds of their favorite universe made manifest, like a dog hearing the chime of a chow bell. And publisher Atari is banking on the hope that -- like Pavlov's pups -- consumers will be content with the same ol' kibble day after day. The result is a shallow, poorly paced, and repetitive game that, divorced from its storied source material, wouldn't warrant a second look.
  3. Star Trek Online can be considered an impressive piece of fan service but, as a game, is a disappointingly unimaginative and shallow example of the MMO genre with severely flawed, poorly thought out mechanics that do little to draw players away from the powerful embrace of WoW.
User Score
6.2

Mixed or average reviews- based on 670 Ratings

User score distribution:
  1. Negative: 78 out of 213
  1. AllanT
    Feb 11, 2010
    10
    The game is awesome...space combat is extremely well done and fun...ground combat takes some getting used to. All the negatives you read The game is awesome...space combat is extremely well done and fun...ground combat takes some getting used to. All the negatives you read about this game are either the learning curve was to much for that reviewer or is an issue that im sure will be worked out over time. People need to realize that MMO's of this size need some time to work out the issues. Warning this is not a button masher kids game and does take some intelligence to master! THANK GOD! Full Review »
  2. JohnP
    Mar 1, 2010
    2
    Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five unmanned computer consoles in an abandoned facility to figure out why it's abandoned. Repair five breeches in the asteroid base so it can be inhabited again. Rewire five artifcats on the ground so they don't irradiate the pre warp culture you never meet. Kill five platoons of random enemy so they don't start a mining base on said planet. Ok, now use these few basic scenarios repeatedly only tweaking some script regarding motivation and ride that out to max level. Get to max level and waste into oblivion. This game offers one week of fun, 2 or 3 for casual players, until you realise you've been punked. Then you linger on because you're a trek fan and you just can't believe this is all there is. Full Review »
  3. Feb 24, 2012
    2
    It starts out with a character generation system outdated by much more than the game's actual age, goes on with a completely heart- andIt starts out with a character generation system outdated by much more than the game's actual age, goes on with a completely heart- and soulless tutorial, an interface that is not only confusing and uncomfortable to use, but also incredibly ugly and leads into mediocre gameplay and horrid graphics. I am incredibly relieved that this game is free to play now, for I could hardly stomach how it must feel to have spent money on this. I'd have to get paid to play it and I'd have to get paid even more to recommend it without swallowing my tongue. Simply horrible and a shame even for the Star Trek franchise. Full Review »