Star Trek: Starfleet Command III Image
Metascore
78

Generally favorable reviews - based on 18 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 11 Ratings

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  • Summary: Similar to the earlier games in the SFC franchise Star Trek Starfleet Command III allows gamers to optimize their ship and allocate power to their ship's systems for different types of strategies such as hit-and-run maneuvers, ambushes or direct assaults. However, this installment simplifies the process by introducing a new interface for system management that reduces the "micromanagement" of starship control, and allows players to focus on combat. Additionally, for the first time in any Star Trek game players can significantly customize their vessel's weapons, engines, shields and other systems. As players progress through the game, they can acquire better phasers and disruptors, stronger shields and outfit their ship with new special weapons. Star Trek Starfleet Command III also pushes the boundary of the genre by incorporating RPG elements into the experience. Over the course of the game, officers under the player's command will gain experience and acquire unique skills which increases the ships overall efficiency and enable the player to employ advanced attacks. Players can also choose to recruit new and more experienced officers to maximize the overall effectiveness of their ship. [Activision] Expand
Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. Well written and expertly implemented. [Jan 2003, p.119]
  2. 89
    By far the most straightforward and enjoyable version of the series.
  3. The visual display of space and the ships is still badly executed but with tightened up control methods and an enjoyable plot to wage war through as the Federation develops a station that can detect cloaked vessels.
  4. It hurts to see an awesome game in a series I love be diminished by bugs. With some good patching, SFC III will be an excellent game. [Feb 2003, p.64]
  5. The camera view still needs some work and a 3rd dimension would greatly enhance gameplay and combat but they still are saddled with a game that, in the end is boring.
  6. Easily the most accessible and beautiful Trek combat simulator yet. Ultimately, though, it's only a small upgrade from the previous mission. [Feb 2003, p.72]
  7. Unfortunately, this stellar tactical engine serves as the only highlight in a game with a lifeless campaign and enough technical problems to give Data a run for his money. [Mar 2003, p.100]

See all 18 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2

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